Player Matchup

Medusa
Medusa
BossName2
Medusa
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 152L
1,502 Elo+
Solo
Poseidon
Poseidon
Dark-Destroy33
Poseidon
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 71L
1,616 Elo+
Solo
King Arthur
King Arthur
Hokoda
King Arthur
Level 145
God Stats
4W - 7L
1,360 SR
Queue Stats
227W - 212L
1,493 Elo+
Party 1
Cliodhna
Cliodhna
KungFuWinslow
Cliodhna
Level 115
God Stats
40W - 34L
1,526 SR
Queue Stats
404W - 386L
1,457 Elo+
Solo
Bacchus
Bacchus
iVirussss
Bacchus
Level 69
God Stats
12W - 10L
1,593 SR
Queue Stats
315W - 277L
1,540 Elo+
Party 1
Team Averages
Level 105
1,496 SR
1,522 Elo+

VS

Team Averages
Level 123
1,532 SR
1,567 Elo+
Cupid
Cupid
 
Cupid
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bubblemaster07
Geb
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 70L
1,549 Elo+
Party 2
Hera
Hera
Conryd10
Hera
Level 127
God Stats
7W - 4L
1,839 SR
Queue Stats
68W - 70L
1,558 Elo+
Party 2
King Arthur
King Arthur
Zafriele
King Arthur
Level 121
God Stats
0W - 1L
1,319 SR
Queue Stats
4W - 2L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BossName2
Medusa
7
1 / 1 / 1
4,005
668
2,400
2,400
639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
7
0 / 1 / 1
4,067
678
2,513
1,766
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Hokoda
King Arthur
8
4 / 0 / 1
5,069
845
2,268
4,252
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cliodhna
KungFuWinslow
Cliodhna
7
0 / 0 / 1
3,792
632
776
3,157
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
iVirussss
Bacchus
8
2 / 0 / 1
4,459
743
3,582
3,818
3,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 0 / 0
3,405
568
2,426
3,003
751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bastet
 
Bastet
5
0 / 4 / 0
3,341
557
1,432
4,186
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

4
0 / 0 / 0
3,424
571
959
3,904
1,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
8
0 / 1 / 1
4,274
712
1,261
2,248
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Zafriele
King Arthur
7
2 / 2 / 0
3,955
659
2,326
6,311
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
L
Bastet
 
Bastet
0
4
0
0
W
Medusa
BossName2
Medusa
1
1
1
1.5
L
0
0
0
0
L
Hera
0
1
1
0.5
W
Poseidon
0
1
1
0.5
W
King Arthur
Hokoda
King Arthur
4
0
1
4.5
W
Cliodhna
KungFuWinslow
Cliodhna
0
0
1
0.5
L
King Arthur
Zafriele
King Arthur
2
2
0
1
W
Bacchus
iVirussss
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,539
Damage
8,404
15,393
Taken
19,652
6,485
Mitigated
6,492
5,501
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,426
1,562
315
1,855
3,003
751
0
875
2,128
0
17,534
L
Bastet
 
Bastet
1,432
355
0
684
4,186
934
0
0
4,186
0
11,406
W
Medusa
BossName2
Medusa
2,400
841
0
463
2,400
639
0
248
2,152
0
21,728
L
959
72
0
1,358
3,904
1,980
0
1,262
2,642
7,532
0
L
Hera
1,261
410
0
630
2,248
689
0
1,481
767
28,157
435
W
Poseidon
2,513
464
0
340
1,766
459
0
829
937
24,214
441
W
King Arthur
Hokoda
King Arthur
2,268
525
0
998
4,252
1,412
0
111
4,141
0
22,681
W
Cliodhna
KungFuWinslow
Cliodhna
776
62
0
1,964
3,157
837
0
86
3,071
0
18,352
L
King Arthur
Zafriele
King Arthur
2,326
599
0
2,106
6,311
2,138
0
2,317
3,994
0
19,384
W
Bacchus
iVirussss
Bacchus
3,582
532
0
1,736
3,818
3,138
0
890
2,928
11,793
2,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,392
Gold Earned
18,399
203
Minions Killed
176
0
Camps Cleared
0
706,652
Distance Traveled
639,496
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,405
568
44
7
0
116,839
3
L
Bastet
3,341
557
26
4
0
109,181
0
W
Medusa
4,005
668
43
7
0
134,263
0
L
Geb
3,424
571
6
1
0
134,586
0
L
Hera
4,274
712
62
10
0
132,899
0
W
Poseidon
4,067
678
50
8
0
123,166
0
W
King Arthur
5,069
845
44
7
0
140,023
0
W
Cliodhna
3,792
632
42
7
0
158,087
0
L
King Arthur
3,955
659
38
6
0
145,991
0
W
Bacchus
4,459
743
24
4
0
151,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role