Player Matchup

Vulcan
Vulcan
Silver III
ArchxxNova
Vulcan
Silver III
Level 115
God Stats
0W - 1L
1,548 SR
Queue Stats
52W - 67L
1,095 MMR
Party 2
Kuzenbo
Kuzenbo
Silver V
Da_Puni5h3r-187_
Kuzenbo
Silver V
Level 120
God Stats
3W - 10L
1,292 SR
Queue Stats
178W - 232L
708 MMR
Solo
Cabrakan
Cabrakan
Bronze I
pradaqq
Cabrakan
Bronze I
Level 57
God Stats
1W - 1L
1,691 SR
Queue Stats
91W - 122L
703 MMR
Solo
Artemis
Artemis
Bronze I
supercrowley75
Artemis
Bronze I
Level 158
God Stats
66W - 82L
1,436 SR
Queue Stats
201W - 247L
705 MMR
Solo
Arachne
Arachne
Silver II
zDiggster
Arachne
Silver II
Level 126
God Stats
25W - 18L
1,798 SR
Queue Stats
53W - 57L
1,383 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,553 SR
919 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,493 SR
934 MMR
Izanami
Izanami
Silver I
KutthroatBill
Izanami
Silver I
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 115L
1,131 MMR
Party 1
Mercury
Mercury
Silver III
MikeCaulkurtz
Mercury
Silver III
Level 52
God Stats
3W - 0L
1,674 SR
Queue Stats
89W - 91L
1,174 MMR
Solo
Anubis
Anubis
Silver I
Nitromersol
Anubis
Silver I
Level 148
God Stats
1W - 1L
1,277 SR
Queue Stats
102W - 112L
1,208 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
RaginInferno134
Nu Wa
Bronze III
Level 129
God Stats
67W - 78L
1,483 SR
Queue Stats
303W - 470L
4 MMR
Solo
Raijin
Raijin
Silver II
VELOCIRAPTOR233
Raijin
Silver II
Level 182
God Stats
6W - 5L
1,531 SR
Queue Stats
295W - 302L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArchxxNova
Vulcan
15
3 / 5 / 1
8,714
484
7,262
9,647
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 2
7,463
415
3,772
13,639
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
pradaqq
Cabrakan
13
2 / 3 / 0
7,252
403
2,748
12,454
6,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 3 / 4
8,313
462
6,084
9,950
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
zDiggster
Arachne
14
4 / 6 / 5
8,545
475
9,946
17,370
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Erlang ShenCthulhuJormungandrNemesisChaac

VS

Bans
Cu ChulainnMedusaAo KuangMulanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
5 / 2 / 5
11,741
652
7,177
7,754
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
18
2 / 2 / 5
10,187
566
4,017
11,633
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
18
7 / 2 / 2
11,526
640
13,979
11,094
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
5 / 2 / 5
9,624
535
10,126
8,591
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 4
11,130
618
10,571
13,341
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
24
24
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ArchxxNova
Vulcan
3
5
1
0.7
L
0
7
2
0.14
W
Izanami
5
2
5
3.75
W
Mercury
2
2
5
2.25
W
Anubis
7
2
2
4
W
5
2
5
3.75
W
5
2
4
3.5
L
Cabrakan
pradaqq
Cabrakan
2
3
0
0.67
L
1
3
4
1
L
Arachne
zDiggster
Arachne
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,812
Damage
45,870
63,060
Taken
52,413
26,293
Mitigated
22,721
10,886
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ArchxxNova
Vulcan
7,262
219
0
948
9,647
2,832
0
7,338
1,681
56,135
0
L
3,772
728
0
1,000
13,639
6,583
109
5,408
8,143
43,703
1,942
W
Izanami
7,177
5,322
0
1,425
7,754
2,582
942
637
7,117
0
104,086
W
Mercury
4,017
2,129
0
370
11,633
4,745
2,630
750
10,792
0
91,936
W
Anubis
13,979
446
0
5,418
11,094
8,710
2,295
4,060
6,960
84,778
1,007
W
10,126
2,874
220
2,107
8,591
2,481
1,866
3,911
4,612
49,111
1,245
W
10,571
554
0
3,386
13,341
4,203
1,892
3,710
9,244
79,532
2,193
L
Cabrakan
pradaqq
Cabrakan
2,748
266
0
2,178
12,454
6,922
0
8,858
3,158
27,183
2,045
L
6,084
1,968
0
2,585
9,950
3,365
0
3,380
6,488
0
58,160
L
Arachne
zDiggster
Arachne
9,946
6,767
0
4,175
17,370
6,591
0
7,491
9,444
0
53,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
54,208
431
Minions Killed
724
0
Camps Cleared
0
1,512,671
Distance Traveled
1,692,097
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,714
484
104
6
0
322,986
0
L
Kuzenbo
7,463
415
69
4
0
266,630
0
W
Izanami
11,741
652
187
10
0
366,362
0
W
Mercury
10,187
566
157
9
0
423,142
0
W
Anubis
11,526
640
149
8
0
240,663
0
W
Nu Wa
9,624
535
78
4
0
323,986
0
W
Raijin
11,130
618
153
9
0
337,944
4
L
Cabrakan
7,252
403
55
3
0
238,885
0
L
Artemis
8,313
462
116
6
0
313,342
2
L
Arachne
8,545
475
87
5
0
370,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role