Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FLUFFY BABOON68
Pele
Level 102
God Stats
4W - 4L
1,581 SR
Queue Stats
31W - 28L
1,465 Elo+
Solo
Surtr
Surtr
NeoLEN77
Surtr
Level 31
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Charon
Charon
Vendigo2077
Charon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Janus
Janus
luxter13
Janus
Level 83
God Stats
4W - 10L
1,335 SR
Queue Stats
25W - 35L
1,403 Elo+
Solo
Team Averages
Level 73
1,443 SR
1,474 Elo+

VS

Team Averages
Level 85
1,556 SR
1,419 Elo+
Erlang Shen
Erlang Shen
Farbror_Hanibal
Erlang Shen
Level 100
God Stats
11W - 8L
1,562 SR
Queue Stats
179W - 156L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
Kawaii_potato69-
Baron Samedi
Level 88
God Stats
3W - 4L
1,338 SR
Queue Stats
133W - 118L
1,455 Elo+
Party 1
Pele
Pele
Tenisu
Pele
Level 97
God Stats
5W - 4L
1,554 SR
Queue Stats
72W - 58L
1,461 Elo+
Solo
Yu Huang
Yu Huang
soldieren
Yu Huang
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 91L
1,308 Elo+
Solo
Sol
Sol
wildepro10
Sol
Level 85
God Stats
3W - 0L
1,828 SR
Queue Stats
99W - 101L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 4
5,366
488
1,390
7,863
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
6 / 3 / 0
6,530
594
5,920
10,284
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
NeoLEN77
Surtr
9
0 / 5 / 1
4,991
454
3,141
9,859
6,443
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
8
1 / 8 / 0
5,148
468
2,574
9,593
5,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
luxter13
Janus
11
2 / 4 / 3
6,200
564
5,847
8,172
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Farbror_Hanibal
Erlang Shen
13
8 / 1 / 3
8,168
743
9,147
8,973
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
Kawaii_potato69-
Baron Samedi
9
5 / 5 / 1
6,143
558
6,325
7,177
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
Tenisu
Pele
13
4 / 2 / 0
6,655
605
4,846
9,648
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
soldieren
Yu Huang
12
1 / 1 / 3
6,782
617
4,309
5,021
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 7
7,208
655
8,529
5,491
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
20
20
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
4
2
L
6
3
0
2
W
Erlang Shen
Farbror_Hanibal
Erlang Shen
8
1
3
9.5
W
Baron Samedi
Kawaii_potato69-
Baron Samedi
5
5
1
1.1
L
Surtr
NeoLEN77
Surtr
0
5
1
0.1
W
Pele
Tenisu
Pele
4
2
0
2
L
Charon
1
8
0
0.13
L
Janus
luxter13
Janus
2
4
3
0.88
W
Yu Huang
soldieren
Yu Huang
1
1
3
2.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,872
Damage
33,156
45,771
Taken
36,310
22,142
Mitigated
14,372
8,813
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,390
130
0
2,323
7,863
4,425
0
4,815
2,628
12,534
0
L
5,920
1,535
0
2,585
10,284
3,505
0
3,440
6,620
0
35,516
W
Erlang Shen
Farbror_Hanibal
Erlang Shen
9,147
5,421
0
3,804
8,973
5,590
0
1,240
7,695
0
57,010
W
Baron Samedi
Kawaii_potato69-
Baron Samedi
6,325
767
333
1,068
7,177
2,256
54
3,101
3,912
21,798
621
L
Surtr
NeoLEN77
Surtr
3,141
1,329
99
1,457
9,859
6,443
0
623
9,206
382
22,563
W
Pele
Tenisu
Pele
4,846
966
0
2,187
9,648
3,530
0
1,038
8,418
0
56,828
L
Charon
2,574
615
0
514
9,593
5,648
0
4,880
4,353
11,953
0
L
Janus
luxter13
Janus
5,847
367
0
1,835
8,172
2,121
0
3,447
4,371
33,322
228
W
Yu Huang
soldieren
Yu Huang
4,309
417
0
900
5,021
1,453
0
1,722
3,075
33,147
75
W
8,529
4,229
0
3,921
5,491
1,543
800
2,293
3,160
53,397
5,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,235
Gold Earned
34,956
195
Minions Killed
420
0
Camps Cleared
0
1,091,351
Distance Traveled
1,078,490
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,366
488
12
1
0
212,674
1
L
Pele
6,530
594
52
5
0
233,117
0
W
Erlang Shen
8,168
743
103
9
0
181,844
0
W
Baron Samedi
6,143
558
39
4
0
201,407
0
L
Surtr
4,991
454
37
3
0
221,213
0
W
Pele
6,655
605
84
8
0
269,043
0
L
Charon
5,148
468
16
1
0
217,941
0
L
Janus
6,200
564
78
7
0
206,406
2
W
Yu Huang
6,782
617
94
9
0
217,021
0
W
Sol
7,208
655
100
9
0
209,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role