Player Matchup

Martichoras
Martichoras
Alasteirr
Martichoras
Level 114
God Stats
3W - 3L
1,497 SR
Queue Stats
235W - 218L
1,474 Elo+
Party 2
He Bo
He Bo
AndreBoss
He Bo
Level 77
God Stats
1W - 1L
1,796 SR
Queue Stats
7W - 10L
1,403 Elo+
Solo
Chaac
Chaac
Johnwick117
Chaac
Level 145
God Stats
3W - 3L
1,742 SR
Queue Stats
161W - 163L
1,493 Elo+
Party 2
Janus
Janus
Steinjann
Janus
Level 93
God Stats
0W - 1L
1,285 SR
Queue Stats
96W - 81L
1,426 Elo+
Party 3
Zhong Kui
Zhong Kui
reinereeten7932
Zhong Kui
Level 69
God Stats
14W - 9L
1,582 SR
Queue Stats
138W - 132L
1,418 Elo+
Party 3
Team Averages
Level 100
1,580 SR
1,443 Elo+

VS

Team Averages
Level 86
1,417 SR
1,415 Elo+
Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Robsta177
Erlang Shen
Level 83
God Stats
3W - 1L
1,214 SR
Queue Stats
45W - 70L
1,373 Elo+
Party 1
Anhur
Anhur
Vexurial
Anhur
Level 84
God Stats
2W - 5L
1,143 SR
Queue Stats
107W - 162L
1,366 Elo+
Party 1
Yemoja
Yemoja
sephidante69
Yemoja
Level 59
God Stats
9W - 3L
1,669 SR
Queue Stats
123W - 146L
1,428 Elo+
Solo
King Arthur
King Arthur
temp-509251
King Arthur
Level 81
God Stats
12W - 17L
1,560 SR
Queue Stats
154W - 195L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Alasteirr
Martichoras
12
1 / 1 / 2
6,630
553
7,145
8,775
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

He Bo
AndreBoss
He Bo
14
3 / 0 / 2
7,223
602
4,977
5,781
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
6,225
519
8,525
9,493
4,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Steinjann
Janus
10
1 / 5 / 2
6,189
516
3,000
7,835
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
reinereeten7932
Zhong Kui
12
2 / 1 / 1
6,818
568
5,266
6,363
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 2 / 0
7,631
636
5,988
6,645
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Robsta177
Erlang Shen
11
0 / 2 / 2
6,147
512
2,637
9,923
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Anhur
Vexurial
Anhur
11
1 / 1 / 0
6,138
512
3,495
8,864
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
10
0 / 1 / 0
5,839
487
3,823
5,269
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
temp-509251
King Arthur
13
2 / 2 / 0
7,426
619
7,667
13,034
8,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
6
7
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
0
1.5
L
Martichoras
Alasteirr
Martichoras
1
1
2
2
L
He Bo
AndreBoss
He Bo
3
0
2
4
L
1
0
1
1.5
W
Erlang Shen
Robsta177
Erlang Shen
0
2
2
0.5
L
Janus
Steinjann
Janus
1
5
2
0.4
W
Anhur
Vexurial
Anhur
1
1
0
1
L
Zhong Kui
reinereeten7932
Zhong Kui
2
1
1
2.5
W
Yemoja
0
1
0
0
W
King Arthur
temp-509251
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,913
Damage
23,610
38,247
Taken
43,735
16,569
Mitigated
20,544
9,658
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,988
178
53
3,084
6,645
2,742
498
2,012
4,633
56,039
0
L
Martichoras
Alasteirr
Martichoras
7,145
2,585
0
1,964
8,775
3,303
0
0
8,775
0
47,455
L
He Bo
AndreBoss
He Bo
4,977
136
0
3,433
5,781
1,649
0
361
5,420
65,129
0
L
8,525
1,028
0
2,130
9,493
4,930
156
4,059
5,434
0
39,672
W
Erlang Shen
Robsta177
Erlang Shen
2,637
1,280
0
3,504
9,923
4,302
0
2,643
7,280
0
45,246
L
Janus
Steinjann
Janus
3,000
196
0
17
7,835
2,188
0
3,776
4,059
31,855
383
W
Anhur
Vexurial
Anhur
3,495
1,560
0
3,753
8,864
2,332
0
3,159
5,705
0
39,251
L
Zhong Kui
reinereeten7932
Zhong Kui
5,266
1,140
0
2,114
6,363
4,499
515
1,615
4,748
36,610
11,544
W
Yemoja
3,823
1,120
2,807
968
5,269
2,510
0
2,543
2,726
16,484
0
W
King Arthur
temp-509251
King Arthur
7,667
1,155
0
2,531
13,034
8,658
0
2,412
10,622
0
56,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
33,181
386
Minions Killed
376
0
Camps Cleared
0
1,234,706
Distance Traveled
1,228,993
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,631
636
106
9
0
243,856
3
L
Martichoras
6,630
553
80
7
0
228,859
0
L
He Bo
7,223
602
113
9
0
277,189
0
L
Chaac
6,225
519
50
4
0
271,410
0
W
Erlang Shen
6,147
512
71
6
0
268,168
0
L
Janus
6,189
516
53
4
0
232,108
0
W
Anhur
6,138
512
77
6
0
227,556
2
L
Zhong Kui
6,818
568
90
8
0
225,140
0
W
Yemoja
5,839
487
21
2
0
222,436
0
W
King Arthur
7,426
619
101
8
0
266,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role