Player Matchup

Ix Chel
Ix Chel
DuragGingy
Ix Chel
Level 153
God Stats
6W - 7L
1,423 SR
Queue Stats
191W - 185L
1,542 Elo+
Party 2
Jormungandr
Jormungandr
Efficienado
Jormungandr
Level 156
God Stats
3W - 5L
1,431 SR
Queue Stats
182W - 179L
1,555 Elo+
Party 2
Athena
Athena
MyPeaPeaHard
Athena
Level 147
God Stats
0W - 2L
1,315 SR
Queue Stats
42W - 46L
1,631 Elo+
Party 2
Mulan
Mulan
energyo40
Mulan
Level 159
God Stats
0W - 4L
1,328 SR
Queue Stats
50W - 58L
1,433 Elo+
Solo
The Morrigan
The Morrigan
xLugoz
The Morrigan
Level 143
God Stats
0W - 2L
1,198 SR
Queue Stats
4W - 2L
1,301 Elo+
Solo
Team Averages
Level 152
1,339 SR
1,492 Elo+

VS

Team Averages
Level 111
1,557 SR
1,526 Elo+
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ALiimpChimp
Zeus
Level 105
God Stats
18W - 9L
1,752 SR
Queue Stats
212W - 168L
1,554 Elo+
Party 1
King Arthur
King Arthur
ChungGoose
King Arthur
Level 101
God Stats
6W - 6L
1,507 SR
Queue Stats
424W - 378L
1,597 Elo+
Solo
Maui
Maui
PSYCHlCER
Maui
Level 167
God Stats
16W - 22L
1,423 SR
Queue Stats
38W - 50L
1,459 Elo+
Solo
Thanatos
Thanatos
TrickyTurdTaster
Thanatos
Level 115
God Stats
7W - 3L
1,603 SR
Queue Stats
95W - 88L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DuragGingy
Ix Chel
14
2 / 5 / 0
7,920
528
5,025
8,529
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Efficienado
Jormungandr
15
4 / 3 / 0
8,443
563
9,424
13,011
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
11
0 / 2 / 5
7,253
484
5,832
15,534
14,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mulan
energyo40
Mulan
14
2 / 4 / 3
8,914
594
14,249
16,196
16,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
xLugoz
The Morrigan
12
0 / 4 / 0
6,885
459
4,391
6,995
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 0 / 5
8,963
598
8,239
7,259
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 2 / 6
9,743
650
13,817
6,588
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ChungGoose
King Arthur
14
3 / 3 / 2
8,265
551
9,672
21,341
16,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maui
12
2 / 1 / 8
8,065
538
4,521
12,014
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 2 / 4
8,214
548
6,263
14,048
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
18
18
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
5
4.5
W
7
2
6
5
W
King Arthur
ChungGoose
King Arthur
3
3
2
1.33
L
Ix Chel
DuragGingy
Ix Chel
2
5
0
0.4
L
Jormungandr
Efficienado
Jormungandr
4
3
0
1.33
L
Athena
0
2
5
1.25
W
Maui
2
1
8
6
W
4
2
4
3
L
Mulan
energyo40
Mulan
2
4
3
0.88
L
The Morrigan
xLugoz
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,921
Damage
42,512
60,265
Taken
61,250
41,187
Mitigated
38,322
12,844
Healing
24,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,239
3,108
0
1,758
7,259
2,844
2,438
4,251
3,008
0
77,529
W
13,817
974
0
797
6,588
1,961
0
5,262
1,326
67,703
1,020
W
King Arthur
ChungGoose
King Arthur
9,672
1,356
0
5,054
21,341
16,662
0
5,243
16,098
495
58,862
L
Ix Chel
DuragGingy
Ix Chel
5,025
274
489
1,111
8,529
2,589
0
4,111
3,971
58,883
0
L
Jormungandr
Efficienado
Jormungandr
9,424
3,229
0
4,683
13,011
5,447
110
4,846
7,907
59,570
13,182
L
Athena
5,832
2,160
0
1,098
15,534
14,352
200
6,447
8,855
18,217
289
W
Maui
4,521
1,298
0
2,371
12,014
11,397
12
6,543
5,471
23,615
0
W
6,263
1,652
0
14,580
14,048
5,458
0
2,663
11,385
0
64,675
L
Mulan
energyo40
Mulan
14,249
1,858
0
3,864
16,196
16,833
0
548
15,648
632
71,639
L
The Morrigan
xLugoz
The Morrigan
4,391
1,608
0
1,599
6,995
1,966
0
1,797
5,156
37,297
5,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
43,250
470
Minions Killed
465
0
Camps Cleared
0
1,509,656
Distance Traveled
1,544,960
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,963
598
124
8
0
285,072
4
W
Zeus
9,743
650
118
8
0
299,817
5
W
King Arthur
8,265
551
97
6
0
280,004
2
L
Ix Chel
7,920
528
121
8
0
296,556
0
L
Jormungandr
8,443
563
127
8
0
352,850
0
L
Athena
7,253
484
22
1
0
316,495
0
W
Maui
8,065
538
25
2
0
318,569
0
W
Thanatos
8,214
548
101
7
0
361,498
0
L
Mulan
8,914
594
127
8
0
256,512
0
L
The Morrigan
6,885
459
73
5
0
287,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role