Player Matchup

Tiamat
Tiamat
BabyDino334
Tiamat
Level 149
God Stats
0W - 3L
1,452 SR
Queue Stats
82W - 86L
1,520 Elo+
Party 1
Hera
Hera
TH3 Backwoods
Hera
Level 157
God Stats
0W - 1L
1,296 SR
Queue Stats
7W - 10L
1,436 Elo+
Party 1
Ra
Ra
TimTamFlimFlam
Ra
Level 110
God Stats
0W - 1L
1,529 SR
Queue Stats
61W - 37L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
dany50n07
Sun Wukong
Level 139
God Stats
4W - 5L
1,659 SR
Queue Stats
587W - 576L
1,512 Elo+
Solo
The Morrigan
The Morrigan
verxeal
The Morrigan
Level 143
God Stats
3W - 7L
1,358 SR
Queue Stats
353W - 340L
1,521 Elo+
Solo
Team Averages
Level 140
1,459 SR
1,515 Elo+

VS

Team Averages
Level 161
1,382 SR
1,470 Elo+
Cabrakan
Cabrakan
Allunaky
Cabrakan
Level 159
God Stats
1W - 5L
1,076 SR
Queue Stats
373W - 421L
1,463 Elo+
Solo
Ix Chel
Ix Chel
BigDurex
Ix Chel
Level 242
God Stats
3W - 6L
1,371 SR
Queue Stats
748W - 792L
1,522 Elo+
Solo
Artemis
Artemis
Houstone76
Artemis
Level 159
God Stats
5W - 5L
1,465 SR
Queue Stats
300W - 301L
1,458 Elo+
Solo
Nu Wa
Nu Wa
TheKrasnak
Nu Wa
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 78L
1,442 Elo+
Solo
Mulan
Mulan
jeraco24
Mulan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 5 / 3
6,901
690
5,403
11,947
15,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
1 / 6 / 3
7,368
737
12,200
8,550
3,641
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 2
9,148
915
9,955
9,011
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
dany50n07
Sun Wukong
12
3 / 6 / 1
7,349
735
10,805
17,643
19,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
verxeal
The Morrigan
12
1 / 5 / 4
7,692
769
9,589
7,998
3,309
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Allunaky
Cabrakan
15
6 / 3 / 17
9,472
947
8,345
21,000
19,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ix Chel
BigDurex
Ix Chel
14
1 / 2 / 20
8,283
828
7,851
10,043
8,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Houstone76
Artemis
14
5 / 2 / 9
8,578
858
9,206
7,382
2,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
16
8 / 2 / 18
9,631
963
17,803
7,188
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
jeraco24
Mulan
15
6 / 2 / 13
8,893
889
8,919
13,680
10,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
10
Kills
26
26
Deaths
11
13
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Allunaky
Cabrakan
6
3
17
4.83
L
Tiamat
1
5
3
0.5
W
Ix Chel
BigDurex
Ix Chel
1
2
20
5.5
W
Artemis
Houstone76
Artemis
5
2
9
4.75
L
1
6
3
0.42
W
Nu Wa
8
2
18
8.5
L
4
4
2
1.25
L
Sun Wukong
dany50n07
Sun Wukong
3
6
1
0.58
W
Mulan
jeraco24
Mulan
6
2
13
6.25
L
The Morrigan
verxeal
The Morrigan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,952
Damage
52,124
55,149
Taken
59,293
44,538
Mitigated
43,956
14,935
Healing
30,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Allunaky
Cabrakan
8,345
731
844
8,144
21,000
19,276
28
13,162
7,435
18,711
1,512
L
Tiamat
5,403
515
540
2,310
11,947
15,048
0
7,021
4,926
8,576
0
W
Ix Chel
BigDurex
Ix Chel
7,851
1,509
6,993
3,629
10,043
8,815
841
5,760
4,172
19,647
0
W
Artemis
Houstone76
Artemis
9,206
4,537
618
2,190
7,382
2,819
2,201
4,531
2,802
0
22,749
L
12,200
2,017
495
461
8,550
3,641
0
3,953
4,597
23,094
0
W
Nu Wa
17,803
3,916
1,278
677
7,188
2,572
1,791
5,229
1,959
39,007
1,060
L
9,955
543
3,432
3,344
9,011
3,452
0
7,487
1,524
41,767
0
L
Sun Wukong
dany50n07
Sun Wukong
10,805
822
488
2,385
17,643
19,088
0
9,441
8,202
0
18,890
W
Mulan
jeraco24
Mulan
8,919
1,562
1,104
4,803
13,680
10,474
395
7,896
5,680
0
18,482
L
The Morrigan
verxeal
The Morrigan
9,589
1,359
433
1,047
7,998
3,309
0
5,084
2,776
15,921
354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
44,857
126
Minions Killed
129
0
Camps Cleared
0
712,756
Distance Traveled
870,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,472
947
20
2
0
170,239
0
L
Tiamat
6,901
690
5
1
0
122,381
0
W
Ix Chel
8,283
828
25
3
0
183,626
0
W
Artemis
8,578
858
30
3
0
140,591
0
L
Hera
7,368
737
26
3
0
148,106
0
W
Nu Wa
9,631
963
40
4
0
187,917
0
L
Ra
9,148
915
69
7
0
160,345
0
L
Sun Wukong
7,349
735
15
2
0
145,837
0
W
Mulan
8,893
889
14
1
0
187,897
0
L
The Morrigan
7,692
769
11
1
0
136,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role