Player Matchup

Medusa
Medusa
ArcZid
Medusa
Level 145
God Stats
65W - 40L
1,608 SR
Queue Stats
440W - 397L
1,500 Elo+
Party 3
Awilix
Awilix
BabyLLL
Awilix
Level 66
God Stats
10W - 7L
1,186 SR
Queue Stats
259W - 279L
1,445 Elo+
Party 3
Ra
Ra
ayythatzTrix
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 75L
1,435 Elo+
Party 2
Erlang Shen
Erlang Shen
ayythatzZzs
Erlang Shen
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
xx1punchUxx
Cthulhu
Level 87
God Stats
16W - 10L
1,433 SR
Queue Stats
514W - 488L
1,486 Elo+
Party 3
Team Averages
Level 80
1,446 SR
1,458 Elo+

VS

Team Averages
Level 48
1,470 SR
1,393 Elo+
Tiamat
Tiamat
A6663L
Tiamat
Level 49
God Stats
2W - 2L
1,492 SR
Queue Stats
73W - 89L
1,423 Elo+
Solo
Fenrir
Fenrir
ChristopherxBro
Fenrir
Level 47
God Stats
13W - 21L
1,479 SR
Queue Stats
207W - 240L
1,342 Elo+
Solo
Mulan
Mulan
MellowMuppetMan
Mulan
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
109W - 118L
1,397 Elo+
Party 1
Athena
Athena
Mxbutterfly
Athena
Level 54
God Stats
5W - 5L
1,486 SR
Queue Stats
36W - 43L
1,372 Elo+
Solo
Ullr
Ullr
temp-8316351
Ullr
Level 61
God Stats
15W - 25L
1,394 SR
Queue Stats
247W - 273L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArcZid
Medusa
9
4 / 1 / 2
5,936
594
6,533
4,907
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Awilix
BabyLLL
Awilix
10
4 / 1 / 0
5,738
574
4,707
7,198
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
5,029
503
864
2,766
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
ayythatzZzs
Erlang Shen
8
0 / 2 / 0
4,800
480
1,248
4,038
1,294
Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cthulhu
xx1punchUxx
Cthulhu
9
2 / 0 / 5
5,580
558
6,173
5,653
4,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A6663L
Tiamat
11
1 / 0 / 1
5,748
575
2,059
2,649
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 2 / 2
5,226
523
4,446
8,711
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
2 / 1 / 0
5,797
580
1,599
5,510
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
6
0 / 3 / 0
4,348
435
2,401
6,442
4,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 4 / 0
4,742
474
2,614
7,628
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
5
5
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
A6663L
Tiamat
1
0
1
1.5
W
Medusa
ArcZid
Medusa
4
1
2
5
W
Awilix
BabyLLL
Awilix
4
1
0
4
L
1
2
2
1
L
2
1
0
2
L
Athena
0
3
0
0
W
0
1
0
0
W
Erlang Shen
ayythatzZzs
Erlang Shen
0
2
0
0
L
1
4
0
0.25
W
Cthulhu
xx1punchUxx
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,525
Damage
13,119
24,562
Taken
30,940
10,283
Mitigated
14,063
7,991
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
A6663L
Tiamat
2,059
155
0
1,526
2,649
1,131
0
862
1,785
29,528
644
W
Medusa
ArcZid
Medusa
6,533
2,245
0
1,013
4,907
1,543
486
774
4,133
0
34,372
W
Awilix
BabyLLL
Awilix
4,707
2,036
0
3,810
7,198
2,139
0
1,022
6,154
0
35,006
L
4,446
366
0
1,684
8,711
3,390
0
1,204
7,507
0
36,925
L
1,599
520
0
2,291
5,510
2,493
0
0
5,510
0
28,371
L
Athena
2,401
844
0
897
6,442
4,927
0
2,083
4,359
9,788
1,013
W
864
114
24
463
2,766
781
0
852
1,903
24,146
0
W
Erlang Shen
ayythatzZzs
Erlang Shen
1,248
82
0
492
4,038
1,294
0
353
3,673
0
18,016
L
2,614
697
0
1,596
7,628
2,122
0
2,886
4,742
0
20,627
W
Cthulhu
xx1punchUxx
Cthulhu
6,173
594
109
2,080
5,653
4,526
174
1,128
4,525
21,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,083
Gold Earned
25,861
224
Minions Killed
218
0
Camps Cleared
0
1,033,685
Distance Traveled
1,035,161
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,748
575
57
6
0
183,184
0
W
Medusa
5,936
594
55
6
0
197,155
2
W
Awilix
5,738
574
63
6
0
241,085
0
L
Fenrir
5,226
523
64
6
0
233,680
0
L
Mulan
5,797
580
46
5
0
190,200
0
L
Athena
4,348
435
17
2
0
234,981
4
W
Ra
5,029
503
46
5
0
196,923
0
W
Erlang Shen
4,800
480
36
4
0
186,427
0
L
Ullr
4,742
474
34
3
0
193,116
0
W
Cthulhu
5,580
558
24
2
0
212,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role