Player Matchup

Erlang Shen
Erlang Shen
Azyrr
Erlang Shen
Level 129
God Stats
5W - 5L
1,784 SR
Queue Stats
85W - 72L
1,634 Elo+
Solo
Kuzenbo
Kuzenbo
Ozened
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,557 Elo+
Party 2
Ix Chel
Ix Chel
SamWETTO
Ix Chel
Level 215
God Stats
6W - 1L
1,500 SR
Queue Stats
126W - 131L
1,557 Elo+
Solo
Danzaburou
Danzaburou
The_IceBear_
Danzaburou
Level 87
God Stats
8W - 2L
1,580 SR
Queue Stats
25W - 19L
1,531 Elo+
Party 2
Horus
Horus
Јakob
Horus
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,581 Elo+
Party 2
Team Averages
Level 140
1,573 SR
1,572 Elo+

VS

Team Averages
Level 122
1,719 SR
1,563 Elo+
Hera
Hera
FlickNick9
Hera
Level 165
God Stats
13W - 11L
1,767 SR
Queue Stats
406W - 379L
1,557 Elo+
Party 3
Kali
Kali
Minman857
Kali
Level 75
God Stats
11W - 4L
1,684 SR
Queue Stats
85W - 73L
1,533 Elo+
Party 3
Kuzenbo
Kuzenbo
OSUndead5
Kuzenbo
Level 108
God Stats
4W - 5L
1,682 SR
Queue Stats
425W - 387L
1,548 Elo+
Solo
Xbalanque
Xbalanque
VibnNinja
Xbalanque
Level 112
God Stats
4W - 2L
1,768 SR
Queue Stats
162W - 154L
1,586 Elo+
Party 1
Mulan
Mulan
antman62
Mulan
Level 149
God Stats
30W - 22L
1,696 SR
Queue Stats
239W - 286L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Azyrr
Erlang Shen
14
2 / 6 / 3
7,748
484
5,193
14,956
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Ozened
Kuzenbo
11
0 / 4 / 0
7,122
445
2,529
8,294
7,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
SamWETTO
Ix Chel
16
3 / 3 / 4
8,765
548
8,037
10,604
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
The_IceBear_
Danzaburou
13
0 / 7 / 0
7,618
476
3,440
13,870
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Horus
Јakob
Horus
12
2 / 3 / 5
7,580
474
7,402
16,005
11,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
9,551
597
8,497
8,049
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
16
8 / 1 / 4
9,781
611
8,208
12,926
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
OSUndead5
Kuzenbo
13
2 / 2 / 8
7,817
489
5,620
10,412
8,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
VibnNinja
Xbalanque
17
5 / 0 / 4
9,870
617
11,464
9,107
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
antman62
Mulan
16
4 / 0 / 4
10,063
629
8,852
9,103
5,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
23
23
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Azyrr
Erlang Shen
2
6
3
0.58
W
4
4
3
1.38
W
Kali
8
1
4
10
W
Kuzenbo
OSUndead5
Kuzenbo
2
2
8
3
L
Kuzenbo
Ozened
Kuzenbo
0
4
0
0
L
Ix Chel
SamWETTO
Ix Chel
3
3
4
1.67
L
Danzaburou
The_IceBear_
Danzaburou
0
7
0
0
W
Xbalanque
VibnNinja
Xbalanque
5
0
4
7
W
Mulan
antman62
Mulan
4
0
4
6
L
Horus
Јakob
Horus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,601
Damage
42,641
63,729
Taken
49,597
32,016
Mitigated
24,261
16,625
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Azyrr
Erlang Shen
5,193
3,069
0
4,156
14,956
7,069
0
2,754
12,063
0
55,525
W
8,497
761
0
984
8,049
2,204
11
2,722
5,073
70,168
1,091
W
Kali
8,208
4,760
0
5,987
12,926
5,233
18
2,220
10,564
0
68,547
W
Kuzenbo
OSUndead5
Kuzenbo
5,620
1,889
0
537
10,412
8,229
47
2,555
7,661
21,186
0
L
Kuzenbo
Ozened
Kuzenbo
2,529
591
0
438
8,294
7,049
0
207
8,087
35,130
2,409
L
Ix Chel
SamWETTO
Ix Chel
8,037
1,024
461
4,378
10,604
2,899
0
7,631
2,803
77,434
0
L
Danzaburou
The_IceBear_
Danzaburou
3,440
1,432
0
2,964
13,870
3,664
0
707
13,043
0
46,834
W
Xbalanque
VibnNinja
Xbalanque
11,464
6,653
0
6,285
9,107
3,421
1,133
0
9,107
0
87,644
W
Mulan
antman62
Mulan
8,852
773
0
5,103
9,103
5,174
0
2,210
6,695
0
73,254
L
Horus
Јakob
Horus
7,402
3,525
550
3,678
16,005
11,335
0
2,235
13,616
0
29,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,833
Gold Earned
47,082
488
Minions Killed
548
0
Camps Cleared
0
1,468,655
Distance Traveled
1,604,230
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,748
484
89
6
0
336,477
4
W
Hera
9,551
597
121
8
0
308,483
3
W
Kali
9,781
611
105
7
0
356,310
0
W
Kuzenbo
7,817
489
44
3
0
295,294
5
L
Kuzenbo
7,122
445
86
5
0
251,884
0
L
Ix Chel
8,765
548
175
11
0
298,031
5
L
Danzaburou
7,618
476
103
6
0
270,553
0
W
Xbalanque
9,870
617
133
8
0
305,887
4
W
Mulan
10,063
629
145
9
0
338,256
2
L
Horus
7,580
474
35
2
0
311,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role