Player Matchup

Shiva
Shiva
 
Shiva
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CuteChair
Ah Muzen Cab
Level 136
God Stats
4W - 1L
1,804 SR
Queue Stats
309W - 277L
1,584 Elo+
Solo
Ymir
Ymir
FiniteSkillz
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 26L
1,660 Elo+
Solo
Bakasura
Bakasura
MISTERDELLA
Bakasura
Level 139
God Stats
3W - 2L
1,669 SR
Queue Stats
59W - 64L
1,476 Elo+
Solo
Hou Yi
Hou Yi
slumbrosmars
Hou Yi
Level 145
God Stats
3W - 1L
1,589 SR
Queue Stats
242W - 240L
1,495 Elo+
Solo
Team Averages
Level 144
1,612 SR
1,543 Elo+

VS

Team Averages
Level 120
1,536 SR
1,556 Elo+
Hercules
Hercules
ACloudMonster
Hercules
Level 138
God Stats
17W - 10L
1,721 SR
Queue Stats
187W - 165L
1,542 Elo+
Party 1
Chronos
Chronos
Alvirex
Chronos
Level 93
God Stats
23W - 15L
1,669 SR
Queue Stats
389W - 341L
1,591 Elo+
Solo
Jormungandr
Jormungandr
MrRavenHDx
Jormungandr
Level 137
God Stats
6W - 9L
1,426 SR
Queue Stats
946W - 874L
1,548 Elo+
Solo
King Arthur
King Arthur
Thrøngler
King Arthur
Level 129
God Stats
5W - 5L
1,236 SR
Queue Stats
511W - 499L
1,568 Elo+
Solo
Kukulkan
Kukulkan
plushiie
Kukulkan
Level 105
God Stats
3W - 2L
1,629 SR
Queue Stats
111W - 103L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 2 / 7
8,531
502
12,577
23,497
20,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
CuteChair
Ah Muzen Cab
18
7 / 1 / 6
10,657
627
11,089
7,257
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 2 / 11
9,486
558
8,670
16,842
17,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
MISTERDELLA
Bakasura
17
6 / 1 / 4
9,772
575
8,044
19,172
10,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
16
3 / 1 / 5
9,315
548
9,147
9,951
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ACloudMonster
Hercules
15
4 / 4 / 3
9,215
542
12,037
16,743
9,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Alvirex
Chronos
14
1 / 4 / 0
8,506
500
2,877
7,456
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
MrRavenHDx
Jormungandr
11
0 / 9 / 1
6,486
382
4,220
17,257
17,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
Thrøngler
King Arthur
15
0 / 3 / 3
9,307
547
18,038
21,701
18,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
plushiie
Kukulkan
14
2 / 2 / 0
8,629
508
8,097
5,164
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
22
Kills
7
7
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
7
1.75
L
Hercules
ACloudMonster
Hercules
4
4
3
1.38
L
Chronos
Alvirex
Chronos
1
4
0
0.25
W
Ah Muzen Cab
CuteChair
Ah Muzen Cab
7
1
6
10
W
6
2
11
5.75
W
Bakasura
MISTERDELLA
Bakasura
6
1
4
8
L
Jormungandr
MrRavenHDx
Jormungandr
0
9
1
0.06
L
King Arthur
Thrøngler
King Arthur
0
3
3
0.5
L
Kukulkan
plushiie
Kukulkan
2
2
0
1
W
Hou Yi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,527
Damage
45,269
76,719
Taken
68,321
54,516
Mitigated
49,723
24,858
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,577
1,684
500
7,249
23,497
20,795
37
999
22,431
0
58,428
L
Hercules
ACloudMonster
Hercules
12,037
3,400
0
7,224
16,743
9,849
0
1,449
13,754
0
85,123
L
Chronos
Alvirex
Chronos
2,877
1,170
0
328
7,456
2,681
0
777
6,679
54,889
1,358
W
Ah Muzen Cab
CuteChair
Ah Muzen Cab
11,089
4,243
0
1,841
7,257
2,995
1,598
1,275
5,921
0
91,352
W
8,670
1,949
0
2,784
16,842
17,049
24
7,269
8,920
26,851
2,520
W
Bakasura
MISTERDELLA
Bakasura
8,044
5,220
0
10,203
19,172
10,303
0
616
18,470
0
82,171
L
Jormungandr
MrRavenHDx
Jormungandr
4,220
1,522
0
1,071
17,257
17,305
60
4,410
12,817
24,362
0
L
King Arthur
Thrøngler
King Arthur
18,038
1,656
0
6,002
21,701
18,160
5
387
20,859
0
83,720
L
Kukulkan
plushiie
Kukulkan
8,097
951
0
1,118
5,164
1,728
0
1,327
3,727
55,964
841
W
Hou Yi
9,147
2,642
0
2,281
9,951
3,374
505
3,592
6,123
0
67,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,761
Gold Earned
42,143
572
Minions Killed
590
0
Camps Cleared
0
1,802,424
Distance Traveled
1,643,243
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,531
502
104
6
0
352,647
0
L
Hercules
9,215
542
148
9
0
388,561
0
L
Chronos
8,506
500
155
9
0
285,409
2
W
Ah Muzen Cab
10,657
627
167
10
0
357,576
6
W
Ymir
9,486
558
30
2
0
321,703
2
W
Bakasura
9,772
575
144
8
0
427,221
0
L
Jormungandr
6,486
382
29
2
0
307,912
0
L
King Arthur
9,307
547
147
9
0
336,722
4
L
Kukulkan
8,629
508
111
7
0
324,639
0
W
Hou Yi
9,315
548
127
7
0
343,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role