Player Matchup

Yu Huang
Yu Huang
Silver III
 
Yu Huang
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver II
Carad3v3erg4
Surtr
Silver II
Level 121
God Stats
4W - 1L
1,667 SR
Queue Stats
170W - 194L
1,117 MMR
Solo
Cthulhu
Cthulhu
Silver II
Jx000
Cthulhu
Silver II
Level 101
God Stats
9W - 7L
1,194 SR
Queue Stats
240W - 250L
1,043 MMR
Solo
Izanami
Izanami
Silver III
drscreamm
Izanami
Silver III
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
161W - 171L
1,122 MMR
Solo
Fenrir
Fenrir
Silver II
gobegobelin
Fenrir
Silver II
Level 159
God Stats
23W - 37L
1,405 SR
Queue Stats
77W - 100L
1,114 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,453 SR
1,179 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,534 SR
1,233 MMR
Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver IV
ANYEBELM0NT
King Arthur
Silver IV
Level 145
God Stats
0W - 1L
1,335 SR
Queue Stats
71W - 77L
1,181 MMR
Solo
Nox
Nox
Silver III
Magic_Mike816
Nox
Silver III
Level 123
God Stats
3W - 2L
1,720 SR
Queue Stats
82W - 89L
1,175 MMR
Solo
Lancelot
Lancelot
Silver II
Numberonenem
Lancelot
Silver II
Level 78
God Stats
5W - 9L
1,439 SR
Queue Stats
223W - 238L
1,040 MMR
Solo
Jormungandr
Jormungandr
Silver I
starving-sun33
Jormungandr
Silver I
Level 125
God Stats
8W - 6L
1,678 SR
Queue Stats
398W - 425L
1,268 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
0 / 0 / 1
3,882
776
739
1,321
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 1
3,791
758
1,786
3,359
1,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cthulhu
Jx000
Cthulhu
6
1 / 0 / 1
3,966
793
1,232
3,204
1,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
drscreamm
Izanami
6
1 / 0 / 1
3,734
747
1,503
2,584
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
5
2 / 0 / 0
3,426
685
482
1,278
330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
DanzaburouCu ChulainnScyllaCharybdis

VS

Bans
MedusaAresThorBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 0 / 0
3,030
606
1,528
1,618
383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ANYEBELM0NT
King Arthur
7
1 / 2 / 0
3,783
757
1,675
4,640
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

1
0 / 0 / 0
922
184
0
0
0
Lancelot
Numberonenem
Lancelot
7
0 / 1 / 0
3,392
678
454
3,021
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
starving-sun33
Jormungandr
5
0 / 2 / 0
2,903
581
2,031
3,679
2,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
0
1
0.5
L
Artemis
 
Artemis
0
0
0
0
L
King Arthur
ANYEBELM0NT
King Arthur
1
2
0
0.5
W
1
1
1
1.5
W
Cthulhu
Jx000
Cthulhu
1
0
1
1.5
L
0
0
0
0
L
Lancelot
Numberonenem
Lancelot
0
1
0
0
W
Izanami
drscreamm
Izanami
1
0
1
1.5
W
Fenrir
2
0
0
2
L
Jormungandr
starving-sun33
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,742
Damage
5,688
11,746
Taken
12,958
4,543
Mitigated
5,699
5,416
Healing
2,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
739
97
0
445
1,321
282
649
0
1,321
17,005
0
L
Artemis
 
Artemis
1,528
543
0
39
1,618
383
0
378
1,240
0
12,721
L
King Arthur
ANYEBELM0NT
King Arthur
1,675
55
0
1,005
4,640
2,183
0
94
4,301
1,747
18,823
W
1,786
529
0
1,202
3,359
1,370
0
131
3,228
224
15,110
W
Cthulhu
Jx000
Cthulhu
1,232
270
0
1,477
3,204
1,815
0
725
2,479
13,183
1,994
L
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
Numberonenem
Lancelot
454
238
0
253
3,021
973
0
635
2,282
0
17,491
W
Izanami
drscreamm
Izanami
1,503
1,198
0
1,346
2,584
746
0
1,306
1,278
0
15,806
W
Fenrir
482
51
0
946
1,278
330
0
0
1,278
0
9,862
L
Jormungandr
starving-sun33
Jormungandr
2,031
582
0
1,034
3,679
2,160
0
695
2,984
15,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,799
Gold Earned
14,030
144
Minions Killed
127
0
Camps Cleared
0
470,829
Distance Traveled
406,941
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
3,882
776
37
7
0
87,623
2
L
Artemis
3,030
606
22
4
0
92,825
1
L
King Arthur
3,783
757
41
8
0
93,277
0
W
Surtr
3,791
758
30
6
0
98,988
0
W
Cthulhu
3,966
793
20
4
0
105,764
0
L
Nox
922
184
0
0
0
0
0
L
Lancelot
3,392
678
41
8
0
116,541
0
W
Izanami
3,734
747
34
7
0
103,914
0
W
Fenrir
3,426
685
23
5
0
74,540
0
L
Jormungandr
2,903
581
23
5
0
104,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role