Player Matchup

Aphrodite
Aphrodite
Gold II
DaniRoss
Aphrodite
Gold II
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,630 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
Yosantos--cpw
Danzaburou
Platinum V
Level 77
God Stats
20W - 18L
1,578 SR
Queue Stats
141W - 129L
1,662 MMR
Solo
Apollo
Apollo
Gold I
iLarco
Apollo
Gold I
Level 151
God Stats
20W - 8L
1,739 SR
Queue Stats
20W - 11L
1,720 MMR
Party 1
Discordia
Discordia
Platinum IV
patsx81
Discordia
Platinum IV
Level 144
God Stats
3W - 5L
1,487 SR
Queue Stats
148W - 150L
1,657 MMR
Solo
Osiris
Osiris
Platinum IV
shiftyschefft
Osiris
Platinum IV
Level 148
God Stats
5W - 4L
1,507 SR
Queue Stats
564W - 559L
1,651 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,562 SR
1,664 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 169
1,457 SR
1,674 MMR
Rama
Rama
Platinum V
BradDill
Rama
Platinum V
Level 158
God Stats
4W - 6L
1,511 SR
Queue Stats
187W - 190L
1,680 MMR
Solo
Hun Batz
Hun Batz
Platinum V
ChaChaChaa
Hun Batz
Platinum V
Level 180
God Stats
0W - 3L
1,500 SR
Queue Stats
254W - 251L
1,689 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Cijdebre
Kuzenbo
Platinum I
Level 230
God Stats
1W - 3L
1,386 SR
Queue Stats
472W - 463L
1,670 MMR
Solo
Kukulkan
Kukulkan
Platinum I
KidThatDid
Kukulkan
Platinum I
Level 152
God Stats
2W - 4L
1,551 SR
Queue Stats
79W - 75L
1,710 MMR
Party 2
Odin
Odin
Gold I
Pencilvester420
Odin
Gold I
Level 125
God Stats
1W - 2L
1,336 SR
Queue Stats
155W - 154L
1,621 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaniRoss
Aphrodite
13
0 / 0 / 8
7,976
570
1,514
5,899
4,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Yosantos--cpw
Danzaburou
16
3 / 0 / 6
8,571
612
5,489
8,425
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
iLarco
Apollo
17
8 / 0 / 0
10,439
746
9,567
8,922
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
patsx81
Discordia
14
4 / 1 / 2
8,474
605
8,295
6,914
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 1 / 1
8,626
616
9,155
13,908
16,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
Cu ChulainnThanatosAthenaMercury

VS

Bans
LancelotVulcanAo KuangChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 2 / 0
7,010
501
2,064
7,485
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
ChaChaChaa
Hun Batz
12
1 / 5 / 0
6,870
491
2,730
9,730
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Cijdebre
Kuzenbo
9
0 / 4 / 1
6,374
455
4,010
12,391
11,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
KidThatDid
Kukulkan
13
0 / 3 / 1
7,549
539
5,312
8,724
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 2 / 1
7,019
501
3,982
12,130
12,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
1
2
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
0
2
0
0
L
Hun Batz
ChaChaChaa
Hun Batz
1
5
0
0.2
L
Kuzenbo
Cijdebre
Kuzenbo
0
4
1
0.13
W
Aphrodite
DaniRoss
Aphrodite
0
0
8
4
L
Kukulkan
KidThatDid
Kukulkan
0
3
1
0.17
L
0
2
1
0.25
W
Danzaburou
Yosantos--cpw
Danzaburou
3
0
6
6
W
Apollo
iLarco
Apollo
8
0
0
8
W
Discordia
patsx81
Discordia
4
1
2
5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,020
Damage
18,098
44,068
Taken
50,460
29,646
Mitigated
32,108
22,555
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,064
1,723
0
1,713
7,485
1,813
0
151
7,334
0
48,141
L
Hun Batz
ChaChaChaa
Hun Batz
2,730
599
0
739
9,730
3,561
0
1,253
8,300
0
59,142
L
Kuzenbo
Cijdebre
Kuzenbo
4,010
1,516
0
1,251
12,391
11,263
0
3,808
8,158
15,747
0
W
Aphrodite
DaniRoss
Aphrodite
1,514
420
4,823
3,397
5,899
4,157
0
2,204
3,695
21,509
463
L
Kukulkan
KidThatDid
Kukulkan
5,312
241
0
959
8,724
3,047
0
3,264
4,684
61,339
971
L
3,982
800
0
1,613
12,130
12,424
0
0
11,172
390
39,685
W
Danzaburou
Yosantos--cpw
Danzaburou
5,489
931
0
5,152
8,425
2,958
0
1,686
6,739
0
78,776
W
Apollo
iLarco
Apollo
9,567
5,997
0
4,871
8,922
3,677
854
1,599
7,323
0
105,193
W
Discordia
patsx81
Discordia
8,295
322
0
500
6,914
2,392
0
3,427
3,487
50,810
435
W
9,155
2,823
0
3,812
13,908
16,462
29
1,477
12,431
0
63,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
34,822
532
Minions Killed
408
0
Camps Cleared
0
1,468,375
Distance Traveled
1,436,519
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,010
501
105
8
0
284,563
4
L
Hun Batz
6,870
491
93
7
0
312,365
1
L
Kuzenbo
6,374
455
16
1
0
313,319
5
W
Aphrodite
7,976
570
40
3
0
303,598
2
L
Kukulkan
7,549
539
130
9
0
279,795
1
L
Odin
7,019
501
64
5
0
246,477
0
W
Danzaburou
8,571
612
125
9
0
317,433
0
W
Apollo
10,439
746
177
13
0
314,036
3
W
Discordia
8,474
605
90
6
0
284,755
4
W
Osiris
8,626
616
100
7
0
248,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role