Player Matchup

Zeus
Zeus
DrBigFart
Zeus
Level 41
God Stats
0W - 2L
1,328 SR
Queue Stats
33W - 49L
1,455 Elo+
Solo
Bacchus
Bacchus
ESC4N0R24
Bacchus
Level 69
God Stats
8W - 6L
1,573 SR
Queue Stats
182W - 164L
1,566 Elo+
Party 1
Ares
Ares
IncaCold
Ares
Level 29
God Stats
3W - 6L
1,693 SR
Queue Stats
79W - 74L
1,588 Elo+
Party 1
Hachiman
Hachiman
aquajuul
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
iMaybeHammered
Hercules
Level 46
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 38
1,573 SR
1,522 Elo+

VS

Team Averages
Level 37
1,623 SR
1,492 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ImOnWindowsXP
Erlang Shen
Level 67
God Stats
3W - 0L
1,882 SR
Queue Stats
161W - 127L
1,614 Elo+
Party 3
Olorun
Olorun
Merra5461
Olorun
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,053 Elo+
Solo
King Arthur
King Arthur
SmellIt
King Arthur
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 2L
1,840 Elo+
Party 3
Geb
Geb
WhiteTiger4179
Geb
Level 36
God Stats
28W - 17L
1,733 SR
Queue Stats
212W - 205L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
5 / 1 / 0
6,346
635
6,645
5,279
1,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ESC4N0R24
Bacchus
9
2 / 2 / 3
5,202
520
6,057
7,063
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
2 / 2 / 5
5,245
525
4,117
9,808
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
aquajuul
Hachiman
6
0 / 3 / 1
4,148
415
1,294
3,279
815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
4
0 / 6 / 0
3,778
378
305
5,454
3,766
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
2 / 2 / 1
5,295
530
2,600
4,663
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
ImOnWindowsXP
Erlang Shen
11
4 / 0 / 1
6,454
645
6,031
7,275
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Merra5461
Olorun
8
0 / 4 / 2
5,322
532
1,227
6,110
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
SmellIt
King Arthur
13
8 / 0 / 2
7,621
762
7,282
7,810
5,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
0 / 3 / 3
5,497
550
2,384
6,930
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
14
14
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
2
1
1.25
L
Zeus
5
1
0
5
L
Bacchus
ESC4N0R24
Bacchus
2
2
3
1.75
W
Erlang Shen
ImOnWindowsXP
Erlang Shen
4
0
1
4.5
L
Ares
2
2
5
2.25
W
Olorun
Merra5461
Olorun
0
4
2
0.25
W
King Arthur
SmellIt
King Arthur
8
0
2
9
W
0
3
3
0.5
L
Hachiman
aquajuul
Hachiman
0
3
1
0.17
L
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,418
Damage
19,524
30,883
Taken
32,788
15,801
Mitigated
15,894
8,747
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,600
619
0
816
4,663
1,456
311
3,055
1,608
0
22,447
L
Zeus
6,645
1,086
0
1,871
5,279
1,340
0
728
4,551
47,379
0
L
Bacchus
ESC4N0R24
Bacchus
6,057
620
0
2,978
7,063
3,397
0
652
6,411
31,487
0
W
Erlang Shen
ImOnWindowsXP
Erlang Shen
6,031
3,390
0
1,922
7,275
2,957
0
2,592
4,683
0
37,327
L
Ares
4,117
322
0
2,931
9,808
6,483
0
887
8,921
14,653
0
W
Olorun
Merra5461
Olorun
1,227
443
60
1,435
6,110
1,725
0
5,113
997
21,564
595
W
King Arthur
SmellIt
King Arthur
7,282
1,264
0
1,639
7,810
5,426
0
2,242
5,568
0
51,420
W
2,384
286
0
1,631
6,930
4,330
225
3,817
3,113
13,262
2,177
L
Hachiman
aquajuul
Hachiman
1,294
1,069
0
362
3,279
815
0
967
2,312
0
8,760
L
Hercules
305
0
0
605
5,454
3,766
0
0
5,454
0
6,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,719
Gold Earned
30,189
178
Minions Killed
245
0
Camps Cleared
0
961,422
Distance Traveled
984,910
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,295
530
36
4
0
182,639
0
L
Zeus
6,346
635
90
9
0
207,391
0
L
Bacchus
5,202
520
41
4
0
251,791
2
W
Erlang Shen
6,454
645
71
7
0
249,570
0
L
Ares
5,245
525
14
1
0
238,524
2
W
Olorun
5,322
532
44
4
0
163,732
0
W
King Arthur
7,621
762
80
8
0
210,247
0
W
Geb
5,497
550
14
1
0
178,722
5
L
Hachiman
4,148
415
25
3
0
130,889
0
L
Hercules
3,778
378
8
1
0
132,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role