Player Matchup

Cthulhu
Cthulhu
MykaxRae
Cthulhu
Level 88
God Stats
2W - 4L
1,511 SR
Queue Stats
229W - 226L
1,452 Elo+
Solo
Terra
Terra
Sparrow-Stars-
Terra
Level 66
God Stats
0W - 1L
1,270 SR
Queue Stats
12W - 16L
1,459 Elo+
Solo
Skadi
Skadi
TRUE_Error10110
Skadi
Level 119
God Stats
1W - 1L
1,725 SR
Queue Stats
29W - 29L
1,525 Elo+
Party 1
Chiron
Chiron
TRUE_OneShot22
Chiron
Level 125
God Stats
0W - 1L
1,269 SR
Queue Stats
29W - 29L
1,525 Elo+
Party 1
He Bo
He Bo
rem2013
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Solo
Team Averages
Level 85
1,455 SR
1,429 Elo+

VS

Team Averages
Level 97
1,392 SR
1,458 Elo+
Sol
Sol
Aard
Sol
Level 103
God Stats
3W - 0L
1,882 SR
Queue Stats
53W - 46L
1,548 Elo+
Solo
Ix Chel
Ix Chel
BTK xMAGICx
Ix Chel
Level 122
God Stats
5W - 6L
1,417 SR
Queue Stats
361W - 376L
1,443 Elo+
Solo
Cliodhna
Cliodhna
Damoclys
Cliodhna
Level 79
God Stats
2W - 1L
1,307 SR
Queue Stats
75W - 80L
1,451 Elo+
Party 2
Erlang Shen
Erlang Shen
Griffstar82
Erlang Shen
Level 107
God Stats
2W - 8L
1,100 SR
Queue Stats
351W - 335L
1,433 Elo+
Solo
Ares
Ares
UrAverageMom
Ares
Level 74
God Stats
1W - 3L
1,253 SR
Queue Stats
72W - 84L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MykaxRae
Cthulhu
13
0 / 2 / 7
7,529
753
6,012
7,286
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 8
8,272
827
9,411
16,617
11,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
4 / 4 / 4
8,567
857
10,977
9,638
3,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 5 / 2
8,610
861
14,237
12,552
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
rem2013
He Bo
10
0 / 8 / 4
6,441
644
900
9,085
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aard
Sol
17
3 / 1 / 18
8,737
874
19,833
10,394
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
BTK xMAGICx
Ix Chel
14
3 / 2 / 15
8,373
837
11,030
9,732
4,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Damoclys
Cliodhna
16
11 / 2 / 6
9,571
957
10,482
9,902
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
Griffstar82
Erlang Shen
14
4 / 4 / 12
8,205
821
4,832
11,352
9,472
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 13
8,243
824
4,269
8,631
8,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
10
Kills
23
23
Deaths
10
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sol
Aard
Sol
3
1
18
12
W
Ix Chel
BTK xMAGICx
Ix Chel
3
2
15
5.25
W
Cliodhna
Damoclys
Cliodhna
11
2
6
7
W
Erlang Shen
Griffstar82
Erlang Shen
4
4
12
2.5
L
Cthulhu
MykaxRae
Cthulhu
0
2
7
1.75
L
2
4
8
1.5
L
4
4
4
1.5
L
4
5
2
1
W
2
1
13
8.5
L
He Bo
rem2013
He Bo
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,537
Damage
50,446
55,178
Taken
50,011
31,824
Mitigated
30,551
15,190
Healing
22,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Aard
Sol
19,833
4,392
363
4,174
10,394
4,026
696
3,723
6,671
41,347
0
W
Ix Chel
BTK xMAGICx
Ix Chel
11,030
2,079
4,818
3,921
9,732
4,063
507
3,599
6,133
18,317
0
W
Cliodhna
Damoclys
Cliodhna
10,482
379
1,627
2,867
9,902
4,621
0
3,655
6,247
0
21,734
W
Erlang Shen
Griffstar82
Erlang Shen
4,832
2,206
935
2,387
11,352
9,472
0
2,560
8,792
0
9,115
L
Cthulhu
MykaxRae
Cthulhu
6,012
111
972
1,127
7,286
8,048
0
4,287
2,999
13,625
0
L
9,411
587
2,746
3,782
16,617
11,688
0
9,617
7,000
19,442
0
L
10,977
3,405
578
1,939
9,638
3,850
0
6,347
3,291
0
20,402
L
14,237
4,072
1,309
2,627
12,552
5,072
0
8,898
3,654
0
28,812
W
4,269
674
663
882
8,631
8,369
0
2,786
5,845
5,698
1,096
L
He Bo
rem2013
He Bo
900
140
0
110
9,085
3,166
0
5,264
3,821
2,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,419
Gold Earned
43,129
96
Minions Killed
102
0
Camps Cleared
0
857,073
Distance Traveled
969,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,737
874
44
4
0
202,523
0
W
Ix Chel
8,373
837
16
2
0
168,315
0
W
Cliodhna
9,571
957
30
3
0
223,436
0
W
Erlang Shen
8,205
821
3
0
0
187,654
0
L
Cthulhu
7,529
753
21
2
0
186,160
0
L
Terra
8,272
827
14
1
0
186,994
0
L
Skadi
8,567
857
23
2
0
160,706
0
L
Chiron
8,610
861
33
3
0
175,361
0
W
Ares
8,243
824
9
1
0
187,893
0
L
He Bo
6,441
644
5
1
0
147,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role