Player Matchup

Geb
Geb
 
Geb
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Been Phat
Ymir
Level 97
God Stats
39W - 31L
1,587 SR
Queue Stats
356W - 328L
1,466 Elo+
Party 1
Skadi
Skadi
Blunt4_2_0Force
Skadi
Level 125
God Stats
57W - 42L
1,670 SR
Queue Stats
317W - 296L
1,594 Elo+
Solo
Anubis
Anubis
HOOD PRODUCT
Anubis
Level 103
God Stats
4W - 6L
1,554 SR
Queue Stats
369W - 368L
1,452 Elo+
Party 1
Erlang Shen
Erlang Shen
fjdt
Erlang Shen
Level 93
God Stats
2W - 2L
1,367 SR
Queue Stats
365W - 366L
1,453 Elo+
Party 1
Team Averages
Level 95
1,536 SR
1,493 Elo+

VS

Team Averages
Level 75
1,582 SR
1,492 Elo+
Hel
Hel
DEV-Fayth
Hel
Level 67
God Stats
9W - 14L
1,345 SR
Queue Stats
164W - 174L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
ItzzTRIPPE
Amaterasu
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 98L
1,530 Elo+
Solo
Cupid
Cupid
SlyFizz
Cupid
Level 76
God Stats
2W - 7L
1,431 SR
Queue Stats
382W - 396L
1,464 Elo+
Party 2
Poseidon
Poseidon
Zeryf_
Poseidon
Level 49
God Stats
8W - 4L
1,645 SR
Queue Stats
60W - 56L
1,430 Elo+
Party 2
Da Ji
Da Ji
redfox2113
Da Ji
Level 87
God Stats
6W - 1L
1,990 SR
Queue Stats
384W - 373L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 9
7,641
588
5,362
8,020
4,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
14
9 / 1 / 2
8,659
666
8,184
7,694
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 2 / 0
9,182
706
9,202
7,736
2,782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Anubis
13
7 / 3 / 3
8,515
655
8,341
7,115
3,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
fjdt
Erlang Shen
13
0 / 2 / 2
7,349
565
5,224
14,422
9,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,116
547
5,293
8,352
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ItzzTRIPPE
Amaterasu
12
1 / 3 / 3
6,895
530
5,348
13,488
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cupid
SlyFizz
Cupid
12
0 / 5 / 3
6,406
493
4,764
11,485
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Zeryf_
Poseidon
10
0 / 9 / 2
5,895
453
3,131
8,938
1,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
14
6 / 4 / 0
7,986
614
8,364
12,626
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
26
Kills
10
10
Deaths
26
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
9
2.25
W
Ymir
9
1
2
10
W
10
2
0
5
L
3
5
1
0.7
W
Anubis
7
3
3
2.83
L
Amaterasu
ItzzTRIPPE
Amaterasu
1
3
3
0.83
L
Cupid
SlyFizz
Cupid
0
5
3
0.3
L
Poseidon
Zeryf_
Poseidon
0
9
2
0.11
W
Erlang Shen
fjdt
Erlang Shen
0
2
2
0.5
L
Da Ji
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,313
Damage
26,900
44,987
Taken
54,889
23,887
Mitigated
18,818
12,841
Healing
19,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,362
862
0
1,577
8,020
4,229
0
2,117
5,539
16,301
1,489
W
Ymir
8,184
2,483
0
1,528
7,694
3,683
33
325
7,369
61,778
1,085
W
9,202
4,404
0
2,701
7,736
2,782
1,139
1,285
6,253
0
58,196
L
5,293
334
1,857
2,396
8,352
1,904
0
2,298
6,054
42,641
0
W
Anubis
8,341
317
0
3,442
7,115
3,314
742
2,812
4,263
44,532
778
L
Amaterasu
ItzzTRIPPE
Amaterasu
5,348
3,677
0
5,348
13,488
7,749
0
5,527
7,961
0
29,960
L
Cupid
SlyFizz
Cupid
4,764
1,885
219
2,892
11,485
3,217
0
2,439
9,046
0
41,530
L
Poseidon
Zeryf_
Poseidon
3,131
625
0
1,225
8,938
1,559
0
6,556
2,382
26,826
388
W
Erlang Shen
fjdt
Erlang Shen
5,224
2,522
0
3,593
14,422
9,879
162
1,428
12,941
0
45,094
L
Da Ji
8,364
1,933
0
5,082
12,626
4,389
0
4,640
7,986
0
51,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
34,298
368
Minions Killed
351
0
Camps Cleared
0
1,369,267
Distance Traveled
1,195,178
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,641
588
23
2
0
300,259
4
W
Ymir
8,659
666
89
7
0
317,468
0
W
Skadi
9,182
706
93
7
0
248,093
0
L
Hel
7,116
547
83
6
0
259,767
5
W
Anubis
8,515
655
77
6
0
238,371
0
L
Amaterasu
6,895
530
63
5
0
212,015
0
L
Cupid
6,406
493
68
5
0
237,070
0
L
Poseidon
5,895
453
43
3
0
197,502
0
W
Erlang Shen
7,349
565
86
7
0
265,076
0
L
Da Ji
7,986
614
94
7
0
288,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role