Player Matchup

Gilgamesh
Gilgamesh
Gold II
BebeV2
Gilgamesh
Gold II
Level 147
God Stats
9W - 22L
1,504 SR
Queue Stats
393W - 386L
1,520 MMR
Solo
Susano
Susano
Gold III
GikaGado ttv
Susano
Gold III
Level 148
God Stats
8W - 14L
1,384 SR
Queue Stats
240W - 241L
1,525 MMR
Solo
Poseidon
Poseidon
Silver I
LatamIQ
Poseidon
Silver I
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 24L
1,563 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
Lowmain258
Kumbhakarna
Silver I
Level 63
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 11L
1,563 MMR
Party 1
Scylla
Scylla
Silver I
ThatGoodPurp-
Scylla
Silver I
Level 87
God Stats
4W - 3L
1,736 SR
Queue Stats
17W - 16L
1,529 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,568 SR
1,540 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,665 SR
1,540 MMR
Yu Huang
Yu Huang
Gold I
IXPR1MALXI
Yu Huang
Gold I
Level 174
God Stats
5W - 5L
1,702 SR
Queue Stats
288W - 290L
1,533 MMR
Solo
Xbalanque
Xbalanque
Silver I
Japanese_FanBoys
Xbalanque
Silver I
Level 158
God Stats
4W - 0L
1,788 SR
Queue Stats
19W - 19L
1,548 MMR
Solo
Chaac
Chaac
Gold II
Kukamonger G
Chaac
Gold II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,547 MMR
Solo
Aphrodite
Aphrodite
Gold V
NazteeZ28
Aphrodite
Gold V
Level 158
God Stats
2W - 1L
1,858 SR
Queue Stats
26W - 36L
1,515 MMR
Solo
Nemesis
Nemesis
Platinum V
PistoI
Nemesis
Platinum V
Level 125
God Stats
3W - 4L
1,475 SR
Queue Stats
86W - 87L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BebeV2
Gilgamesh
15
1 / 3 / 2
9,101
569
13,221
20,614
15,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
15
4 / 4 / 0
8,662
541
8,098
13,899
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
LatamIQ
Poseidon
15
4 / 6 / 1
9,093
568
11,027
11,989
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kumbhakarna
Lowmain258
Kumbhakarna
12
1 / 4 / 5
7,949
497
3,948
17,547
14,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
0 / 6 / 1
8,660
541
2,573
8,705
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
JanusHerculesMulanLoki

VS

Bans
ThanatosBastetErlang ShenAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IXPR1MALXI
Yu Huang
16
6 / 2 / 4
9,812
613
10,216
7,641
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
15
6 / 4 / 10
9,665
604
15,340
17,241
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 1
9,730
608
11,212
17,771
20,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
NazteeZ28
Aphrodite
16
1 / 3 / 8
9,320
583
6,785
10,738
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
PistoI
Nemesis
14
8 / 1 / 8
8,951
559
9,653
8,742
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
10
Kills
23
23
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BebeV2
Gilgamesh
1
3
2
0.67
L
Susano
4
4
0
1
W
Yu Huang
IXPR1MALXI
Yu Huang
6
2
4
4
W
Xbalanque
6
4
10
2.75
W
2
1
1
2.5
L
Poseidon
LatamIQ
Poseidon
4
6
1
0.75
L
Kumbhakarna
Lowmain258
Kumbhakarna
1
4
5
0.88
W
Aphrodite
NazteeZ28
Aphrodite
1
3
8
1.67
W
Nemesis
PistoI
Nemesis
8
1
8
12
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,867
Damage
53,206
72,754
Taken
62,133
38,661
Mitigated
36,287
17,404
Healing
23,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BebeV2
Gilgamesh
13,221
6,038
0
5,586
20,614
15,329
0
0
20,614
0
64,136
L
Susano
8,098
2,130
0
6,077
13,899
4,413
0
2,652
11,247
0
65,408
W
Yu Huang
IXPR1MALXI
Yu Huang
10,216
904
0
646
7,641
2,365
0
2,317
5,190
70,119
0
W
Xbalanque
15,340
7,967
0
6,148
17,241
5,244
436
8,039
8,648
0
70,877
W
11,212
2,959
0
5,166
17,771
20,473
0
0
17,771
0
73,404
L
Poseidon
LatamIQ
Poseidon
11,027
2,863
0
3,415
11,989
3,111
1,589
2,312
9,677
77,535
520
L
Kumbhakarna
Lowmain258
Kumbhakarna
3,948
420
0
1,806
17,547
14,328
0
6,758
10,789
12,872
0
W
Aphrodite
NazteeZ28
Aphrodite
6,785
697
2,814
7,406
10,738
3,824
334
4,367
6,111
68,559
1,752
W
Nemesis
PistoI
Nemesis
9,653
4,507
0
1,261
8,742
4,381
0
1,913
6,745
0
52,310
L
2,573
729
0
520
8,705
1,480
0
4,995
3,710
61,127
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,465
Gold Earned
47,478
504
Minions Killed
518
0
Camps Cleared
0
1,715,119
Distance Traveled
1,720,941
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,101
569
115
7
0
306,762
1
L
Susano
8,662
541
99
6
0
370,763
0
W
Yu Huang
9,812
613
120
8
0
335,411
4
W
Xbalanque
9,665
604
82
5
0
318,402
0
W
Chaac
9,730
608
134
8
0
321,494
0
L
Poseidon
9,093
568
133
8
0
350,811
0
L
Kumbhakarna
7,949
497
16
1
0
352,035
1
W
Aphrodite
9,320
583
118
7
0
319,170
0
W
Nemesis
8,951
559
64
4
0
426,464
0
L
Scylla
8,660
541
141
9
0
334,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role