Player Matchup

Bacchus
Bacchus
ComicalCosme
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,539 Elo+
Party 1
Ares
Ares
KidTocino
Ares
Level 123
God Stats
0W - 2L
1,300 SR
Queue Stats
29W - 32L
1,502 Elo+
Party 1
Atlas
Atlas
OvercomeDespair
Atlas
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,688 Elo+
Solo
Ymir
Ymir
Vague1n
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,520 Elo+
Party 1
Athena
Athena
ZaddyRey
Athena
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,427 Elo+
Party 1
Team Averages
Level 110
1,460 SR
1,535 Elo+

VS

Team Averages
Level 111
1,509 SR
1,498 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Onphire5
Lancelot
Level 59
God Stats
3W - 1L
1,663 SR
Queue Stats
20W - 22L
1,415 Elo+
Solo
Ah Puch
Ah Puch
Ripsett
Ah Puch
Level 88
God Stats
23W - 19L
1,609 SR
Queue Stats
278W - 250L
1,477 Elo+
Solo
Ymir
Ymir
mosthate
Ymir
Level 93
God Stats
6W - 4L
1,275 SR
Queue Stats
84W - 75L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ComicalCosme
Bacchus
7
0 / 6 / 1
4,575
458
1,490
7,825
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
8
0 / 0 / 0
4,331
433
705
5,247
2,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 2 / 0
5,046
505
3,335
6,818
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Vague1n
Ymir
11
2 / 2 / 2
5,954
595
4,644
7,096
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
ZaddyRey
Athena
7
0 / 2 / 1
4,473
447
1,745
8,844
3,566
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
7 / 1 / 0
7,378
738
5,267
7,743
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
 
Medusa
10
1 / 1 / 2
5,514
551
5,704
4,745
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Onphire5
Lancelot
8
0 / 1 / 4
4,919
492
1,149
5,125
1,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
Ripsett
Ah Puch
11
2 / 1 / 0
6,376
638
4,936
3,515
944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ymir
7
2 / 1 / 2
5,000
500
2,962
5,625
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
12
12
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
1
0
7
W
Medusa
 
Medusa
1
1
2
2
L
Bacchus
ComicalCosme
Bacchus
0
6
1
0.08
L
Ares
0
0
0
0
W
Lancelot
Onphire5
Lancelot
0
1
4
2
L
3
2
0
1.5
W
Ah Puch
Ripsett
Ah Puch
2
1
0
2
L
Ymir
Vague1n
Ymir
2
2
2
1.5
L
Athena
ZaddyRey
Athena
0
2
1
0.25
W
Ymir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,919
Damage
20,018
35,830
Taken
26,753
15,722
Mitigated
11,237
6,007
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,267
1,915
0
3,631
7,743
3,859
420
2,683
4,774
0
40,324
W
Medusa
 
Medusa
5,704
1,985
0
990
4,745
1,419
0
1,837
2,700
0
38,447
L
Bacchus
ComicalCosme
Bacchus
1,490
297
0
494
7,825
4,333
0
1,232
6,322
17,175
0
L
Ares
705
60
0
100
5,247
2,420
0
2,447
2,800
16,911
0
W
Lancelot
Onphire5
Lancelot
1,149
147
0
2,629
5,125
1,596
0
1,380
3,627
0
20,435
L
3,335
774
0
1,675
6,818
2,406
0
387
6,352
19,652
592
W
Ah Puch
Ripsett
Ah Puch
4,936
91
0
1,374
3,515
944
0
2,486
912
48,973
0
L
Ymir
Vague1n
Ymir
4,644
1,504
0
925
7,096
2,997
0
2,258
4,774
34,357
0
L
Athena
ZaddyRey
Athena
1,745
487
136
2,677
8,844
3,566
0
1,574
7,230
15,970
0
W
Ymir
2,962
809
0
884
5,625
3,419
0
2,612
2,865
12,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
29,187
187
Minions Killed
265
0
Camps Cleared
0
969,127
Distance Traveled
956,913
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,378
738
75
8
0
194,572
0
W
Medusa
5,514
551
43
4
0
180,754
0
L
Bacchus
4,575
458
30
3
0
162,441
0
L
Ares
4,331
433
30
3
0
185,932
4
W
Lancelot
4,919
492
47
5
0
209,919
5
L
Atlas
5,046
505
35
4
0
196,202
1
W
Ah Puch
6,376
638
75
8
0
186,499
0
L
Ymir
5,954
595
57
6
0
210,600
0
L
Athena
4,473
447
35
4
0
213,952
4
W
Ymir
5,000
500
25
3
0
185,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role