Player Matchup

Bakasura
Bakasura
Platinum I
BDCxODSTx99
Bakasura
Platinum I
Level 161
God Stats
1W - 5L
1,376 SR
Queue Stats
74W - 64L
1,916 MMR
Solo
Fafnir
Fafnir
Diamond V
Frοg
Fafnir
Diamond V
Level 108
God Stats
1W - 1L
1,826 SR
Queue Stats
202W - 188L
1,898 MMR
Party 1
Sobek
Sobek
Platinum I
Tuggboat
Sobek
Platinum I
Level 199
God Stats
10W - 2L
1,967 SR
Queue Stats
144W - 127L
1,842 MMR
Party 1
Apollo
Apollo
Platinum II
pulzs
Apollo
Platinum II
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
2,020 MMR
Party 3
Ra
Ra
Diamond III
Šunshine
Ra
Diamond III
Level 184
God Stats
4W - 4L
1,618 SR
Queue Stats
124W - 98L
2,271 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,657 SR
1,989 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,624 SR
1,969 MMR
Chronos
Chronos
Diamond II
Bars
Chronos
Diamond II
Level 173
God Stats
2W - 0L
1,837 SR
Queue Stats
56W - 28L
2,227 MMR
Solo
Medusa
Medusa
Platinum I
Bruhking-_
Medusa
Platinum I
Level 213
God Stats
6W - 6L
1,452 SR
Queue Stats
231W - 217L
2,000 MMR
Solo
Athena
Athena
Platinum II
Nanren
Athena
Platinum II
Level 103
God Stats
1W - 0L
1,808 SR
Queue Stats
21W - 8L
1,999 MMR
Party 2
Mulan
Mulan
Platinum V
Nixsin
Mulan
Platinum V
Level 136
God Stats
3W - 0L
1,668 SR
Queue Stats
127W - 120L
1,793 MMR
Party 2
Artemis
Artemis
Platinum I
Roalexmend57141
Artemis
Platinum I
Level 125
God Stats
3W - 1L
1,357 SR
Queue Stats
336W - 346L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BDCxODSTx99
Bakasura
18
3 / 4 / 3
9,459
556
7,609
17,768
10,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Frοg
Fafnir
12
2 / 3 / 3
8,354
491
6,517
15,439
15,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sobek
Tuggboat
Sobek
14
1 / 5 / 1
8,357
492
9,944
19,004
17,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
pulzs
Apollo
13
1 / 4 / 3
7,691
452
5,926
12,034
4,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
3 / 5 / 1
9,406
553
12,569
10,713
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Erlang ShenAresFreyaChang'e

VS

Bans
King ArthurHeraLancelotBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bars
Chronos
19
11 / 0 / 3
11,757
692
15,103
10,959
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Bruhking-_
Medusa
14
0 / 2 / 7
9,593
564
9,009
12,048
3,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Nanren
Athena
15
3 / 2 / 14
9,926
584
7,988
17,540
15,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mulan
Nixsin
Mulan
17
4 / 1 / 6
10,658
627
12,541
16,177
10,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 2
8,942
526
8,616
11,451
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
20
21
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BDCxODSTx99
Bakasura
3
4
3
1.13
W
Chronos
Bars
Chronos
11
0
3
12.5
W
Medusa
Bruhking-_
Medusa
0
2
7
1.75
L
Fafnir
Frοg
Fafnir
2
3
3
1.17
W
Athena
Nanren
Athena
3
2
14
5
W
Mulan
Nixsin
Mulan
4
1
6
7
W
2
5
2
0.6
L
Sobek
Tuggboat
Sobek
1
5
1
0.3
L
Apollo
pulzs
Apollo
1
4
3
0.63
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,565
Damage
53,257
74,958
Taken
68,175
50,986
Mitigated
37,847
20,859
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BDCxODSTx99
Bakasura
7,609
5,254
0
5,711
17,768
10,251
0
4,219
13,549
0
80,552
W
Chronos
Bars
Chronos
15,103
8,706
0
2,115
10,959
4,037
1,354
5,018
5,370
108,917
94
W
Medusa
Bruhking-_
Medusa
9,009
3,604
0
3,328
12,048
3,656
95
6,666
4,626
0
83,560
L
Fafnir
Frοg
Fafnir
6,517
1,522
0
3,781
15,439
15,280
86
5,072
10,367
24,125
3,065
W
Athena
Nanren
Athena
7,988
2,839
0
2,538
17,540
15,969
27
4,112
12,044
34,178
1,658
W
Mulan
Nixsin
Mulan
12,541
1,540
0
6,526
16,177
10,279
11
7,583
7,431
0
79,962
W
8,616
3,328
0
3,964
11,451
3,906
0
3,441
7,643
0
66,042
L
Sobek
Tuggboat
Sobek
9,944
688
0
4,342
19,004
17,305
0
4,773
14,231
51,739
147
L
Apollo
pulzs
Apollo
5,926
3,571
0
3,707
12,034
4,197
426
3,294
8,740
0
55,466
L
12,569
595
906
2,412
10,713
3,953
0
5,328
5,385
84,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,267
Gold Earned
50,876
540
Minions Killed
597
0
Camps Cleared
0
1,727,676
Distance Traveled
1,928,249
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,459
556
158
9
0
403,851
4
W
Chronos
11,757
692
168
10
0
444,880
0
W
Medusa
9,593
564
156
9
0
378,493
4
L
Fafnir
8,354
491
29
2
0
340,522
5
W
Athena
9,926
584
28
2
0
444,453
7
W
Mulan
10,658
627
143
8
0
354,311
0
W
Artemis
8,942
526
102
6
0
306,112
4
L
Sobek
8,357
492
103
6
0
313,717
1
L
Apollo
7,691
452
88
5
0
318,035
2
L
Ra
9,406
553
162
10
0
351,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role