Player Matchup

Medusa
Medusa
Silver I
AboutTwoInches
Medusa
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,468 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
Excess14
Sylvanus
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver I
Space Ranger DM
Yu Huang
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,468 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,500 SR
1,479 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 168
1,635 SR
1,494 MMR
Achilles
Achilles
Gold I
BMGDaMaGe
Achilles
Gold I
Level 189
God Stats
11W - 10L
1,606 SR
Queue Stats
238W - 230L
1,487 MMR
Party 1
Atlas
Atlas
Platinum IV
ECKOSE7EN
Atlas
Platinum IV
Level 173
God Stats
43W - 36L
1,711 SR
Queue Stats
186W - 206L
1,555 MMR
Party 1
Scylla
Scylla
Gold IV
MrSliderss
Scylla
Gold IV
Level 143
God Stats
10W - 8L
1,589 SR
Queue Stats
37W - 39L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,940
745
7,292
10,431
4,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
Excess14
Sylvanus
14
0 / 3 / 4
8,383
699
3,047
14,718
12,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
14
2 / 4 / 2
9,336
778
5,782
11,482
4,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
LokiMorgan Le FayChronosVulcanSet

VS

Bans
HeraPoseidonThothZhong KuiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BMGDaMaGe
Achilles
15
4 / 3 / 4
10,256
855
7,630
14,307
14,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
ECKOSE7EN
Atlas
16
3 / 1 / 6
10,175
848
11,812
11,690
8,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
MrSliderss
Scylla
16
4 / 1 / 4
10,933
911
10,055
7,840
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
11
11
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Achilles
BMGDaMaGe
Achilles
4
3
4
2
W
Atlas
ECKOSE7EN
Atlas
3
1
6
6
L
Sylvanus
Excess14
Sylvanus
0
3
4
0.67
W
Scylla
MrSliderss
Scylla
4
1
4
6
L
Yu Huang
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
29,497
36,631
Taken
33,837
20,821
Mitigated
25,190
7,273
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,292
1,947
0
1,141
10,431
4,289
0
6,518
3,492
0
37,990
W
Achilles
BMGDaMaGe
Achilles
7,630
841
0
999
14,307
14,565
641
3,391
10,883
567
22,999
W
Atlas
ECKOSE7EN
Atlas
11,812
3,897
0
250
11,690
8,607
1,129
2,384
9,306
20,607
576
L
Sylvanus
Excess14
Sylvanus
3,047
909
3,016
3,090
14,718
12,273
0
8,717
5,387
10,462
0
W
Scylla
MrSliderss
Scylla
10,055
627
0
2,836
7,840
2,018
1,589
2,751
5,078
60,574
0
L
Yu Huang
5,782
461
0
26
11,482
4,259
0
5,736
5,293
28,431
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
31,364
115
Minions Killed
161
0
Camps Cleared
0
613,167
Distance Traveled
724,608
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,940
745
49
4
0
200,247
0
W
Achilles
10,256
855
32
3
0
232,680
0
W
Atlas
10,175
848
26
2
0
236,763
0
L
Sylvanus
8,383
699
17
1
0
213,366
4
W
Scylla
10,933
911
103
9
0
255,165
4
L
Yu Huang
9,336
778
49
4
0
199,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role