Player Matchup

Chernobog
Chernobog
KermitTheFuhrer
Chernobog
Level 38
God Stats
13W - 13L
1,490 SR
Queue Stats
82W - 102L
1,347 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingsKid316
Cu Chulainn
Level 34
God Stats
1W - 13L
1,348 SR
Queue Stats
67W - 85L
1,338 Elo+
Party 2
Mercury
Mercury
Willy0107_Xd
Mercury
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,556 Elo+
Party 3
Charon
Charon
XxShribbzxX
Charon
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
21W - 32L
1,560 Elo+
Party 2
Ymir
Ymir
the_king96xd
Ymir
Level 41
God Stats
3W - 2L
1,487 SR
Queue Stats
18W - 39L
1,289 Elo+
Party 3
Team Averages
Level 36
1,465 SR
1,418 Elo+

VS

Team Averages
Level 34
1,455 SR
1,277 Elo+
Bastet
Bastet
 
Bastet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
KaiLobo123
Cupid
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,299 Elo+
Party 1
Merlin
Merlin
TenhaDó
Merlin
Level 31
God Stats
1W - 2L
1,338 SR
Queue Stats
8W - 16L
1,146 Elo+
Solo
Kukulkan
Kukulkan
barsurero
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,116 Elo+
Party 1
Jormungandr
Jormungandr
issa_steven2020
Jormungandr
Level 43
God Stats
30W - 15L
1,436 SR
Queue Stats
118W - 131L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KermitTheFuhrer
Chernobog
6
0 / 2 / 0
5,374
316
1,931
4,278
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
KingsKid316
Cu Chulainn
14
4 / 5 / 0
9,038
532
6,224
14,762
10,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Willy0107_Xd
Mercury
13
1 / 7 / 1
7,419
436
6,965
14,660
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charon
13
0 / 2 / 0
8,026
472
5,874
11,980
7,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 1
8,870
522
8,068
14,787
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
12 / 0 / 5
10,498
618
12,665
15,831
5,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
14
2 / 0 / 4
8,132
478
4,019
8,232
2,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
TenhaDó
Merlin
15
4 / 4 / 3
10,280
605
6,551
8,304
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
barsurero
Kukulkan
15
3 / 4 / 5
9,675
569
6,941
6,856
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
issa_steven2020
Jormungandr
13
1 / 0 / 5
8,030
472
7,412
9,552
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
8
Kills
22
22
Deaths
8
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
0
5
14.5
W
Cupid
2
0
4
4
L
Chernobog
KermitTheFuhrer
Chernobog
0
2
0
0
L
Cu Chulainn
KingsKid316
Cu Chulainn
4
5
0
0.8
W
Merlin
TenhaDó
Merlin
4
4
3
1.38
L
Mercury
Willy0107_Xd
Mercury
1
7
1
0.21
L
Charon
0
2
0
0
W
Kukulkan
barsurero
Kukulkan
3
4
5
1.38
W
Jormungandr
issa_steven2020
Jormungandr
1
0
5
3.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,062
Damage
37,588
60,467
Taken
48,775
30,182
Mitigated
17,188
6,289
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,665
3,716
0
9,674
15,831
5,941
376
2,889
12,942
0
73,401
W
Cupid
4,019
1,548
808
4,697
8,232
2,715
588
2,829
5,403
0
43,416
L
Chernobog
KermitTheFuhrer
Chernobog
1,931
1,259
0
1,896
4,278
924
0
907
3,371
0
12,770
L
Cu Chulainn
KingsKid316
Cu Chulainn
6,224
506
0
1,441
14,762
10,468
9
5,736
9,026
0
52,347
W
Merlin
TenhaDó
Merlin
6,551
522
0
59
8,304
2,940
809
1,286
7,018
57,015
1,799
L
Mercury
Willy0107_Xd
Mercury
6,965
2,540
0
1,167
14,660
4,570
64
2,425
12,235
0
58,845
L
Charon
5,874
634
0
1,785
11,980
7,886
0
4,873
7,107
42,535
0
W
Kukulkan
barsurero
Kukulkan
6,941
1,221
0
526
6,856
1,888
120
3,970
2,886
49,485
337
W
Jormungandr
issa_steven2020
Jormungandr
7,412
1,721
0
881
9,552
3,704
0
3,958
5,594
48,822
925
L
8,068
1,517
0
0
14,787
6,334
0
6,696
8,091
59,713
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,727
Gold Earned
46,615
360
Minions Killed
494
0
Camps Cleared
0
1,374,254
Distance Traveled
1,646,340
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,498
618
102
6
0
392,483
0
W
Cupid
8,132
478
82
5
0
313,549
0
L
Chernobog
5,374
316
28
2
0
120,940
3
L
Cu Chulainn
9,038
532
76
4
0
332,114
4
W
Merlin
10,280
605
132
8
0
287,503
0
L
Mercury
7,419
436
78
5
0
336,426
0
L
Charon
8,026
472
65
4
0
302,728
0
W
Kukulkan
9,675
569
108
6
0
279,921
0
W
Jormungandr
8,030
472
70
4
0
372,884
0
L
Ymir
8,870
522
113
7
0
282,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role