Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Karac__Pandra
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,415 Elo+
Solo
Yu Huang
Yu Huang
SVARET XVII
Yu Huang
Level 62
God Stats
1W - 1L
1,723 SR
Queue Stats
158W - 163L
1,442 Elo+
Solo
Cthulhu
Cthulhu
dialga01
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,318 Elo+
Solo
Baba Yaga
Baba Yaga
xVoidSkye
Baba Yaga
Level 126
God Stats
19W - 15L
1,677 SR
Queue Stats
575W - 619L
1,454 Elo+
Party 1
Team Averages
Level 84
1,580 SR
1,426 Elo+

VS

Team Averages
Level 139
1,706 SR
1,437 Elo+
Neith
Neith
AnOffDutyNinja
Neith
Level 158
God Stats
7W - 2L
1,870 SR
Queue Stats
407W - 421L
1,539 Elo+
Solo
Cerberus
Cerberus
BlackSnnix
Cerberus
Level 135
God Stats
2W - 0L
1,771 SR
Queue Stats
138W - 89L
1,519 Elo+
Solo
Raijin
Raijin
Newtton33
Raijin
Level 104
God Stats
1W - 1L
1,613 SR
Queue Stats
4W - 5L
1,269 Elo+
Solo
Chaac
Chaac
PRIMOB0SS
Chaac
Level 138
God Stats
11W - 8L
1,501 SR
Queue Stats
426W - 426L
1,413 Elo+
Solo
Arachne
Arachne
cibola69
Arachne
Level 159
God Stats
3W - 0L
1,772 SR
Queue Stats
195W - 179L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 2 / 4
7,588
843
4,324
9,168
9,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
Karac__Pandra
Charybdis
13
2 / 5 / 2
7,388
821
4,893
7,258
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
SVARET XVII
Yu Huang
11
1 / 4 / 0
6,654
739
2,045
5,664
2,035
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
dialga01
Cthulhu
14
0 / 6 / 4
6,864
763
7,529
10,988
10,167
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
xVoidSkye
Baba Yaga
14
2 / 3 / 5
7,583
843
9,206
7,698
3,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
8,265
918
7,115
6,967
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
BlackSnnix
Cerberus
15
8 / 2 / 9
9,469
1,052
6,962
9,683
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Newtton33
Raijin
14
3 / 2 / 11
8,257
917
8,315
7,417
2,731
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
PRIMOB0SS
Chaac
15
5 / 2 / 12
8,909
990
10,026
10,438
8,054
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
cibola69
Arachne
14
3 / 2 / 11
8,312
924
4,669
8,010
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
8
Kills
20
20
Deaths
9
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
2
4
2.5
W
1
1
13
7.5
W
Cerberus
BlackSnnix
Cerberus
8
2
9
6.25
L
Charybdis
Karac__Pandra
Charybdis
2
5
2
0.6
W
Raijin
Newtton33
Raijin
3
2
11
4.25
W
Chaac
PRIMOB0SS
Chaac
5
2
12
5.5
L
Yu Huang
SVARET XVII
Yu Huang
1
4
0
0.25
W
Arachne
cibola69
Arachne
3
2
11
4.25
L
Cthulhu
dialga01
Cthulhu
0
6
4
0.33
L
Baba Yaga
xVoidSkye
Baba Yaga
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,997
Damage
37,087
40,776
Taken
42,515
28,566
Mitigated
30,185
7,213
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,324
54
125
3,695
9,168
9,833
0
2,890
6,199
6,224
194
W
7,115
1,400
763
1,341
6,967
2,665
1,777
3,920
3,047
0
20,368
W
Cerberus
BlackSnnix
Cerberus
6,962
130
298
3,297
9,683
9,635
21
5,626
4,057
13,505
590
L
Charybdis
Karac__Pandra
Charybdis
4,893
2,283
238
717
7,258
2,553
0
3,519
3,672
0
13,243
W
Raijin
Newtton33
Raijin
8,315
741
2,414
2,161
7,417
2,731
1,190
4,333
3,084
14,125
1,173
W
Chaac
PRIMOB0SS
Chaac
10,026
545
1,126
4,706
10,438
8,054
0
5,984
4,454
0
25,430
L
Yu Huang
SVARET XVII
Yu Huang
2,045
378
475
568
5,664
2,035
0
1,432
4,148
11,425
248
W
Arachne
cibola69
Arachne
4,669
3,347
899
2,425
8,010
7,100
850
2,784
5,226
0
9,344
L
Cthulhu
dialga01
Cthulhu
7,529
509
0
0
10,988
10,167
0
3,435
7,346
20,370
0
L
Baba Yaga
xVoidSkye
Baba Yaga
9,206
585
0
1,395
7,698
3,978
0
3,281
4,274
22,594
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,077
Gold Earned
43,212
97
Minions Killed
113
0
Camps Cleared
0
771,999
Distance Traveled
965,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,588
843
4
0
0
153,217
0
W
Neith
8,265
918
32
4
0
188,845
0
W
Cerberus
9,469
1,052
23
3
0
178,772
0
L
Charybdis
7,388
821
24
3
0
129,757
0
W
Raijin
8,257
917
18
2
0
187,967
0
W
Chaac
8,909
990
23
3
0
210,218
0
L
Yu Huang
6,654
739
17
2
0
132,548
0
W
Arachne
8,312
924
17
2
0
199,930
0
L
Cthulhu
6,864
763
17
2
0
169,295
0
L
Baba Yaga
7,583
843
35
4
0
187,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role