Player Matchup

Bacchus
Bacchus
JoseRodolfo77
Bacchus
Level 107
God Stats
14W - 12L
1,572 SR
Queue Stats
544W - 530L
1,494 Elo+
Party 2
Yu Huang
Yu Huang
Lenplay56
Yu Huang
Level 63
God Stats
2W - 3L
1,211 SR
Queue Stats
94W - 103L
1,499 Elo+
Party 2
Medusa
Medusa
Spantastic
Medusa
Level 68
God Stats
17W - 19L
1,355 SR
Queue Stats
243W - 220L
1,402 Elo+
Solo
Arachne
Arachne
XGrimReaperX108
Arachne
Level 146
God Stats
7W - 3L
1,687 SR
Queue Stats
531W - 495L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
asteroidxbluess
Kuzenbo
Level 61
God Stats
1W - 2L
1,508 SR
Queue Stats
109W - 118L
1,463 Elo+
Solo
Team Averages
Level 89
1,467 SR
1,475 Elo+

VS

Team Averages
Level 82
1,456 SR
1,494 Elo+
Nu Wa
Nu Wa
AaronOfTheLEAF
Nu Wa
Level 105
God Stats
1W - 2L
1,536 SR
Queue Stats
34W - 29L
1,498 Elo+
Solo
Xbalanque
Xbalanque
CSG maniac
Xbalanque
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
LeonardoAC2
Zhong Kui
Level 64
God Stats
66W - 57L
1,593 SR
Queue Stats
92W - 88L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
Raefwerd
Erlang Shen
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 123L
1,483 Elo+
Party 1
Hercules
Hercules
temp-1578713396
Hercules
Level 61
God Stats
3W - 5L
1,153 SR
Queue Stats
155W - 158L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
1 / 0 / 0
4,753
679
4,436
5,436
4,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
Lenplay56
Yu Huang
8
0 / 2 / 0
4,482
640
2,051
3,298
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Spantastic
Medusa
8
0 / 1 / 0
4,230
604
2,463
3,522
868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,991
570
222
4,716
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
0 / 0 / 0
4,201
600
1,088
4,979
3,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,349
621
3,585
2,939
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
CSG maniac
Xbalanque
8
0 / 0 / 1
4,291
613
1,730
3,085
750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
LeonardoAC2
Zhong Kui
1
0 / 0 / 0
1,418
203
0
0
0
Erlang Shen
Raefwerd
Erlang Shen
9
3 / 0 / 0
4,777
682
2,669
6,294
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
8
1 / 1 / 0
4,500
643
3,274
9,438
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Xbalanque
CSG maniac
Xbalanque
0
0
1
0.5
W
Bacchus
1
0
0
1
W
Yu Huang
Lenplay56
Yu Huang
0
2
0
0
L
Zhong Kui
LeonardoAC2
Zhong Kui
0
0
0
0
L
Erlang Shen
Raefwerd
Erlang Shen
3
0
0
3
W
Medusa
Spantastic
Medusa
0
1
0
0
W
0
1
0
0
W
0
0
0
0
L
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,260
Damage
11,258
21,951
Taken
21,756
11,953
Mitigated
8,478
6,914
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,585
617
0
0
2,939
585
0
1,614
1,133
21,200
573
L
Xbalanque
CSG maniac
Xbalanque
1,730
649
0
1,000
3,085
750
0
459
2,626
0
20,187
W
Bacchus
4,436
458
0
2,072
5,436
4,923
0
88
5,339
21,741
0
W
Yu Huang
Lenplay56
Yu Huang
2,051
33
0
735
3,298
795
80
1,405
1,660
30,537
1,109
L
Zhong Kui
LeonardoAC2
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Raefwerd
Erlang Shen
2,669
1,624
0
1,498
6,294
2,958
0
726
5,498
0
28,330
W
Medusa
Spantastic
Medusa
2,463
992
0
1,134
3,522
868
0
97
3,415
0
26,640
W
222
182
0
1,259
4,716
1,624
0
657
3,980
0
21,668
W
1,088
528
0
1,714
4,979
3,743
5
826
4,070
9,581
2,193
L
Hercules
3,274
808
0
2,900
9,438
4,185
0
3,720
5,002
0
24,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,657
Gold Earned
19,335
219
Minions Killed
180
0
Camps Cleared
0
826,552
Distance Traveled
626,338
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,349
621
46
7
0
148,553
0
L
Xbalanque
4,291
613
36
5
0
147,703
1
W
Bacchus
4,753
679
47
7
0
159,429
0
W
Yu Huang
4,482
640
68
10
0
146,008
0
L
Zhong Kui
1,418
203
0
0
0
0
0
L
Erlang Shen
4,777
682
50
7
0
190,257
1
W
Medusa
4,230
604
39
6
0
157,162
0
W
Arachne
3,991
570
44
6
0
186,036
0
W
Kuzenbo
4,201
600
21
3
0
177,917
0
L
Hercules
4,500
643
48
7
0
139,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role