Player Matchup

Artio
Artio
EvL Blakky
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,246 Elo+
Party 1
Achilles
Achilles
EvL FYL
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,062 Elo+
Party 1
Izanami
Izanami
IDragon IReborn
Izanami
Level 214
God Stats
6W - 4L
1,644 SR
Queue Stats
335W - 359L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Laphytaffy
Kukulkan
Level 145
God Stats
38W - 40L
1,498 SR
Queue Stats
101W - 112L
1,410 Elo+
Solo
Zeus
Zeus
XxQcBuRRxX
Zeus
Level 157
God Stats
5W - 3L
1,703 SR
Queue Stats
264W - 253L
1,522 Elo+
Solo
Team Averages
Level 134
1,569 SR
1,347 Elo+

VS

Team Averages
Level 116
1,540 SR
1,495 Elo+
Xbalanque
Xbalanque
CapsulateNote
Xbalanque
Level 128
God Stats
16W - 5L
1,407 SR
Queue Stats
166W - 173L
1,339 Elo+
Solo
Nu Wa
Nu Wa
P3COC1TA31
Nu Wa
Level 193
God Stats
125W - 86L
1,614 SR
Queue Stats
241W - 246L
1,468 Elo+
Solo
Neith
Neith
Tdmonkeyboy4658
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Charon
Charon
bootyeater69h8r
Charon
Level 147
God Stats
16W - 5L
1,783 SR
Queue Stats
65W - 31L
1,716 Elo+
Solo
Ra
Ra
x0F34RCRUSHER0x
Ra
Level 97
God Stats
14W - 10L
1,397 SR
Queue Stats
229W - 211L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 4 / 0
7,867
787
5,139
14,110
12,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Achilles
EvL FYL
Achilles
13
0 / 3 / 1
7,859
786
4,983
15,980
17,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 1
8,933
893
5,381
8,917
2,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
Laphytaffy
Kukulkan
14
0 / 2 / 1
8,175
818
4,171
5,093
1,545
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 1
8,465
847
8,313
11,878
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CapsulateNote
Xbalanque
14
3 / 1 / 8
8,798
880
9,775
10,162
3,166
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
14
1 / 1 / 10
8,810
881
8,741
3,298
1,105
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 4
9,842
984
9,384
7,963
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 5
10,144
1,014
9,075
5,602
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 0 / 11
9,578
958
11,972
7,330
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
18
18
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CapsulateNote
Xbalanque
3
1
8
7
L
Artio
1
4
0
0.25
L
Achilles
EvL FYL
Achilles
0
3
1
0.17
L
1
2
1
0.75
L
Kukulkan
Laphytaffy
Kukulkan
0
2
1
0.25
W
Nu Wa
1
1
10
6
W
6
0
4
8
L
0
7
1
0.07
W
5
0
5
7.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,987
Damage
48,947
55,978
Taken
34,355
37,219
Mitigated
11,923
9,361
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CapsulateNote
Xbalanque
9,775
4,563
0
1,262
10,162
3,166
295
5,102
4,602
0
17,174
L
Artio
5,139
328
638
2,468
14,110
12,435
0
6,387
7,515
8,071
603
L
Achilles
EvL FYL
Achilles
4,983
846
656
2,768
15,980
17,401
0
7,042
8,626
0
14,593
L
5,381
2,476
0
1,818
8,917
2,704
0
5,384
3,233
0
33,923
L
Kukulkan
Laphytaffy
Kukulkan
4,171
0
0
32
5,093
1,545
0
2,870
2,105
29,753
0
W
Nu Wa
8,741
2,886
143
300
3,298
1,105
12
1,223
2,035
27,760
0
W
9,384
2,590
0
2,944
7,963
2,510
214
3,870
2,524
0
30,421
L
8,313
730
0
981
11,878
3,134
0
6,769
4,836
38,440
1,810
W
9,075
747
0
0
5,602
2,217
876
2,595
2,774
29,327
125
W
11,972
300
2,990
3,035
7,330
2,925
70
3,437
3,650
29,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,299
Gold Earned
47,172
238
Minions Killed
236
0
Camps Cleared
0
944,699
Distance Traveled
1,027,735
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,798
880
19
2
0
185,809
0
L
Artio
7,867
787
3
0
0
184,572
0
L
Achilles
7,859
786
18
2
0
226,952
0
L
Izanami
8,933
893
87
9
0
209,083
0
L
Kukulkan
8,175
818
65
7
0
150,586
1
W
Nu Wa
8,810
881
33
3
0
164,211
4
W
Neith
9,842
984
67
7
0
205,119
0
L
Zeus
8,465
847
65
7
0
173,506
0
W
Charon
10,144
1,014
63
6
0
235,816
0
W
Ra
9,578
958
54
5
0
236,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role