Player Matchup

Sylvanus
Sylvanus
ElkhrizxDxdxD
Sylvanus
Level 159
God Stats
12W - 7L
1,678 SR
Queue Stats
220W - 210L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
KILLER_DESTROY01
Danzaburou
Level 142
God Stats
29W - 27L
1,422 SR
Queue Stats
283W - 281L
1,533 Elo+
Party 1
Fenrir
Fenrir
Lobo4112
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Mass_On5
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,504 Elo+
Solo
Yu Huang
Yu Huang
ThanaOfficialTv
Yu Huang
Level 47
God Stats
1W - 3L
1,439 SR
Queue Stats
41W - 38L
1,494 Elo+
Party 2
Team Averages
Level 88
1,508 SR
1,515 Elo+

VS

Team Averages
Level 147
1,676 SR
1,492 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JsKronos
Sol
Level 148
God Stats
4W - 1L
1,872 SR
Queue Stats
562W - 524L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
NotYourSenpai27
Sun Wukong
Level 126
God Stats
19W - 17L
1,731 SR
Queue Stats
348W - 404L
1,477 Elo+
Solo
Xbalanque
Xbalanque
silvermax69
Xbalanque
Level 159
God Stats
10W - 4L
1,778 SR
Queue Stats
313W - 319L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElkhrizxDxdxD
Sylvanus
9
2 / 3 / 3
5,712
571
4,279
12,088
8,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
KILLER_DESTROY01
Danzaburou
10
2 / 0 / 0
5,898
590
3,584
5,636
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Lobo4112
Fenrir
8
0 / 3 / 0
4,465
447
817
6,819
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jormungandr
Mass_On5
Jormungandr
11
0 / 2 / 0
5,606
561
2,567
9,000
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
9
0 / 5 / 0
4,890
489
2,133
5,779
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 1 / 3
6,289
629
4,106
6,662
4,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
 
Bastet
11
3 / 2 / 3
5,991
599
4,813
9,733
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 2
7,280
728
6,956
5,312
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
NotYourSenpai27
Sun Wukong
11
2 / 0 / 0
6,975
698
4,944
5,945
3,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Xbalanque
silvermax69
Xbalanque
11
2 / 2 / 1
5,795
580
3,941
7,243
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
3
2.5
W
Bastet
 
Bastet
3
2
3
2.25
L
Sylvanus
ElkhrizxDxdxD
Sylvanus
2
3
3
1.17
W
5
0
2
6
L
Danzaburou
KILLER_DESTROY01
Danzaburou
2
0
0
2
L
Fenrir
Lobo4112
Fenrir
0
3
0
0
L
Jormungandr
Mass_On5
Jormungandr
0
2
0
0
W
Sun Wukong
NotYourSenpai27
Sun Wukong
2
0
0
2
L
Yu Huang
0
5
0
0
W
Xbalanque
silvermax69
Xbalanque
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,380
Damage
24,760
39,322
Taken
34,895
18,235
Mitigated
14,038
11,306
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,106
849
0
2,001
6,662
4,470
90
1,525
5,137
24,609
2,915
W
Bastet
 
Bastet
4,813
1,071
0
3,248
9,733
2,820
0
1,019
8,714
0
40,598
L
Sylvanus
ElkhrizxDxdxD
Sylvanus
4,279
1,029
1,347
4,591
12,088
8,250
0
4,186
7,902
14,594
291
W
6,956
3,381
0
3,086
5,312
1,382
1,441
2,626
2,686
42,175
4,576
L
Danzaburou
KILLER_DESTROY01
Danzaburou
3,584
1,870
0
1,574
5,636
1,806
0
1,310
4,326
0
35,221
L
Fenrir
Lobo4112
Fenrir
817
271
0
114
6,819
2,450
0
1,074
5,745
0
19,228
L
Jormungandr
Mass_On5
Jormungandr
2,567
611
0
3,625
9,000
4,042
0
0
8,563
34,673
636
W
Sun Wukong
NotYourSenpai27
Sun Wukong
4,944
1,781
0
2,963
5,945
3,260
0
2,188
3,397
0
42,139
L
Yu Huang
2,133
234
0
55
5,779
1,687
0
4,092
1,687
28,628
0
W
Xbalanque
silvermax69
Xbalanque
3,941
1,324
0
3,101
7,243
2,106
133
1,161
6,082
0
38,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,571
Gold Earned
32,330
253
Minions Killed
354
0
Camps Cleared
0
1,012,818
Distance Traveled
998,096
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,289
629
60
6
0
194,904
4
W
Bastet
5,991
599
57
6
0
203,993
0
L
Sylvanus
5,712
571
23
2
0
186,023
6
W
Sol
7,280
728
87
9
0
201,950
1
L
Danzaburou
5,898
590
67
7
0
197,465
0
L
Fenrir
4,465
447
38
4
0
245,472
0
L
Jormungandr
5,606
561
72
7
0
190,997
0
W
Sun Wukong
6,975
698
82
8
0
201,591
0
L
Yu Huang
4,890
489
53
5
0
192,861
0
W
Xbalanque
5,795
580
68
7
0
195,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role