Player Matchup

Scylla
Scylla
Agtorange29
Scylla
Level 127
God Stats
4W - 5L
1,374 SR
Queue Stats
458W - 399L
1,565 Elo+
Party 3
King Arthur
King Arthur
Azim0th
King Arthur
Level 24
God Stats
4W - 4L
1,310 SR
Queue Stats
55W - 53L
1,511 Elo+
Party 1
Cupid
Cupid
DirtyDramaKing
Cupid
Level 120
God Stats
19W - 8L
1,700 SR
Queue Stats
336W - 297L
1,626 Elo+
Party 3
Aphrodite
Aphrodite
IvySoaryn
Aphrodite
Level 40
God Stats
48W - 24L
1,687 SR
Queue Stats
156W - 121L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
SleebySky
Ne Zha
Level 115
God Stats
29W - 22L
1,579 SR
Queue Stats
260W - 199L
1,523 Elo+
Party 1
Team Averages
Level 85
1,530 SR
1,548 Elo+

VS

Team Averages
Level 122
1,617 SR
1,546 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Assassin_Osprey
Amaterasu
Level 126
God Stats
0W - 1L
1,693 SR
Queue Stats
14W - 14L
1,487 Elo+
Party 2
Fenrir
Fenrir
NINJAGATOR27
Fenrir
Level 125
God Stats
14W - 6L
1,656 SR
Queue Stats
62W - 47L
1,609 Elo+
Solo
Janus
Janus
animegeek47
Janus
Level 124
God Stats
13W - 12L
1,735 SR
Queue Stats
151W - 116L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
1 / 2 / 2
3,987
797
1,265
2,301
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Azim0th
King Arthur
6
0 / 0 / 0
3,624
725
826
3,118
948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
3 / 0 / 0
3,740
748
2,863
2,549
586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
IvySoaryn
Aphrodite
5
0 / 0 / 2
3,366
673
180
2,958
1,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
SleebySky
Ne Zha
7
2 / 0 / 2
3,857
771
1,332
3,956
961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 1 / 0
3,307
661
1,248
2,268
921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
 
Cupid
5
0 / 2 / 0
3,065
613
962
2,301
479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Assassin_Osprey
Amaterasu
1
0 / 0 / 0
971
194
0
0
0
Fenrir
7
0 / 1 / 0
3,368
674
1,398
3,065
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 2 / 0
3,840
768
1,672
2,775
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Cupid
 
Cupid
0
2
0
0
W
Scylla
1
2
2
1
L
Amaterasu
Assassin_Osprey
Amaterasu
0
0
0
0
W
King Arthur
Azim0th
King Arthur
0
0
0
0
W
3
0
0
3
W
Aphrodite
IvySoaryn
Aphrodite
0
0
2
1
L
Fenrir
0
1
0
0
W
Ne Zha
SleebySky
Ne Zha
2
0
2
3
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,466
Damage
5,280
14,882
Taken
10,409
4,056
Mitigated
2,952
6,568
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,248
577
0
793
2,268
921
0
148
2,120
8,703
0
L
Cupid
 
Cupid
962
585
0
644
2,301
479
0
32
2,269
0
12,305
W
Scylla
1,265
274
0
555
2,301
500
0
913
1,264
15,245
0
L
Amaterasu
Assassin_Osprey
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Azim0th
King Arthur
826
0
0
625
3,118
948
0
583
2,535
0
15,410
W
2,863
1,718
0
1,076
2,549
586
0
214
2,335
0
17,138
W
Aphrodite
IvySoaryn
Aphrodite
180
70
532
1,419
2,958
1,061
0
451
2,507
9,361
0
L
Fenrir
1,398
581
0
1,493
3,065
896
0
286
2,779
0
16,403
W
Ne Zha
SleebySky
Ne Zha
1,332
125
0
2,361
3,956
961
0
386
3,452
0
13,685
L
1,672
88
0
706
2,775
656
0
979
1,796
13,555
1,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,574
Gold Earned
14,551
132
Minions Killed
112
0
Camps Cleared
0
507,691
Distance Traveled
401,674
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,307
661
13
3
0
85,930
0
L
Cupid
3,065
613
23
5
0
93,461
0
W
Scylla
3,987
797
38
8
0
97,066
0
L
Amaterasu
971
194
0
0
0
0
0
W
King Arthur
3,624
725
27
5
0
105,867
0
W
Cupid
3,740
748
31
6
0
95,656
0
W
Aphrodite
3,366
673
12
2
0
94,082
0
L
Fenrir
3,368
674
38
8
0
115,640
0
W
Ne Zha
3,857
771
24
5
0
115,020
0
L
Janus
3,840
768
38
8
0
106,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role