Player Matchup

Vamana
Vamana
AgentKallus
Vamana
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 11L
1,749 Elo+
Party 2
Hachiman
Hachiman
Chooober
Hachiman
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 20L
1,369 Elo+
Party 2
Sylvanus
Sylvanus
JDragon52
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,405 Elo+
Party 2
Ao Kuang
Ao Kuang
PradaG3
Ao Kuang
Level 27
God Stats
1W - 2L
1,411 SR
Queue Stats
4W - 13L
1,327 Elo+
Party 2
Ra
Ra
aKingReyes
Ra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 27L
1,385 Elo+
Party 2
Team Averages
Level 29
1,482 SR
1,447 Elo+

VS

Team Averages
Level 75
1,589 SR
1,577 Elo+
Hel
Hel
CurryBoy2121
Hel
Level 29
God Stats
46W - 32L
1,712 SR
Queue Stats
131W - 117L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
IsACard
Amaterasu
Level 59
God Stats
42W - 23L
1,610 SR
Queue Stats
233W - 195L
1,523 Elo+
Party 1
Thoth
Thoth
Movalets
Thoth
Level 157
God Stats
3W - 1L
1,690 SR
Queue Stats
219W - 168L
1,631 Elo+
Party 3
Cliodhna
Cliodhna
NakedMonke
Cliodhna
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,665 Elo+
Party 3
Chernobog
Chernobog
ThreeApplesTall
Chernobog
Level 82
God Stats
20W - 16L
1,434 SR
Queue Stats
271W - 223L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 2 / 0
4,476
448
3,792
5,941
2,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
Chooober
Hachiman
8
0 / 2 / 0
4,483
448
5,799
5,984
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
JDragon52
Sylvanus
8
0 / 4 / 0
4,795
480
3,984
11,941
8,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
PradaG3
Ao Kuang
9
1 / 3 / 0
4,805
481
1,288
8,842
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 1
4,522
452
2,191
5,045
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,367
537
2,538
7,082
3,893
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
IsACard
Amaterasu
12
1 / 0 / 1
7,165
717
4,010
9,473
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Movalets
Thoth
12
8 / 0 / 2
7,275
728
9,558
4,533
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
NakedMonke
Cliodhna
12
6 / 1 / 2
6,638
664
3,885
7,947
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
ThreeApplesTall
Chernobog
9
1 / 1 / 3
5,281
528
5,549
6,837
2,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
16
16
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
2
0
0
L
Hachiman
Chooober
Hachiman
0
2
0
0
W
0
0
2
1
W
Amaterasu
IsACard
Amaterasu
1
0
1
1.5
L
Sylvanus
JDragon52
Sylvanus
0
4
0
0
W
Thoth
Movalets
Thoth
8
0
2
9
W
Cliodhna
NakedMonke
Cliodhna
6
1
2
7
L
Ao Kuang
PradaG3
Ao Kuang
1
3
0
0.33
W
Chernobog
ThreeApplesTall
Chernobog
1
1
3
2.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,054
Damage
25,540
37,753
Taken
35,872
16,334
Mitigated
15,832
9,520
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
3,792
1,052
0
1,801
5,941
2,693
0
0
5,513
0
20,828
L
Hachiman
Chooober
Hachiman
5,799
2,513
0
1,857
5,984
1,380
0
2,531
3,281
0
28,567
W
2,538
537
2,933
4,593
7,082
3,893
43
2,661
4,375
12,804
0
W
Amaterasu
IsACard
Amaterasu
4,010
1,442
0
3,762
9,473
6,250
449
0
8,977
0
49,875
L
Sylvanus
JDragon52
Sylvanus
3,984
1,975
452
3,879
11,941
8,334
0
3,872
7,817
19,210
0
W
Thoth
Movalets
Thoth
9,558
682
0
739
4,533
1,299
0
944
3,589
37,752
2,267
W
Cliodhna
NakedMonke
Cliodhna
3,885
271
0
4,549
7,947
2,343
0
777
7,170
0
50,847
L
Ao Kuang
PradaG3
Ao Kuang
1,288
393
0
659
8,842
2,721
0
1,237
7,509
29,034
0
W
Chernobog
ThreeApplesTall
Chernobog
5,549
2,955
0
1,838
6,837
2,047
172
2,985
3,802
0
38,687
L
2,191
381
132
740
5,045
1,206
0
3,105
1,494
22,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,081
Gold Earned
31,726
203
Minions Killed
351
0
Camps Cleared
0
933,596
Distance Traveled
1,019,059
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,476
448
36
4
0
190,916
1
L
Hachiman
4,483
448
45
5
0
182,172
0
W
Hel
5,367
537
16
2
0
200,878
3
W
Amaterasu
7,165
717
93
9
0
165,416
0
L
Sylvanus
4,795
480
32
3
0
156,646
0
W
Thoth
7,275
728
70
7
0
232,100
0
W
Cliodhna
6,638
664
97
10
0
236,301
0
L
Ao Kuang
4,805
481
58
6
0
215,429
0
W
Chernobog
5,281
528
75
8
0
184,364
0
L
Ra
4,522
452
32
3
0
188,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role