Player Matchup

Bastet
Bastet
Kirb_stompin22
Bastet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,634 Elo+
Party 2
Chaac
Chaac
richertswine
Chaac
Level 127
God Stats
2W - 2L
1,839 SR
Queue Stats
29W - 33L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
sadaustin
Cabrakan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,579 Elo+
Party 2
Olorun
Olorun
tawscaff
Olorun
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,593 Elo+
Party 2
Chiron
Chiron
wht-jr
Chiron
Level 86
God Stats
1W - 1L
1,620 SR
Queue Stats
2W - 4L
1,482 Elo+
Party 2
Team Averages
Level 118
1,592 SR
1,566 Elo+

VS

Team Averages
Level 131
1,483 SR
1,513 Elo+
Thanatos
Thanatos
Its Aur0ra13
Thanatos
Level 69
God Stats
19W - 20L
1,513 SR
Queue Stats
99W - 110L
1,522 Elo+
Party 1
Shiva
Shiva
Koozmik
Shiva
Level 119
God Stats
3W - 3L
1,677 SR
Queue Stats
276W - 276L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Spenguin3
Ah Muzen Cab
Level 126
God Stats
1W - 2L
1,331 SR
Queue Stats
167W - 192L
1,485 Elo+
Party 1
Poseidon
Poseidon
itzauko
Poseidon
Level 213
God Stats
11W - 15L
1,390 SR
Queue Stats
548W - 496L
1,552 Elo+
Solo
Thor
Thor
nehcrs
Thor
Level 129
God Stats
865W - 811L
1,503 SR
Queue Stats
865W - 812L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,135
476
7,140
10,824
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 1 / 2
6,926
462
2,295
8,910
7,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cabrakan
sadaustin
Cabrakan
14
2 / 3 / 0
8,388
559
6,867
16,252
16,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
tawscaff
Olorun
12
0 / 4 / 0
7,005
467
841
7,526
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
wht-jr
Chiron
14
2 / 3 / 1
7,838
523
2,333
7,086
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Its Aur0ra13
Thanatos
14
3 / 2 / 3
8,051
537
5,458
12,471
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shiva
Koozmik
Shiva
16
1 / 1 / 5
9,277
618
10,921
15,896
13,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Spenguin3
Ah Muzen Cab
16
1 / 4 / 2
9,266
618
4,885
7,678
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
itzauko
Poseidon
17
5 / 0 / 1
10,418
695
6,609
6,518
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
nehcrs
Thor
15
3 / 0 / 2
8,507
567
5,301
8,187
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Its Aur0ra13
Thanatos
3
2
3
2.25
L
0
2
2
0.5
W
Shiva
Koozmik
Shiva
1
1
5
3.5
W
Ah Muzen Cab
Spenguin3
Ah Muzen Cab
1
4
2
0.5
W
Poseidon
itzauko
Poseidon
5
0
1
5.5
W
Thor
nehcrs
Thor
3
0
2
4
L
2
1
2
3
L
Cabrakan
sadaustin
Cabrakan
2
3
0
0.67
L
Olorun
tawscaff
Olorun
0
4
0
0
L
Chiron
wht-jr
Chiron
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,476
Damage
33,174
50,598
Taken
50,750
32,044
Mitigated
25,573
16,667
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Its Aur0ra13
Thanatos
5,458
344
0
8,674
12,471
5,147
0
895
11,490
0
62,584
L
7,140
1,487
0
6,140
10,824
4,099
0
73
10,575
0
56,831
W
Shiva
Koozmik
Shiva
10,921
1,946
106
3,116
15,896
13,238
0
5,044
10,812
0
66,953
W
Ah Muzen Cab
Spenguin3
Ah Muzen Cab
4,885
2,155
0
1,314
7,678
2,640
991
0
7,603
0
68,975
W
Poseidon
itzauko
Poseidon
6,609
880
0
2,659
6,518
1,841
1,481
1,208
5,310
75,028
2,191
W
Thor
nehcrs
Thor
5,301
916
0
3,472
8,187
2,707
0
575
7,504
0
57,666
L
2,295
76
0
3,920
8,910
7,235
0
810
8,080
0
36,510
L
Cabrakan
sadaustin
Cabrakan
6,867
1,302
0
4,242
16,252
16,202
0
445
14,863
54,990
1,956
L
Olorun
tawscaff
Olorun
841
0
90
844
7,526
2,311
0
4,163
3,363
43,348
0
L
Chiron
wht-jr
Chiron
2,333
720
304
1,127
7,086
2,197
84
999
6,087
0
50,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
45,519
516
Minions Killed
545
0
Camps Cleared
0
1,466,023
Distance Traveled
1,666,701
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,051
537
81
5
0
363,300
0
L
Bastet
7,135
476
99
7
0
358,414
0
W
Shiva
9,277
618
97
6
0
323,395
0
W
Ah Muzen Cab
9,266
618
120
8
0
322,466
0
W
Poseidon
10,418
695
156
10
0
313,535
3
W
Thor
8,507
567
91
6
0
344,005
0
L
Chaac
6,926
462
73
5
0
300,646
0
L
Cabrakan
8,388
559
128
9
0
244,561
2
L
Olorun
7,005
467
98
7
0
261,827
0
L
Chiron
7,838
523
118
8
0
300,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role