Player Matchup

Camazotz
Camazotz
Corgster
Camazotz
Level 158
God Stats
19W - 17L
1,596 SR
Queue Stats
201W - 176L
1,665 Elo+
Party 1
Cabrakan
Cabrakan
SamuelSox
Cabrakan
Level 148
God Stats
1W - 0L
1,201 SR
Queue Stats
91W - 70L
1,642 Elo+
Party 1
Ra
Ra
The3BlindMice
Ra
Level 163
God Stats
2W - 2L
1,576 SR
Queue Stats
89W - 76L
1,624 Elo+
Party 1
Geb
Geb
TwoGuysPizza
Geb
Level 167
God Stats
1W - 0L
1,295 SR
Queue Stats
117W - 67L
1,603 Elo+
Solo
Apollo
Apollo
captainwaffles2
Apollo
Level 155
God Stats
4W - 5L
1,518 SR
Queue Stats
247W - 256L
1,486 Elo+
Solo
Team Averages
Level 158
1,437 SR
1,604 Elo+

VS

Team Averages
Level 150
1,597 SR
1,568 Elo+
Medusa
Medusa
Fiore1
Medusa
Level 123
God Stats
104W - 83L
1,629 SR
Queue Stats
372W - 334L
1,542 Elo+
Solo
Freya
Freya
Shaydelz
Freya
Level 157
God Stats
2W - 3L
1,524 SR
Queue Stats
372W - 324L
1,617 Elo+
Solo
Erlang Shen
Erlang Shen
SirDouglasIII
Erlang Shen
Level 163
God Stats
4W - 1L
1,900 SR
Queue Stats
178W - 192L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
Skyedo
Kuzenbo
Level 128
God Stats
4W - 4L
1,561 SR
Queue Stats
210W - 193L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
cørvy
Cu Chulainn
Level 181
God Stats
6W - 11L
1,371 SR
Queue Stats
205W - 207L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Corgster
Camazotz
16
1 / 1 / 3
9,377
521
8,645
18,857
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cabrakan
SamuelSox
Cabrakan
15
1 / 3 / 7
9,192
511
8,180
14,987
16,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 5
10,571
587
13,504
8,762
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 4
9,612
534
15,106
13,162
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 4 / 2
10,964
609
13,047
14,034
5,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fiore1
Medusa
16
3 / 3 / 1
9,403
522
11,437
14,588
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Shaydelz
Freya
15
0 / 4 / 1
8,607
478
4,740
12,832
3,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
SirDouglasIII
Erlang Shen
17
3 / 3 / 2
9,351
520
9,422
18,768
8,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Skyedo
Kuzenbo
12
3 / 3 / 2
8,574
476
9,204
21,253
22,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cu Chulainn
cørvy
Cu Chulainn
17
0 / 3 / 0
10,020
557
12,647
18,166
12,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
9
9
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Corgster
Camazotz
1
1
3
2.5
L
Medusa
Fiore1
Medusa
3
3
1
1.17
W
Cabrakan
SamuelSox
Cabrakan
1
3
7
1.5
L
Freya
Shaydelz
Freya
0
4
1
0.13
L
Erlang Shen
SirDouglasIII
Erlang Shen
3
3
2
1.33
L
Kuzenbo
Skyedo
Kuzenbo
3
3
2
1.33
W
5
1
5
7.5
W
5
0
4
7
W
4
4
2
1.25
L
Cu Chulainn
cørvy
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,482
Damage
47,450
69,802
Taken
85,607
41,741
Mitigated
51,444
31,730
Healing
28,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Corgster
Camazotz
8,645
2,625
0
8,296
18,857
9,525
0
1,467
17,390
0
68,265
L
Medusa
Fiore1
Medusa
11,437
4,362
0
4,843
14,588
4,446
0
2,718
11,800
0
79,578
W
Cabrakan
SamuelSox
Cabrakan
8,180
1,375
0
2,385
14,987
16,620
0
5,934
9,053
28,428
0
L
Freya
Shaydelz
Freya
4,740
1,183
0
5,655
12,832
3,519
0
7,270
5,498
63,735
0
L
Erlang Shen
SirDouglasIII
Erlang Shen
9,422
5,588
0
8,155
18,768
8,137
0
8,124
10,598
0
100,686
L
Kuzenbo
Skyedo
Kuzenbo
9,204
3,470
296
4,310
21,253
22,987
0
12,447
8,436
30,899
373
W
13,504
575
3,937
5,710
8,762
3,865
0
3,616
5,146
93,814
812
W
15,106
1,855
0
4,630
13,162
6,539
0
1,815
11,347
74,215
3,398
W
13,047
8,203
0
6,772
14,034
5,192
2,365
1,879
12,155
0
107,646
L
Cu Chulainn
cørvy
Cu Chulainn
12,647
1,619
0
5,726
18,166
12,355
0
5,825
11,778
1,070
90,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,716
Gold Earned
45,955
601
Minions Killed
572
0
Camps Cleared
0
1,925,097
Distance Traveled
1,894,384
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,377
521
127
7
0
362,593
2
L
Medusa
9,403
522
135
8
0
371,429
3
W
Cabrakan
9,192
511
21
1
0
383,608
2
L
Freya
8,607
478
120
7
0
374,252
3
L
Erlang Shen
9,351
520
128
7
0
427,678
3
L
Kuzenbo
8,574
476
31
2
0
351,649
5
W
Ra
10,571
587
173
10
0
403,751
9
W
Geb
9,612
534
109
6
0
439,704
0
W
Apollo
10,964
609
171
10
0
335,441
5
L
Cu Chulainn
10,020
557
158
9
0
369,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role