Player Matchup

Susano
Susano
Gold III
 
Susano
Gold III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
LBD_Jules
Medusa
Gold IV
Level 128
God Stats
2W - 3L
1,415 SR
Queue Stats
140W - 149L
1,363 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Minityzeur
Sun Wukong
Gold V
Level 146
God Stats
3W - 2L
1,370 SR
Queue Stats
248W - 259L
1,375 MMR
Solo
Athena
Athena
Gold IV
SSaiyanBlue
Athena
Gold IV
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 95L
1,360 MMR
Solo
Kukulkan
Kukulkan
Silver I
nachoguaracho999
Kukulkan
Silver I
Level 45
God Stats
1W - 1L
1,207 SR
Queue Stats
39W - 56L
1,387 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,398 SR
1,397 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,437 SR
1,380 MMR
Ne Zha
Ne Zha
Silver II
Amaral__88
Ne Zha
Silver II
Level 142
God Stats
3W - 8L
1,382 SR
Queue Stats
149W - 162L
1,214 MMR
Party 1
Horus
Horus
Gold V
Goink_
Horus
Gold V
Level 162
God Stats
3W - 1L
1,727 SR
Queue Stats
251W - 259L
1,415 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
K7RSAT
Gilgamesh
Silver II
Level 103
God Stats
0W - 4L
1,106 SR
Queue Stats
72W - 75L
1,380 MMR
Solo
Janus
Janus
Gold IV
RAFFZAHN-182
Janus
Gold IV
Level 159
God Stats
15W - 24L
1,416 SR
Queue Stats
170W - 180L
1,366 MMR
Solo
Chronos
Chronos
Gold II
reichardilson
Chronos
Gold II
Level 91
God Stats
5W - 10L
1,554 SR
Queue Stats
149W - 144L
1,524 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
8 / 0 / 0
7,980
614
9,500
7,884
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
LBD_Jules
Medusa
14
3 / 1 / 2
8,366
644
5,069
4,606
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Minityzeur
Sun Wukong
14
1 / 1 / 1
7,777
598
9,516
9,276
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
13
1 / 2 / 6
7,533
579
4,475
11,189
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 4
8,424
648
3,769
4,644
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
Maman BrigitteSurtrAo KuangThanatos

VS

Bans
CthulhuMulanFreyaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Amaral__88
Ne Zha
13
1 / 3 / 2
6,635
510
5,447
9,809
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Goink_
Horus
12
1 / 1 / 3
7,041
542
4,204
8,997
7,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gilgamesh
K7RSAT
Gilgamesh
12
1 / 3 / 0
6,763
520
5,918
15,289
9,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 0
6,606
508
2,825
4,902
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos
11
1 / 5 / 0
6,202
477
4,826
8,468
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
6
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
0
0
8
L
Ne Zha
Amaral__88
Ne Zha
1
3
2
0.67
L
Horus
Goink_
Horus
1
1
3
2.5
L
Gilgamesh
K7RSAT
Gilgamesh
1
3
0
0.33
W
Medusa
LBD_Jules
Medusa
3
1
2
4
W
Sun Wukong
Minityzeur
Sun Wukong
1
1
1
1.5
L
2
3
0
0.67
W
Athena
1
2
6
2
W
1
2
4
1.5
L
Chronos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,329
Damage
23,220
37,599
Taken
47,465
19,972
Mitigated
25,094
13,109
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,500
2,899
0
4,113
7,884
2,453
0
870
6,974
0
51,597
L
Ne Zha
Amaral__88
Ne Zha
5,447
513
0
4,995
9,809
3,850
0
1,288
8,447
0
47,098
L
Horus
Goink_
Horus
4,204
1,160
144
2,542
8,997
7,500
0
1,951
7,046
0
14,527
L
Gilgamesh
K7RSAT
Gilgamesh
5,918
1,254
0
2,998
15,289
9,436
0
1,395
12,988
0
43,333
W
Medusa
LBD_Jules
Medusa
5,069
1,767
0
1,280
4,606
1,395
2,410
1,425
3,027
0
69,443
W
Sun Wukong
Minityzeur
Sun Wukong
9,516
1,899
0
5,515
9,276
5,392
0
0
9,276
0
52,691
L
2,825
99
0
237
4,902
1,559
0
1,410
3,492
43,719
1,423
W
Athena
4,475
1,451
0
2,101
11,189
9,260
79
2,812
8,125
20,265
0
W
3,769
152
0
100
4,644
1,472
803
1,427
3,217
62,704
967
L
Chronos
4,826
1,673
0
863
8,468
2,749
0
2,189
6,279
42,970
917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
33,247
458
Minions Killed
400
0
Camps Cleared
0
1,397,976
Distance Traveled
1,262,284
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,980
614
86
7
0
342,632
0
L
Ne Zha
6,635
510
88
7
0
289,257
0
L
Horus
7,041
542
22
2
0
261,465
3
L
Gilgamesh
6,763
520
92
7
0
243,155
2
W
Medusa
8,366
644
127
10
0
247,084
2
W
Sun Wukong
7,777
598
93
7
0
281,658
0
L
Janus
6,606
508
96
7
0
230,680
0
W
Athena
7,533
579
30
2
0
285,771
4
W
Kukulkan
8,424
648
122
9
0
240,831
0
L
Chronos
6,202
477
102
8
0
237,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role