Player Matchup

Awilix
Awilix
CowboyJo212
Awilix
Level 84
God Stats
5W - 5L
1,716 SR
Queue Stats
212W - 209L
1,462 Elo+
Solo
Hel
Hel
Geckica
Hel
Level 89
God Stats
0W - 2L
1,260 SR
Queue Stats
126W - 131L
1,420 Elo+
Party 1
Ra
Ra
Jairbear26
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,315 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kancilled
Cu Chulainn
Level 27
God Stats
23W - 22L
1,649 SR
Queue Stats
51W - 51L
1,472 Elo+
Party 1
Skadi
Skadi
LostTheKids
Skadi
Level 53
God Stats
2W - 2L
1,630 SR
Queue Stats
5W - 5L
1,480 Elo+
Solo
Team Averages
Level 54
1,551 SR
1,430 Elo+

VS

Team Averages
Level 74
1,423 SR
1,463 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GrandShamann
Anubis
Level 58
God Stats
8W - 9L
1,511 SR
Queue Stats
145W - 141L
1,437 Elo+
Solo
Martichoras
Martichoras
ItsSygnia
Martichoras
Level 100
God Stats
13W - 6L
1,359 SR
Queue Stats
87W - 80L
1,463 Elo+
Solo
Mulan
Mulan
TRXXcouch3
Mulan
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 70L
1,454 Elo+
Party 2
Nox
Nox
soldier76z_
Nox
Level 98
God Stats
1W - 2L
1,244 SR
Queue Stats
313W - 295L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
8
1 / 1 / 0
4,293
613
2,438
5,512
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
7
0 / 0 / 0
3,985
569
552
3,139
1,338
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 0
4,261
609
204
3,412
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Kancilled
Cu Chulainn
9
4 / 2 / 0
5,913
845
3,395
6,056
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 2 / 0
3,585
512
1,830
3,825
858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
2 / 0 / 1
4,582
655
1,826
5,004
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
10
3 / 0 / 0
5,298
757
1,425
2,681
892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Martichoras
ItsSygnia
Martichoras
8
1 / 0 / 1
4,204
601
3,538
2,768
746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
8
0 / 5 / 1
4,056
579
3,167
6,331
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 0 / 1
4,124
589
807
2,911
923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
5
Kills
7
7
Deaths
5
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
1
2.5
L
Awilix
1
1
0
1
L
Hel
0
0
0
0
W
Anubis
3
0
0
3
W
Martichoras
ItsSygnia
Martichoras
1
0
1
1.5
L
0
2
0
0
L
Cu Chulainn
Kancilled
Cu Chulainn
4
2
0
2
L
0
2
0
0
W
Mulan
0
5
1
0.1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,419
Damage
10,763
21,944
Taken
19,695
6,875
Mitigated
6,150
8,000
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,826
554
0
1,488
5,004
1,311
0
29
4,975
0
23,225
L
Awilix
2,438
763
0
2,988
5,512
1,560
0
430
5,082
0
26,558
L
Hel
552
107
821
1,714
3,139
1,338
0
0
3,139
8,975
0
W
Anubis
1,425
0
0
1,381
2,681
892
37
204
2,477
30,248
1,051
W
Martichoras
ItsSygnia
Martichoras
3,538
793
0
476
2,768
746
203
439
2,329
0
26,865
L
204
36
0
1,340
3,412
623
0
1,149
2,263
21,945
0
L
Cu Chulainn
Kancilled
Cu Chulainn
3,395
679
0
894
6,056
2,496
0
0
6,056
0
35,292
L
1,830
431
0
243
3,825
858
0
585
3,240
0
19,683
W
Mulan
3,167
294
0
677
6,331
2,278
0
0
6,331
0
21,066
W
807
60
0
1,500
2,911
923
94
84
2,827
17,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,037
Gold Earned
22,264
227
Minions Killed
188
0
Camps Cleared
0
669,192
Distance Traveled
739,945
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,582
655
46
7
0
177,760
0
L
Awilix
4,293
613
56
8
0
175,014
0
L
Hel
3,985
569
11
2
0
142,127
2
W
Anubis
5,298
757
46
7
0
136,494
0
W
Martichoras
4,204
601
30
4
0
135,816
2
L
Ra
4,261
609
52
7
0
116,966
0
L
Cu Chulainn
5,913
845
71
10
0
141,326
0
L
Skadi
3,585
512
37
5
0
93,759
0
W
Mulan
4,056
579
34
5
0
148,734
1
W
Nox
4,124
589
32
5
0
141,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role