Player Matchup

Bacchus
Bacchus
Big Tein
Bacchus
Level 22
God Stats
1W - 3L
1,315 SR
Queue Stats
3W - 10L
1,271 Elo+
Party 1
Medusa
Medusa
ChronicYeast
Medusa
Level 28
God Stats
21W - 26L
1,395 SR
Queue Stats
29W - 52L
1,246 Elo+
Party 1
Sol
Sol
Slight Kidd
Sol
Level 32
God Stats
8W - 14L
1,346 SR
Queue Stats
8W - 16L
1,246 Elo+
Party 1
Team Averages
Level 27
1,352 SR
1,254 Elo+

VS

Team Averages
Level 47
1,489 SR
1,364 Elo+
Poseidon
Poseidon
Asrith44
Poseidon
Level 42
God Stats
19W - 18L
1,438 SR
Queue Stats
84W - 102L
1,331 Elo+
Solo
Neith
Neith
Imkareful
Neith
Level 34
God Stats
160W - 141L
1,474 SR
Queue Stats
206W - 217L
1,371 Elo+
Solo
Geb
Geb
SoA Fester907
Geb
Level 64
God Stats
25W - 20L
1,554 SR
Queue Stats
323W - 353L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big Tein
Bacchus
17
0 / 2 / 5
10,362
691
4,358
16,094
20,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
15
1 / 9 / 2
10,422
695
5,799
15,365
5,105
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
4 / 6 / 1
12,039
803
8,718
16,045
5,508
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Asrith44
Poseidon
20
12 / 2 / 5
14,318
955
21,987
7,813
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Imkareful
Neith
16
3 / 2 / 7
11,739
783
12,281
9,350
3,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

18
2 / 1 / 12
12,006
800
6,840
13,742
15,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
17
17
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Asrith44
Poseidon
12
2
5
7.25
L
Bacchus
Big Tein
Bacchus
0
2
5
1.25
L
Medusa
1
9
2
0.22
W
Neith
Imkareful
Neith
3
2
7
3.25
L
4
6
1
0.75
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,875
Damage
41,108
47,504
Taken
30,905
30,988
Mitigated
22,742
3,986
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Asrith44
Poseidon
21,987
1,699
0
1,389
7,813
3,117
1,688
2,629
5,184
76,574
647
L
Bacchus
Big Tein
Bacchus
4,358
408
0
516
16,094
20,375
203
8,186
7,845
17,415
0
L
Medusa
5,799
3,234
0
782
15,365
5,105
220
11,114
4,205
0
33,275
W
Neith
Imkareful
Neith
12,281
3,895
0
2,436
9,350
3,823
1,994
5,294
4,026
0
42,897
L
8,718
2,472
0
2,688
16,045
5,508
727
9,011
6,965
33,260
0
W
6,840
439
0
3,725
13,742
15,802
586
5,314
8,400
25,062
2,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
38,063
147
Minions Killed
187
0
Camps Cleared
0
719,931
Distance Traveled
810,249
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,318
955
95
6
0
271,037
4
L
Bacchus
10,362
691
26
2
0
266,457
0
L
Medusa
10,422
695
61
4
0
213,571
0
W
Neith
11,739
783
63
4
0
238,359
0
L
Sol
12,039
803
60
4
0
239,903
0
W
Geb
12,006
800
29
2
0
300,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role