Player Matchup

Erlang Shen
Erlang Shen
Diamond III
BeserkerKing
Erlang Shen
Diamond III
Level 159
God Stats
4W - 0L
1,761 SR
Queue Stats
49W - 18L
2,352 MMR
Party 2
Ra
Ra
Diamond III
CH405S7YL3
Ra
Diamond III
Level 285
God Stats
5W - 7L
1,447 SR
Queue Stats
337W - 319L
2,176 MMR
Solo
Geb
Geb
Diamond I
DrDannyB
Geb
Diamond I
Level 171
God Stats
6W - 2L
1,835 SR
Queue Stats
66W - 29L
2,643 MMR
Party 3
Nike
Nike
Diamond III
Nizzzyyy
Nike
Diamond III
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 46L
2,167 MMR
Party 2
Chronos
Chronos
Platinum III
mìlfpr0n
Chronos
Platinum III
Level 81
God Stats
4W - 0L
1,855 SR
Queue Stats
32W - 5L
2,170 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 176
1,680 SR
2,302 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 167
1,551 SR
2,235 MMR
Yu Huang
Yu Huang
Diamond II
Blaaaast
Yu Huang
Diamond II
Level 209
God Stats
9W - 11L
1,607 SR
Queue Stats
500W - 466L
2,166 MMR
Party 1
Nut
Nut
Diamond I
ElfenMage
Nut
Diamond I
Level 155
God Stats
0W - 3L
1,427 SR
Queue Stats
214W - 181L
2,418 MMR
Solo
Cerberus
Cerberus
Diamond II
J03s
Cerberus
Diamond II
Level 141
God Stats
2W - 4L
1,529 SR
Queue Stats
186W - 168L
2,096 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
KingBopBop
Baron Samedi
Diamond I
Level 167
God Stats
20W - 11L
1,641 SR
Queue Stats
373W - 325L
2,231 MMR
Solo
Da Ji
Da Ji
Masters
UnknownWon
Da Ji
Masters
Level 163
God Stats
2W - 4L
1,550 SR
Queue Stats
457W - 437L
2,266 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeserkerKing
Erlang Shen
18
9 / 4 / 5
11,084
616
9,689
15,562
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
5 / 6 / 5
11,370
632
8,219
12,791
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 14
10,555
586
10,857
13,292
12,343
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nike
17
3 / 0 / 11
11,232
624
14,373
19,422
16,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
mìlfpr0n
Chronos
19
6 / 2 / 12
11,462
637
14,928
12,870
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Chang'eAphroditeSobekNu Wa

VS

Bans
King ArthurKuzenboArtioBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blaaaast
Yu Huang
17
5 / 4 / 4
10,531
585
8,258
10,987
3,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 2
9,455
525
8,897
13,392
4,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
J03s
Cerberus
15
0 / 4 / 0
8,161
453
8,155
18,327
17,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
KingBopBop
Baron Samedi
13
1 / 7 / 3
8,309
462
10,203
18,610
12,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
16
6 / 6 / 4
9,423
524
11,620
16,695
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
27
Kills
14
14
Deaths
27
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BeserkerKing
Erlang Shen
9
4
5
2.88
L
Yu Huang
Blaaaast
Yu Huang
5
4
4
1.75
W
5
6
5
1.25
W
4
2
14
5.5
L
2
6
2
0.5
L
Cerberus
J03s
Cerberus
0
4
0
0
L
Baron Samedi
KingBopBop
Baron Samedi
1
7
3
0.36
W
Nike
3
0
11
8.5
L
Da Ji
6
6
4
1.33
W
Chronos
mìlfpr0n
Chronos
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,066
Damage
47,133
73,937
Taken
78,011
43,939
Mitigated
43,049
20,802
Healing
21,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BeserkerKing
Erlang Shen
9,689
4,690
0
5,257
15,562
7,018
1,500
5,008
10,554
0
73,231
L
Yu Huang
Blaaaast
Yu Huang
8,258
751
0
2,319
10,987
3,946
965
3,689
7,185
89,528
672
W
8,219
853
3,339
3,567
12,791
3,538
1,167
3,190
9,601
85,196
0
W
10,857
1,572
0
2,069
13,292
12,343
327
4,629
8,663
32,079
0
L
8,897
5,281
0
3,988
13,392
4,344
490
7,600
5,573
0
80,275
L
Cerberus
J03s
Cerberus
8,155
226
0
6,250
18,327
17,191
0
3,651
14,512
63,242
2,328
L
Baron Samedi
KingBopBop
Baron Samedi
10,203
935
406
3,818
18,610
12,586
37
11,081
7,214
36,657
1,966
W
Nike
14,373
1,454
0
4,636
19,422
16,798
249
9,347
10,075
0
85,119
L
Da Ji
11,620
2,769
0
4,252
16,695
4,982
0
6,905
9,694
0
72,196
W
Chronos
mìlfpr0n
Chronos
14,928
6,391
0
1,934
12,870
4,242
3,741
4,425
8,445
103,078
2,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,703
Gold Earned
45,879
602
Minions Killed
592
0
Camps Cleared
0
1,968,757
Distance Traveled
1,690,232
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,084
616
111
6
0
406,561
0
L
Yu Huang
10,531
585
159
9
0
317,642
4
W
Ra
11,370
632
144
8
0
370,447
13
W
Geb
10,555
586
27
2
0
412,683
4
L
Nut
9,455
525
155
9
0
311,358
3
L
Cerberus
8,161
453
133
7
0
348,382
0
L
Baron Samedi
8,309
462
40
2
0
327,864
0
W
Nike
11,232
624
131
7
0
373,112
4
L
Da Ji
9,423
524
105
6
0
384,986
3
W
Chronos
11,462
637
189
11
0
405,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role