Player Matchup

Nemesis
Nemesis
Outspokenpanda
Nemesis
Level 144
God Stats
1W - 0L
1,894 SR
Queue Stats
90W - 33L
1,744 Elo+
Solo
Charybdis
Charybdis
PolyScrub69
Charybdis
Level 67
God Stats
61W - 30L
1,580 SR
Queue Stats
149W - 129L
1,495 Elo+
Solo
Izanami
Izanami
SteenDBig
Izanami
Level 88
God Stats
92W - 101L
1,446 SR
Queue Stats
181W - 206L
1,436 Elo+
Party 1
Cerberus
Cerberus
eatthatpsy445
Cerberus
Level 149
God Stats
3W - 0L
1,663 SR
Queue Stats
54W - 39L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
wellsworthy
Ao Kuang
Level 106
God Stats
149W - 174L
1,406 SR
Queue Stats
192W - 230L
1,391 Elo+
Party 1
Team Averages
Level 111
1,598 SR
1,513 Elo+

VS

Team Averages
Level 100
1,432 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
ButtFaceMacGee
Morgan Le Fay
Level 60
God Stats
1W - 2L
1,520 SR
Queue Stats
81W - 94L
1,482 Elo+
Party 2
Tyr
Tyr
Eroded
Tyr
Level 87
God Stats
0W - 4L
1,237 SR
Queue Stats
248W - 241L
1,596 Elo+
Solo
Zeus
Zeus
Levooth
Zeus
Level 159
God Stats
42W - 31L
1,563 SR
Queue Stats
67W - 55L
1,539 Elo+
Solo
Cthulhu
Cthulhu
PatDabs
Cthulhu
Level 103
God Stats
48W - 57L
1,476 SR
Queue Stats
249W - 290L
1,406 Elo+
Party 2
Izanami
Izanami
Vicious Dwolf
Izanami
Level 89
God Stats
9W - 16L
1,362 SR
Queue Stats
470W - 526L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,375
1,475
8,092
5,283
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
PolyScrub69
Charybdis
12
4 / 1 / 4
7,489
1,498
6,638
4,751
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
SteenDBig
Izanami
11
1 / 1 / 6
6,481
1,296
3,082
4,688
1,580
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
eatthatpsy445
Cerberus
12
0 / 0 / 9
6,389
1,278
2,720
4,203
3,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ao Kuang
wellsworthy
Ao Kuang
12
4 / 1 / 6
7,638
1,528
5,495
3,894
1,735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

396

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ButtFaceMacGee
Morgan Le Fay
9
0 / 0 / 0
5,328
1,066
0
0
0
Tyr
Eroded
Tyr
11
2 / 5 / 1
6,635
1,327
7,407
10,660
8,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Levooth
Zeus
9
0 / 0 / 0
5,590
1,118
1,296
714
184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PatDabs
Cthulhu
12
0 / 3 / 2
6,526
1,305
6,815
8,837
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
10
1 / 6 / 0
6,001
1,200
3,714
8,840
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
14
Kills
3
3
Deaths
14
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ButtFaceMacGee
Morgan Le Fay
0
0
0
0
L
Tyr
Eroded
Tyr
2
5
1
0.5
L
Zeus
Levooth
Zeus
0
0
0
0
W
5
0
3
6.5
L
Cthulhu
PatDabs
Cthulhu
0
3
2
0.33
W
Charybdis
PolyScrub69
Charybdis
4
1
4
6
W
Izanami
SteenDBig
Izanami
1
1
6
4
L
Izanami
1
6
0
0.17
W
Cerberus
eatthatpsy445
Cerberus
0
0
9
4.5
W
Ao Kuang
wellsworthy
Ao Kuang
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,027
Damage
19,232
22,819
Taken
29,051
11,307
Mitigated
17,575
4,209
Healing
1,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ButtFaceMacGee
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Tyr
Eroded
Tyr
7,407
1,363
0
616
10,660
8,899
0
3,491
7,169
0
13,485
L
Zeus
Levooth
Zeus
1,296
343
0
0
714
184
0
349
365
8,467
161
W
8,092
4,144
0
1,051
5,283
3,233
0
2,724
2,322
0
16,050
L
Cthulhu
PatDabs
Cthulhu
6,815
215
0
529
8,837
6,259
0
2,301
6,536
23,822
113
W
Charybdis
PolyScrub69
Charybdis
6,638
4,230
0
733
4,751
1,749
0
1,303
3,300
0
19,430
W
Izanami
SteenDBig
Izanami
3,082
2,368
0
154
4,688
1,580
0
1,710
2,792
0
9,230
L
Izanami
3,714
2,838
0
404
8,840
2,233
0
2,074
6,766
0
7,046
W
Cerberus
eatthatpsy445
Cerberus
2,720
411
252
1,091
4,203
3,010
0
1,231
2,935
8,670
252
W
Ao Kuang
wellsworthy
Ao Kuang
5,495
1,504
0
928
3,894
1,735
0
389
3,505
12,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
30,080
91
Minions Killed
75
11
Camps Cleared
1
547,065
Distance Traveled
343,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,328
1,066
0
0
0
0
0
L
Tyr
6,635
1,327
13
3
0
108,426
0
L
Zeus
5,590
1,118
11
2
0
48,862
0
W
Nemesis
7,375
1,475
11
2
5
135,385
0
L
Cthulhu
6,526
1,305
40
8
1
105,285
0
W
Charybdis
7,489
1,498
33
7
2
99,812
0
W
Izanami
6,481
1,296
19
4
1
93,985
0
L
Izanami
6,001
1,200
11
2
0
81,066
0
W
Cerberus
6,389
1,278
14
3
1
104,817
0
W
Ao Kuang
7,638
1,528
14
3
2
113,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role