Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BIGZaddyRecky
Cabrakan
Level 125
God Stats
1W - 1L
1,358 SR
Queue Stats
91W - 115L
1,454 Elo+
Party 1
Rama
Rama
EliteSniper180
Rama
Level 156
God Stats
3W - 0L
1,691 SR
Queue Stats
51W - 51L
1,579 Elo+
Party 1
Ix Chel
Ix Chel
Fεxx
Ix Chel
Level 149
God Stats
3W - 1L
1,854 SR
Queue Stats
152W - 118L
1,677 Elo+
Party 1
Thanatos
Thanatos
ZGN_Deadman
Thanatos
Level 153
God Stats
9W - 8L
1,566 SR
Queue Stats
140W - 152L
1,565 Elo+
Party 1
Team Averages
Level 148
1,594 SR
1,555 Elo+

VS

Team Averages
Level 144
1,572 SR
1,602 Elo+
Charybdis
Charybdis
DON0HUE81
Charybdis
Level 242
God Stats
9W - 9L
1,695 SR
Queue Stats
119W - 91L
1,627 Elo+
Solo
Poseidon
Poseidon
MYLESPERH0UR
Poseidon
Level 128
God Stats
3W - 3L
1,535 SR
Queue Stats
89W - 39L
1,700 Elo+
Solo
Charon
Charon
RP99901
Charon
Level 67
God Stats
1W - 4L
1,506 SR
Queue Stats
158W - 158L
1,527 Elo+
Solo
Set
Set
barleysober
Set
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 90L
1,603 Elo+
Party 2
King Arthur
King Arthur
shadowmars37
King Arthur
Level 129
God Stats
1W - 6L
1,625 SR
Queue Stats
75W - 104L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 1 / 3
7,287
662
9,692
11,518
8,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
BIGZaddyRecky
Cabrakan
10
0 / 1 / 14
6,319
574
3,112
9,156
6,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
10 / 1 / 2
8,030
730
10,442
9,292
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ix Chel
Fεxx
Ix Chel
12
6 / 0 / 5
7,147
650
7,008
3,925
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
ZGN_Deadman
Thanatos
11
4 / 3 / 3
6,210
565
4,456
7,681
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DON0HUE81
Charybdis
11
2 / 7 / 0
6,051
550
8,306
9,882
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
MYLESPERH0UR
Poseidon
12
1 / 3 / 0
6,507
592
4,126
6,790
1,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
RP99901
Charon
8
0 / 5 / 2
5,458
496
3,981
10,111
5,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 5 / 1
5,530
503
3,126
10,235
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

King Arthur
shadowmars37
King Arthur
12
1 / 2 / 0
6,372
579
4,935
12,495
8,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
22
Kills
6
6
Deaths
22
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
3
3.5
W
Cabrakan
BIGZaddyRecky
Cabrakan
0
1
14
7
L
Charybdis
DON0HUE81
Charybdis
2
7
0
0.29
W
10
1
2
11
W
Ix Chel
Fεxx
Ix Chel
6
0
5
8.5
L
Poseidon
MYLESPERH0UR
Poseidon
1
3
0
0.33
L
Charon
RP99901
Charon
0
5
2
0.2
W
Thanatos
ZGN_Deadman
Thanatos
4
3
3
1.83
L
2
5
1
0.5
L
King Arthur
shadowmars37
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,710
Damage
24,474
41,572
Taken
49,513
20,757
Mitigated
21,250
20,983
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,692
916
0
3,339
11,518
8,179
0
1,702
9,816
0
60,686
W
Cabrakan
BIGZaddyRecky
Cabrakan
3,112
580
2,137
3,547
9,156
6,047
0
3,325
5,831
12,008
0
L
Charybdis
DON0HUE81
Charybdis
8,306
4,241
0
2,466
9,882
2,181
0
1,256
8,626
0
50,190
W
10,442
7,772
0
4,371
9,292
2,785
770
1,606
7,686
0
55,018
W
Ix Chel
Fεxx
Ix Chel
7,008
1,109
628
951
3,925
1,316
0
1,162
2,763
49,613
0
L
Poseidon
MYLESPERH0UR
Poseidon
4,126
504
0
2,203
6,790
1,560
0
3,110
3,680
53,944
0
L
Charon
RP99901
Charon
3,981
823
0
2,353
10,111
5,714
0
2,776
7,335
14,974
578
W
Thanatos
ZGN_Deadman
Thanatos
4,456
949
0
6,010
7,681
2,430
0
277
7,404
0
31,785
L
3,126
1,399
0
3,594
10,235
3,343
0
2,099
8,136
0
30,760
L
King Arthur
shadowmars37
King Arthur
4,935
304
0
1,638
12,495
8,452
0
879
11,616
0
51,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
29,918
361
Minions Killed
368
0
Camps Cleared
0
1,133,193
Distance Traveled
1,140,402
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,287
662
98
9
0
210,788
2
W
Cabrakan
6,319
574
13
1
0
229,784
4
L
Charybdis
6,051
550
93
8
0
195,016
0
W
Rama
8,030
730
102
9
0
202,730
2
W
Ix Chel
7,147
650
87
8
0
239,415
0
L
Poseidon
6,507
592
97
9
0
255,266
3
L
Charon
5,458
496
18
2
0
224,182
3
W
Thanatos
6,210
565
61
6
0
250,476
2
L
Set
5,530
503
67
6
0
248,730
0
L
King Arthur
6,372
579
93
8
0
217,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role