Player Matchup

Chronos
Chronos
 
Chronos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Keen2Rage
Ymir
Level 29
God Stats
14W - 15L
1,510 SR
Queue Stats
72W - 85L
1,372 Elo+
Party 3
Loki
Loki
PINKKMILKK
Loki
Level 69
God Stats
5W - 8L
1,677 SR
Queue Stats
144W - 150L
1,447 Elo+
Party 3
Martichoras
Martichoras
TheCheeseIT
Martichoras
Level 89
God Stats
0W - 2L
1,870 SR
Queue Stats
233W - 226L
1,418 Elo+
Party 3
Zhong Kui
Zhong Kui
herooftime590
Zhong Kui
Level 121
God Stats
0W - 2L
1,343 SR
Queue Stats
83W - 90L
1,384 Elo+
Solo
Team Averages
Level 79
1,580 SR
1,424 Elo+

VS

Team Averages
Level 61
1,533 SR
1,542 Elo+
Kuzenbo
Kuzenbo
Doomlord15
Kuzenbo
Level 82
God Stats
1W - 2L
1,291 SR
Queue Stats
2W - 3L
1,698 Elo+
Party 2
Thanatos
Thanatos
Hermitoli822
Thanatos
Level 57
God Stats
13W - 5L
1,726 SR
Queue Stats
188W - 186L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
Sophist357
Danzaburou
Level 69
God Stats
21W - 14L
1,483 SR
Queue Stats
157W - 166L
1,400 Elo+
Solo
Raijin
Raijin
kamissa
Raijin
Level 67
God Stats
11W - 4L
1,763 SR
Queue Stats
310W - 317L
1,487 Elo+
Party 1
Bellona
Bellona
thecop1
Bellona
Level 28
God Stats
1W - 1L
1,405 SR
Queue Stats
2W - 3L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 2 / 0
4,752
528
5,047
5,252
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ymir
7
1 / 3 / 0
4,632
515
2,164
7,412
4,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

8
0 / 3 / 2
4,661
518
2,774
5,678
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Martichoras
TheCheeseIT
Martichoras
9
3 / 3 / 0
5,758
640
4,094
6,230
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
herooftime590
Zhong Kui
5
0 / 1 / 0
3,703
411
477
2,650
1,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Doomlord15
Kuzenbo
8
2 / 1 / 1
5,242
582
1,487
5,981
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
Hermitoli822
Thanatos
8
3 / 2 / 1
5,088
565
4,930
7,762
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Sophist357
Danzaburou
9
2 / 0 / 2
5,246
583
4,878
4,774
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
kamissa
Raijin
10
3 / 2 / 0
5,422
602
4,439
5,451
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bellona
thecop1
Bellona
9
2 / 0 / 1
5,498
611
1,927
4,495
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
12
12
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
W
Kuzenbo
Doomlord15
Kuzenbo
2
1
1
2.5
W
Thanatos
Hermitoli822
Thanatos
3
2
1
1.75
L
Ymir
1
3
0
0.33
L
0
3
2
0.33
W
Danzaburou
Sophist357
Danzaburou
2
0
2
3
L
Martichoras
TheCheeseIT
Martichoras
3
3
0
1
L
Zhong Kui
herooftime590
Zhong Kui
0
1
0
0
W
Raijin
kamissa
Raijin
3
2
0
1.5
W
Bellona
thecop1
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,556
Damage
17,661
27,222
Taken
28,463
10,301
Mitigated
12,576
7,726
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,047
1,236
0
1,700
5,252
1,481
0
473
4,779
26,799
1,827
W
Kuzenbo
Doomlord15
Kuzenbo
1,487
720
115
1,532
5,981
4,725
92
3,385
2,296
13,484
0
W
Thanatos
Hermitoli822
Thanatos
4,930
2,387
0
5,865
7,762
2,196
0
1,737
5,979
0
26,777
L
Ymir
2,164
1,091
0
1,356
7,412
4,275
0
1,014
6,398
9,089
0
L
2,774
893
0
2,355
5,678
1,477
0
22
5,656
293
27,222
W
Danzaburou
Sophist357
Danzaburou
4,878
1,334
0
1,813
4,774
1,465
120
1,484
3,020
0
38,925
L
Martichoras
TheCheeseIT
Martichoras
4,094
1,658
0
1,077
6,230
2,006
0
4,417
1,813
0
31,205
L
Zhong Kui
herooftime590
Zhong Kui
477
86
0
1,238
2,650
1,062
0
0
2,650
10,899
0
W
Raijin
kamissa
Raijin
4,439
1,013
0
164
5,451
1,544
0
0
5,451
31,473
0
W
Bellona
thecop1
Bellona
1,927
808
0
2,275
4,495
2,646
0
667
3,828
0
21,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,506
Gold Earned
26,496
227
Minions Killed
218
0
Camps Cleared
0
769,432
Distance Traveled
824,068
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,752
528
68
8
0
170,171
1
W
Kuzenbo
5,242
582
25
3
0
170,675
0
W
Thanatos
5,088
565
48
5
0
189,573
0
L
Ymir
4,632
515
17
2
0
168,690
1
L
Loki
4,661
518
58
6
0
177,342
1
W
Danzaburou
5,246
583
66
7
0
163,540
0
L
Martichoras
5,758
640
63
7
0
166,942
0
L
Zhong Kui
3,703
411
21
2
0
86,287
0
W
Raijin
5,422
602
42
5
0
164,059
0
W
Bellona
5,498
611
37
4
0
136,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role