Player Matchup

Artio
Artio
Bhrom
Artio
Level 154
God Stats
1W - 3L
1,441 SR
Queue Stats
138W - 165L
1,408 Elo+
Solo
Medusa
Medusa
LXzahef54
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,267 Elo+
Solo
He Bo
He Bo
Miderinno
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,529 Elo+
Solo
Jing Wei
Jing Wei
Sjlet
Jing Wei
Level 128
God Stats
2W - 9L
1,216 SR
Queue Stats
226W - 241L
1,468 Elo+
Solo
Neith
Neith
eDempya
Neith
Level 128
God Stats
1W - 2L
1,351 SR
Queue Stats
169W - 172L
1,480 Elo+
Solo
Team Averages
Level 92
1,402 SR
1,430 Elo+

VS

Team Averages
Level 97
1,598 SR
1,567 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ArcoLiris
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,852 Elo+
Solo
Zeus
Zeus
GutenMorganChike
Zeus
Level 115
God Stats
15W - 7L
1,804 SR
Queue Stats
263W - 262L
1,527 Elo+
Party 1
Yu Huang
Yu Huang
fumaeles
Yu Huang
Level 146
God Stats
8W - 6L
1,553 SR
Queue Stats
420W - 424L
1,431 Elo+
Solo
Khepri
Khepri
jedi_bartvader
Khepri
Level 118
God Stats
6W - 2L
1,635 SR
Queue Stats
241W - 242L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bhrom
Artio
14
1 / 3 / 10
7,930
793
2,720
9,756
8,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Medusa
LXzahef54
Medusa
11
2 / 6 / 4
7,088
709
6,203
9,306
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Miderinno
He Bo
14
3 / 5 / 6
7,779
778
10,200
10,118
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Sjlet
Jing Wei
14
4 / 6 / 5
8,228
823
6,397
10,715
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
eDempya
Neith
16
5 / 3 / 8
8,869
887
12,602
10,466
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 4 / 11
8,692
869
10,338
9,204
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
ArcoLiris
Artio
13
1 / 4 / 17
8,474
847
5,108
13,501
13,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 1 / 13
9,974
997
18,515
4,711
1,820
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
fumaeles
Yu Huang
14
7 / 4 / 8
8,814
881
8,263
8,204
3,254
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 16
9,166
917
4,638
13,562
9,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
88
15
Kills
23
23
Deaths
15
33
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
4
11
2.63
W
Artio
ArcoLiris
Artio
1
4
17
2.38
L
Artio
Bhrom
Artio
1
3
10
2
W
8
1
13
14.5
L
Medusa
LXzahef54
Medusa
2
6
4
0.67
L
He Bo
Miderinno
He Bo
3
5
6
1.2
L
Jing Wei
Sjlet
Jing Wei
4
6
5
1.08
L
Neith
eDempya
Neith
5
3
8
3
W
Yu Huang
fumaeles
Yu Huang
7
4
8
2.75
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,122
Damage
46,862
50,361
Taken
49,182
24,565
Mitigated
33,111
16,178
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,338
4,161
444
455
9,204
4,606
1,072
3,158
6,046
0
21,961
W
Artio
ArcoLiris
Artio
5,108
664
2,589
2,901
13,501
13,613
56
3,802
9,699
9,423
812
L
Artio
Bhrom
Artio
2,720
304
3,610
3,110
9,756
8,908
0
6,710
3,046
4,665
0
W
18,515
1,882
550
568
4,711
1,820
49
1,077
3,634
34,489
0
L
Medusa
LXzahef54
Medusa
6,203
2,905
421
650
9,306
3,128
0
7,239
2,067
0
9,455
L
He Bo
Miderinno
He Bo
10,200
639
276
2,507
10,118
4,951
0
6,480
3,638
15,414
0
L
Jing Wei
Sjlet
Jing Wei
6,397
4,352
1,230
1,967
10,715
3,715
0
8,072
2,643
0
18,064
L
Neith
eDempya
Neith
12,602
1,952
218
2,189
10,466
3,863
0
7,356
3,110
0
28,493
W
Yu Huang
fumaeles
Yu Huang
8,263
696
227
652
8,204
3,254
58
2,745
5,459
15,608
579
W
4,638
46
3,573
5,857
13,562
9,818
90
2,138
11,424
8,022
1,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
45,120
84
Minions Killed
108
0
Camps Cleared
0
915,558
Distance Traveled
934,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,692
869
33
3
0
151,902
0
W
Artio
8,474
847
13
1
0
193,866
0
L
Artio
7,930
793
6
1
0
210,400
0
W
Zeus
9,974
997
29
3
0
196,194
0
L
Medusa
7,088
709
6
1
0
142,115
0
L
He Bo
7,779
778
14
1
0
197,646
0
L
Jing Wei
8,228
823
26
3
0
178,916
0
L
Neith
8,869
887
32
3
0
186,481
0
W
Yu Huang
8,814
881
21
2
0
181,563
0
W
Khepri
9,166
917
12
1
0
211,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role