Player Matchup

Chiron
Chiron
 
Chiron
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JiJis-Da-Menace
Nu Wa
Level 158
God Stats
14W - 5L
1,773 SR
Queue Stats
132W - 130L
1,437 Elo+
Party 2
Artio
Artio
MsLadyRayne
Artio
Level 107
God Stats
5W - 8L
1,482 SR
Queue Stats
16W - 25L
1,407 Elo+
Party 2
Chang'e
Chang'e
PeachyPixels
Chang'e
Level 157
God Stats
23W - 21L
1,561 SR
Queue Stats
134W - 136L
1,429 Elo+
Party 2
Team Averages
Level 152
1,563 SR
1,455 Elo+

VS

Team Averages
Level 180
1,492 SR
1,497 Elo+
Hercules
Hercules
MAD DEATH G0D
Hercules
Level 279
God Stats
4W - 8L
1,463 SR
Queue Stats
223W - 236L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
Nirvanist69
Baron Samedi
Level 155
God Stats
8W - 8L
1,651 SR
Queue Stats
340W - 339L
1,476 Elo+
Solo
Serqet
Serqet
XDtokeX
Serqet
Level 154
God Stats
22W - 16L
1,494 SR
Queue Stats
121W - 116L
1,489 Elo+
Solo
Cernunnos
Cernunnos
notyurheroe
Cernunnos
Level 157
God Stats
6W - 2L
1,577 SR
Queue Stats
510W - 469L
1,477 Elo+
Solo
Hades
Hades
robnasty001
Hades
Level 156
God Stats
1W - 2L
1,277 SR
Queue Stats
223W - 236L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 2 / 1
6,707
559
6,748
8,403
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
 
Nemesis
12
2 / 1 / 1
6,526
544
3,317
7,915
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 1 / 2
7,451
621
11,696
3,982
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

9
0 / 2 / 4
5,442
454
481
7,768
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
PeachyPixels
Chang'e
13
1 / 0 / 1
6,774
565
4,429
6,584
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MAD DEATH G0D
Hercules
12
1 / 2 / 0
6,371
531
2,593
12,567
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Nirvanist69
Baron Samedi
10
2 / 2 / 1
5,573
464
4,819
9,729
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
XDtokeX
Serqet
11
2 / 1 / 0
5,830
486
3,007
10,484
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
notyurheroe
Cernunnos
12
1 / 1 / 2
6,524
544
6,858
5,162
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 1
6,441
537
3,478
7,096
2,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
6
6
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
1
1.75
W
Nemesis
 
Nemesis
2
1
1
2.5
W
2
1
2
3
L
Hercules
MAD DEATH G0D
Hercules
1
2
0
0.5
W
0
2
4
1
L
Baron Samedi
Nirvanist69
Baron Samedi
2
2
1
1.25
W
Chang'e
PeachyPixels
Chang'e
1
0
1
1.5
L
Serqet
XDtokeX
Serqet
2
1
0
2
L
Cernunnos
notyurheroe
Cernunnos
1
1
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,671
Damage
20,755
34,652
Taken
45,038
11,707
Mitigated
19,358
15,152
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,748
2,307
295
2,058
8,403
2,441
0
1,484
6,919
0
48,861
W
Nemesis
 
Nemesis
3,317
425
0
4,231
7,915
2,149
0
373
7,152
0
49,483
W
11,696
4,355
0
1,380
3,982
944
317
0
3,703
52,219
407
L
Hercules
MAD DEATH G0D
Hercules
2,593
404
0
5,286
12,567
6,428
0
8,308
4,259
0
52,591
W
481
78
396
1,333
7,768
4,427
0
3,245
4,523
6,325
0
L
Baron Samedi
Nirvanist69
Baron Samedi
4,819
240
237
4,217
9,729
6,028
29
963
8,766
24,881
432
W
Chang'e
PeachyPixels
Chang'e
4,429
382
145
5,314
6,584
1,746
0
3,016
3,438
42,655
0
L
Serqet
XDtokeX
Serqet
3,007
663
0
5,743
10,484
3,034
0
1,832
8,612
0
36,309
L
Cernunnos
notyurheroe
Cernunnos
6,858
3,554
0
2,608
5,162
1,585
55
564
4,598
0
53,271
L
3,478
250
345
3,526
7,096
2,283
0
4,439
2,214
38,929
1,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
30,739
348
Minions Killed
378
0
Camps Cleared
0
1,198,759
Distance Traveled
1,149,522
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,707
559
80
7
0
226,585
0
W
Nemesis
6,526
544
82
7
0
291,402
0
W
Nu Wa
7,451
621
86
7
0
222,209
4
L
Hercules
6,371
531
101
8
0
227,692
0
W
Artio
5,442
454
6
1
0
240,371
16
L
Baron Samedi
5,573
464
29
2
0
209,900
0
W
Chang'e
6,774
565
94
8
0
218,192
2
L
Serqet
5,830
486
59
5
0
281,706
1
L
Cernunnos
6,524
544
94
8
0
200,149
1
L
Hades
6,441
537
95
8
0
230,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role