Player Matchup

Discordia
Discordia
DadHammerr
Discordia
Level 110
God Stats
2W - 0L
1,708 SR
Queue Stats
101W - 118L
1,423 Elo+
Party 1
Eset
Eset
Griffstar82
Eset
Level 107
God Stats
4W - 4L
1,304 SR
Queue Stats
351W - 335L
1,456 Elo+
Solo
Neith
Neith
PR0xR3AP3Rx13
Neith
Level 123
God Stats
2W - 1L
1,458 SR
Queue Stats
97W - 100L
1,443 Elo+
Party 1
Hades
Hades
SexMasterMkIII
Hades
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 22L
1,702 Elo+
Solo
Odin
Odin
djeffrey2187
Odin
Level 158
God Stats
3W - 1L
1,608 SR
Queue Stats
66W - 72L
1,482 Elo+
Party 1
Team Averages
Level 130
1,515 SR
1,501 Elo+

VS

Team Averages
Level 141
1,586 SR
1,512 Elo+
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DrtyMikesBoys
Sun Wukong
Level 155
God Stats
4W - 1L
1,849 SR
Queue Stats
205W - 200L
1,518 Elo+
Solo
Jormungandr
Jormungandr
deewS
Jormungandr
Level 122
God Stats
18W - 15L
1,596 SR
Queue Stats
492W - 489L
1,551 Elo+
Solo
Sobek
Sobek
toninglion
Sobek
Level 152
God Stats
3W - 4L
1,563 SR
Queue Stats
156W - 158L
1,473 Elo+
Solo
Zeus
Zeus
xApolox
Zeus
Level 147
God Stats
8W - 7L
1,423 SR
Queue Stats
286W - 269L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DadHammerr
Discordia
9
0 / 1 / 4
5,366
1,073
4,583
1,868
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
3 / 3 / 4
6,188
1,238
4,927
4,304
1,769
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 4
6,526
1,305
3,445
4,163
1,504
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 2 / 3
6,190
1,238
3,171
5,037
4,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 10
6,357
1,271
3,642
6,242
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 4 / 5
5,758
1,152
3,108
5,869
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
DrtyMikesBoys
Sun Wukong
5
0 / 0 / 0
4,416
883
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jormungandr
deewS
Jormungandr
13
5 / 1 / 3
6,699
1,340
5,225
5,236
4,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
11
2 / 3 / 3
6,196
1,239
2,596
6,421
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
xApolox
Zeus
10
1 / 3 / 2
5,475
1,095
4,242
3,805
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
11
Kills
9
9
Deaths
11
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
5
0.88
W
Discordia
DadHammerr
Discordia
0
1
4
2
L
Sun Wukong
DrtyMikesBoys
Sun Wukong
0
0
0
0
W
3
3
4
1.67
W
5
1
4
7
W
3
2
3
2.25
L
Jormungandr
deewS
Jormungandr
5
1
3
6.5
W
0
2
10
2.5
L
Sobek
2
3
3
1.17
L
Zeus
xApolox
Zeus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,768
Damage
15,171
21,614
Taken
21,331
13,753
Mitigated
13,047
5,413
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,108
1,232
809
1,116
5,869
1,782
0
4,013
1,563
5,594
0
W
Discordia
DadHammerr
Discordia
4,583
519
0
0
1,868
627
72
1,304
528
7,373
88
L
Sun Wukong
DrtyMikesBoys
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
4,927
0
456
412
4,304
1,769
0
3,828
396
9,897
0
W
3,445
989
0
1,425
4,163
1,504
0
3,324
658
0
6,474
W
3,171
535
345
1,396
5,037
4,847
0
2,558
2,332
10,783
0
L
Jormungandr
deewS
Jormungandr
5,225
244
20
847
5,236
4,967
0
2,473
2,451
12,158
497
W
3,642
134
475
904
6,242
5,006
0
2,939
3,127
1,463
7,088
L
Sobek
2,596
47
214
1,857
6,421
5,272
0
3,707
2,393
6,999
0
L
Zeus
xApolox
Zeus
4,242
40
205
307
3,805
1,026
0
2,238
1,403
10,147
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
28,544
48
Minions Killed
48
0
Camps Cleared
0
534,879
Distance Traveled
395,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,758
1,152
14
3
0
91,856
0
W
Discordia
5,366
1,073
9
2
0
104,819
0
L
Sun Wukong
4,416
883
0
0
0
51
0
W
Eset
6,188
1,238
12
2
0
124,503
0
W
Neith
6,526
1,305
4
1
0
122,427
0
W
Hades
6,190
1,238
16
3
0
67,702
0
L
Jormungandr
6,699
1,340
9
2
0
113,999
0
W
Odin
6,357
1,271
7
1
0
115,428
0
L
Sobek
6,196
1,239
8
2
0
99,095
0
L
Zeus
5,475
1,095
17
3
0
90,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role