Player Matchup

Gilgamesh
Gilgamesh
FKMShotzz
Gilgamesh
Level 47
God Stats
9W - 11L
1,550 SR
Queue Stats
15W - 29L
1,257 Elo+
Party 3
Danzaburou
Danzaburou
Memer main
Danzaburou
Level 56
God Stats
1W - 0L
1,291 SR
Queue Stats
28W - 43L
1,373 Elo+
Party 3
Susano
Susano
TOGx Cobra
Susano
Level 92
God Stats
1W - 1L
1,306 SR
Queue Stats
65W - 77L
1,359 Elo+
Party 3
Hades
Hades
TOGxJack
Hades
Level 62
God Stats
3W - 4L
1,306 SR
Queue Stats
68W - 102L
1,296 Elo+
Party 3
Yemoja
Yemoja
bobbyaj
Yemoja
Level 83
God Stats
13W - 11L
1,414 SR
Queue Stats
93W - 110L
1,417 Elo+
Party 3
Team Averages
Level 68
1,373 SR
1,340 Elo+

VS

Team Averages
Level 32
1,422 SR
1,354 Elo+
Yemoja
Yemoja
 
Yemoja
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ForestInterlude
Rama
Level 23
God Stats
6W - 11L
1,084 SR
Queue Stats
79W - 112L
1,205 Elo+
Party 2
Zeus
Zeus
KingsKid316
Zeus
Level 34
God Stats
3W - 9L
1,494 SR
Queue Stats
67W - 85L
1,301 Elo+
Party 1
Nike
Nike
Tornado TwD
Nike
Level 42
God Stats
19W - 15L
1,465 SR
Queue Stats
98W - 132L
1,360 Elo+
Party 2
Hun Batz
Hun Batz
XxShribbzxX
Hun Batz
Level 26
God Stats
3W - 5L
1,566 SR
Queue Stats
21W - 32L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FKMShotzz
Gilgamesh
14
2 / 2 / 3
8,698
483
6,777
12,868
9,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Memer main
Danzaburou
12
0 / 0 / 4
7,848
436
8,884
7,228
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
TOGx Cobra
Susano
16
7 / 5 / 4
9,311
517
10,008
17,994
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
TOGxJack
Hades
13
6 / 1 / 4
9,150
508
7,560
10,104
4,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
bobbyaj
Yemoja
13
1 / 1 / 9
8,353
464
5,603
14,104
9,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 1
7,113
395
4,504
8,973
4,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 2
6,779
377
3,278
10,537
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 8 / 3
8,121
451
13,679
11,634
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 2
8,995
500
12,339
11,878
9,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
XxShribbzxX
Hun Batz
14
2 / 5 / 4
8,046
447
7,748
15,789
10,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
16
Kills
9
9
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
W
Gilgamesh
FKMShotzz
Gilgamesh
2
2
3
1.75
L
0
2
2
0.5
L
4
8
3
0.69
W
Danzaburou
Memer main
Danzaburou
0
0
4
2
W
Susano
TOGx Cobra
Susano
7
5
4
1.8
W
Hades
TOGxJack
Hades
6
1
4
8
L
3
1
2
4
L
Hun Batz
XxShribbzxX
Hun Batz
2
5
4
0.8
W
Yemoja
bobbyaj
Yemoja
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,832
Damage
41,548
62,298
Taken
58,811
32,640
Mitigated
31,567
23,489
Healing
17,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,504
699
3,107
3,888
8,973
4,908
52
2,124
6,849
19,520
924
W
Gilgamesh
FKMShotzz
Gilgamesh
6,777
1,548
0
3,125
12,868
9,228
0
736
11,348
0
60,598
L
3,278
2,765
0
3,685
10,537
3,130
280
1,791
8,746
0
27,812
L
13,679
1,716
0
2,657
11,634
3,453
0
3,982
7,652
38,299
0
W
Danzaburou
Memer main
Danzaburou
8,884
1,223
0
2,126
7,228
2,283
1,347
2,318
4,632
0
51,416
W
Susano
TOGx Cobra
Susano
10,008
1,832
0
6,826
17,994
7,117
201
5,378
11,958
0
68,624
W
Hades
TOGxJack
Hades
7,560
967
70
3,974
10,104
4,048
152
3,647
5,919
38,946
3,221
L
12,339
900
0
2,318
11,878
9,509
0
1,180
10,698
0
58,066
L
Hun Batz
XxShribbzxX
Hun Batz
7,748
1,280
0
1,975
15,789
10,567
0
3,773
12,016
12,332
47,691
W
Yemoja
bobbyaj
Yemoja
5,603
561
4,078
3,290
14,104
9,964
100
6,265
7,270
27,830
2,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,360
Gold Earned
39,054
405
Minions Killed
338
0
Camps Cleared
0
1,758,328
Distance Traveled
1,673,696
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,113
395
25
1
0
322,397
0
W
Gilgamesh
8,698
483
102
6
0
368,988
0
L
Rama
6,779
377
62
3
0
308,777
0
L
Zeus
8,121
451
70
4
0
337,630
4
W
Danzaburou
7,848
436
80
4
0
325,030
0
W
Susano
9,311
517
115
6
0
374,816
0
W
Hades
9,150
508
77
4
0
353,323
0
L
Nike
8,995
500
92
5
0
352,090
0
L
Hun Batz
8,046
447
89
5
0
352,802
0
W
Yemoja
8,353
464
31
2
0
336,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role