Player Matchup

Thanatos
Thanatos
ItsJeezusCrust
Thanatos
Level 29
God Stats
2W - 1L
1,853 SR
Queue Stats
2W - 4L
1,692 Elo+
Party 1
Kukulkan
Kukulkan
K1ngp1nk1
Kukulkan
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Anhur
Anhur
Moosedk12
Anhur
Level 44
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 8L
1,643 Elo+
Party 1
Medusa
Medusa
SweeTartzz
Medusa
Level 24
God Stats
1W - 6L
1,532 SR
Queue Stats
2W - 6L
1,692 Elo+
Party 1
Awilix
Awilix
coachWasabi
Awilix
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
395W - 398L
1,544 Elo+
Solo
Team Averages
Level 37
1,620 SR
1,614 Elo+

VS

Team Averages
Level 99
1,457 SR
1,490 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
F9-Ped9ro-F9
Discordia
Level 103
God Stats
17W - 15L
1,485 SR
Queue Stats
361W - 358L
1,531 Elo+
Solo
Xbalanque
Xbalanque
Neroptah
Xbalanque
Level 75
God Stats
103W - 48L
1,660 SR
Queue Stats
140W - 109L
1,514 Elo+
Party 2
Janus
Janus
iBonnibel
Janus
Level 103
God Stats
8W - 13L
1,316 SR
Queue Stats
290W - 233L
1,465 Elo+
Party 2
Izanami
Izanami
splitbutwhole
Izanami
Level 46
God Stats
23W - 24L
1,324 SR
Queue Stats
269W - 301L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 2 / 1
7,134
1,189
3,317
4,749
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
K1ngp1nk1
Kukulkan
11
0 / 3 / 2
5,834
972
370
2,849
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
Moosedk12
Anhur
12
1 / 5 / 4
7,005
1,168
2,441
8,580
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
SweeTartzz
Medusa
12
1 / 0 / 3
6,830
1,138
3,950
3,855
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
11
0 / 3 / 3
6,146
1,024
2,354
7,506
2,087
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

317

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 1 / 5
8,239
1,373
6,341
6,556
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
F9-Ped9ro-F9
Discordia
12
3 / 2 / 4
7,389
1,232
6,358
3,538
904
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Neroptah
Xbalanque
12
3 / 1 / 5
7,304
1,217
5,208
1,889
423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
iBonnibel
Janus
13
3 / 1 / 5
7,565
1,261
6,102
3,046
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
0 / 0 / 0
5,559
927
0
0
0
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
5
Kills
13
13
Deaths
5
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
5
6.5
W
Discordia
F9-Ped9ro-F9
Discordia
3
2
4
2.5
L
Thanatos
3
2
1
1.75
L
Kukulkan
K1ngp1nk1
Kukulkan
0
3
2
0.33
L
Anhur
Moosedk12
Anhur
1
5
4
0.6
W
Xbalanque
Neroptah
Xbalanque
3
1
5
5.5
L
Medusa
SweeTartzz
Medusa
1
0
3
2.5
L
Awilix
0
3
3
0.5
W
Janus
iBonnibel
Janus
3
1
5
5.5
W
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,432
Damage
24,009
27,539
Taken
15,029
7,619
Mitigated
7,259
2,033
Healing
617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,341
170
157
150
6,556
5,119
0
289
6,267
18,204
844
W
Discordia
F9-Ped9ro-F9
Discordia
6,358
266
22
86
3,538
904
0
81
3,457
8,899
570
L
Thanatos
3,317
867
0
1,467
4,749
1,326
0
3,602
907
0
8,276
L
Kukulkan
K1ngp1nk1
Kukulkan
370
115
0
0
2,849
641
0
1,198
1,593
1,356
0
L
Anhur
Moosedk12
Anhur
2,441
1,264
0
566
8,580
2,395
0
5,895
2,257
0
22,554
W
Xbalanque
Neroptah
Xbalanque
5,208
3,576
0
202
1,889
423
0
0
1,889
0
12,039
L
Medusa
SweeTartzz
Medusa
3,950
1,943
0
0
3,855
1,170
0
2,279
1,426
0
15,572
L
Awilix
2,354
740
0
0
7,506
2,087
0
3,620
3,592
0
9,887
W
Janus
iBonnibel
Janus
6,102
95
0
0
3,046
813
0
0
3,046
21,969
0
W
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,949
Gold Earned
36,056
97
Minions Killed
105
4
Camps Cleared
8
481,141
Distance Traveled
472,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,239
1,373
47
8
1
131,398
0
W
Discordia
7,389
1,232
9
2
0
103,606
0
L
Thanatos
7,134
1,189
15
3
3
112,880
0
L
Kukulkan
5,834
972
3
1
0
36,464
0
L
Anhur
7,005
1,168
46
8
0
97,274
0
W
Xbalanque
7,304
1,217
13
2
1
117,381
0
L
Medusa
6,830
1,138
25
4
0
106,052
0
L
Awilix
6,146
1,024
8
1
1
128,471
0
W
Janus
7,565
1,261
36
6
6
119,494
0
W
Izanami
5,559
927
0
0
0
1,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role