Player Matchup

King Arthur
King Arthur
HunterRivera
King Arthur
Level 129
God Stats
3W - 3L
1,455 SR
Queue Stats
208W - 189L
1,492 Elo+
Solo
Sylvanus
Sylvanus
Im_Her_Kaneki
Sylvanus
Level 109
God Stats
11W - 7L
1,622 SR
Queue Stats
552W - 524L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Quixrhyno
Morgan Le Fay
Level 135
God Stats
36W - 25L
1,588 SR
Queue Stats
198W - 173L
1,617 Elo+
Solo
Erlang Shen
Erlang Shen
SKU11CRUSHER85
Erlang Shen
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,521 Elo+
Solo
Anhur
Anhur
puil0
Anhur
Level 145
God Stats
7W - 8L
1,301 SR
Queue Stats
136W - 128L
1,552 Elo+
Solo
Team Averages
Level 127
1,493 SR
1,537 Elo+

VS

Team Averages
Level 125
1,584 SR
1,529 Elo+
Ix Chel
Ix Chel
AlexanderGrand
Ix Chel
Level 100
God Stats
10W - 6L
1,711 SR
Queue Stats
174W - 163L
1,512 Elo+
Solo
Bellona
Bellona
All1nYourMind
Bellona
Level 68
God Stats
97W - 58L
1,640 SR
Queue Stats
217W - 188L
1,511 Elo+
Solo
Danzaburou
Danzaburou
CarnageByTurk
Danzaburou
Level 143
God Stats
4W - 2L
1,751 SR
Queue Stats
7W - 3L
1,536 Elo+
Solo
Athena
Athena
Errorset_
Athena
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 192L
1,517 Elo+
Solo
Nemesis
Nemesis
Shadednight
Nemesis
Level 157
God Stats
2W - 3L
1,321 SR
Queue Stats
96W - 113L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HunterRivera
King Arthur
10
2 / 3 / 1
5,672
630
5,470
11,340
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Im_Her_Kaneki
Sylvanus
8
0 / 4 / 0
4,490
499
2,637
8,024
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Quixrhyno
Morgan Le Fay
11
1 / 2 / 1
5,794
644
5,646
4,871
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SKU11CRUSHER85
Erlang Shen
7
2 / 4 / 1
4,662
518
2,700
6,111
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
puil0
Anhur
10
0 / 2 / 0
4,795
533
2,966
5,397
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,549
617
1,806
5,051
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
10
4 / 3 / 1
6,079
675
8,551
11,146
9,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
CarnageByTurk
Danzaburou
11
5 / 0 / 1
6,493
721
6,591
4,054
1,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Errorset_
Athena
9
2 / 0 / 5
5,643
627
2,464
5,472
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Shadednight
Nemesis
11
2 / 1 / 5
5,927
659
4,213
7,275
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
15
15
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Bellona
4
3
1
1.5
W
Danzaburou
CarnageByTurk
Danzaburou
5
0
1
5.5
W
Athena
Errorset_
Athena
2
0
5
4.5
L
King Arthur
HunterRivera
King Arthur
2
3
1
0.83
L
Sylvanus
Im_Her_Kaneki
Sylvanus
0
4
0
0
L
Morgan Le Fay
Quixrhyno
Morgan Le Fay
1
2
1
0.75
L
Erlang Shen
SKU11CRUSHER85
Erlang Shen
2
4
1
0.63
W
Nemesis
Shadednight
Nemesis
2
1
5
4.5
L
Anhur
puil0
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
23,625
35,743
Taken
32,998
18,083
Mitigated
17,845
9,657
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,806
156
551
2,306
5,051
1,477
0
3,633
1,018
34,232
761
W
Bellona
8,551
4,487
0
4,759
11,146
9,483
0
0
11,146
0
43,993
W
Danzaburou
CarnageByTurk
Danzaburou
6,591
2,665
0
2,343
4,054
1,171
0
1,101
2,953
0
43,143
W
Athena
Errorset_
Athena
2,464
783
0
1,365
5,472
3,280
13
1,148
4,324
14,606
0
L
King Arthur
HunterRivera
King Arthur
5,470
1,301
0
2,431
11,340
7,763
0
0
11,340
0
36,492
L
Sylvanus
Im_Her_Kaneki
Sylvanus
2,637
1,197
387
1,991
8,024
4,919
0
1,517
6,507
16,934
6,469
L
Morgan Le Fay
Quixrhyno
Morgan Le Fay
5,646
770
0
1,069
4,871
1,456
0
946
3,925
38,098
526
L
Erlang Shen
SKU11CRUSHER85
Erlang Shen
2,700
1,446
0
1,773
6,111
2,529
0
783
5,328
0
19,346
W
Nemesis
Shadednight
Nemesis
4,213
1,688
0
1,527
7,275
2,434
0
1,522
5,605
0
45,943
L
Anhur
puil0
Anhur
2,966
1,075
0
2,006
5,397
1,416
0
933
4,464
0
30,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
29,691
286
Minions Killed
322
0
Camps Cleared
0
894,139
Distance Traveled
972,442
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,549
617
69
8
0
200,898
0
W
Bellona
6,079
675
66
7
0
174,651
0
W
Danzaburou
6,493
721
85
9
0
174,397
0
W
Athena
5,643
627
22
2
0
193,402
4
L
King Arthur
5,672
630
66
7
0
199,810
0
L
Sylvanus
4,490
499
56
6
0
165,503
0
L
Morgan Le Fay
5,794
644
74
8
0
192,762
0
L
Erlang Shen
4,662
518
35
4
0
155,260
0
W
Nemesis
5,927
659
80
9
0
229,094
0
L
Anhur
4,795
533
55
6
0
180,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role