Player Matchup

King Arthur
King Arthur
CNA_Fede
King Arthur
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
69W - 130L
1,286 Elo+
Party 2
Mercury
Mercury
ITz__Bate
Mercury
Level 40
God Stats
3W - 15L
1,168 SR
Queue Stats
91W - 187L
1,136 Elo+
Party 2
Scylla
Scylla
LuckyEmma
Scylla
Level 22
God Stats
5W - 9L
1,324 SR
Queue Stats
32W - 89L
1,105 Elo+
Party 2
Khepri
Khepri
Sir Shwifty
Khepri
Level 88
God Stats
25W - 22L
1,574 SR
Queue Stats
162W - 151L
1,552 Elo+
Solo
Neith
Neith
rocket_15rt
Neith
Level 41
God Stats
30W - 62L
1,298 SR
Queue Stats
79W - 168L
1,160 Elo+
Party 2
Team Averages
Level 44
1,373 SR
1,248 Elo+

VS

Team Averages
Level 125
1,561 SR
1,475 Elo+
Bakasura
Bakasura
CookiieDo
Bakasura
Level 69
God Stats
3W - 2L
1,831 SR
Queue Stats
117W - 121L
1,500 Elo+
Party 1
King Arthur
King Arthur
HorseWhipper
King Arthur
Level 66
God Stats
2W - 3L
1,555 SR
Queue Stats
56W - 46L
1,499 Elo+
Party 1
Poseidon
Poseidon
LicksToilets
Poseidon
Level 147
God Stats
15W - 16L
1,513 SR
Queue Stats
61W - 66L
1,481 Elo+
Solo
Cupid
Cupid
Luna_Holidayy
Cupid
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 133L
1,475 Elo+
Solo
Khepri
Khepri
MermaidMama219
Khepri
Level 217
God Stats
10W - 6L
1,405 SR
Queue Stats
950W - 960L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CNA_Fede
King Arthur
7
1 / 5 / 0
4,324
432
1,885
6,501
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
ITz__Bate
Mercury
9
0 / 4 / 0
4,717
472
1,402
7,683
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
LuckyEmma
Scylla
8
0 / 2 / 0
4,537
454
839
3,331
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
8
0 / 0 / 3
5,197
520
1,371
6,013
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 0
5,179
518
4,085
4,810
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CookiieDo
Bakasura
13
5 / 0 / 1
6,930
693
4,299
8,776
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
HorseWhipper
King Arthur
11
6 / 0 / 1
7,072
707
5,148
4,863
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
LicksToilets
Poseidon
12
2 / 0 / 1
6,681
668
3,305
1,623
356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
4,804
480
3,180
4,644
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
5,180
518
1,943
7,455
3,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
13
13
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CNA_Fede
King Arthur
1
5
0
0.2
W
Bakasura
CookiieDo
Bakasura
5
0
1
5.5
W
King Arthur
HorseWhipper
King Arthur
6
0
1
6.5
L
Mercury
ITz__Bate
Mercury
0
4
0
0
W
Poseidon
LicksToilets
Poseidon
2
0
1
2.5
L
Scylla
LuckyEmma
Scylla
0
2
0
0
W
0
0
0
0
W
0
3
0
0
L
Khepri
0
0
3
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,582
Damage
17,875
28,338
Taken
27,361
9,524
Mitigated
12,628
2,075
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CNA_Fede
King Arthur
1,885
407
0
0
6,501
1,883
39
514
5,987
0
13,046
W
Bakasura
CookiieDo
Bakasura
4,299
2,948
0
2,926
8,776
4,045
0
17
8,759
0
54,049
W
King Arthur
HorseWhipper
King Arthur
5,148
204
0
1,530
4,863
2,910
0
0
4,863
0
38,290
L
Mercury
ITz__Bate
Mercury
1,402
857
0
0
7,683
1,904
0
697
6,188
0
32,677
W
Poseidon
LicksToilets
Poseidon
3,305
416
0
823
1,623
356
0
681
784
44,328
1,022
L
Scylla
LuckyEmma
Scylla
839
42
0
560
3,331
701
0
2,506
825
18,127
0
W
3,180
1,809
198
2,281
4,644
1,426
0
784
3,860
0
26,009
W
1,943
0
0
1,973
7,455
3,891
0
570
6,885
14,867
1,889
L
Khepri
1,371
29
0
1,023
6,013
3,617
0
628
5,385
14,308
0
L
4,085
1,450
0
492
4,810
1,419
72
658
4,082
0
35,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,954
Gold Earned
30,667
198
Minions Killed
329
0
Camps Cleared
0
1,032,309
Distance Traveled
1,084,666
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,324
432
22
2
0
205,625
0
W
Bakasura
6,930
693
113
11
0
255,846
0
W
King Arthur
7,072
707
60
6
0
196,687
0
L
Mercury
4,717
472
60
6
0
255,829
0
W
Poseidon
6,681
668
85
9
0
238,478
3
L
Scylla
4,537
454
36
4
0
184,421
0
W
Cupid
4,804
480
46
5
0
197,024
2
W
Khepri
5,180
518
25
3
0
196,631
0
L
Khepri
5,197
520
23
2
0
203,139
0
L
Neith
5,179
518
57
6
0
183,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role