Player Matchup

Sun Wukong
Sun Wukong
GroBlocTok
Sun Wukong
Level 44
God Stats
29W - 24L
1,432 SR
Queue Stats
41W - 69L
1,286 Elo+
Solo
Neith
Neith
MrR01
Neith
Level 58
God Stats
237W - 257L
1,484 SR
Queue Stats
242W - 261L
1,323 Elo+
Solo
Persephone
Persephone
yvung_donn05
Persephone
Level 43
God Stats
32W - 27L
1,414 SR
Queue Stats
224W - 219L
1,444 Elo+
Solo
Team Averages
Level 48
1,443 SR
1,351 Elo+

VS

Team Averages
Level 46
1,423 SR
1,362 Elo+
Mercury
Mercury
 
Mercury
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AustinRoyale
Bacchus
Level 56
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Janus
Janus
NativeBoi_808
Janus
Level 45
God Stats
1W - 8L
1,444 SR
Queue Stats
133W - 135L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GroBlocTok
Sun Wukong
20
3 / 2 / 4
12,501
735
5,756
17,719
18,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
MrR01
Neith
6
0 / 0 / 0
7,472
440
0
0
0
Persephone
yvung_donn05
Persephone
20
7 / 2 / 3
15,548
915
17,484
12,107
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 2 / 1
10,171
598
1,832
7,826
2,251
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
AustinRoyale
Bacchus
18
1 / 4 / 0
11,464
674
4,457
12,426
9,528
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
0 / 4 / 0
13,207
777
10,937
11,609
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
4
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
1
0.75
L
Bacchus
AustinRoyale
Bacchus
1
4
0
0.25
W
Sun Wukong
GroBlocTok
Sun Wukong
3
2
4
2.5
W
Neith
MrR01
Neith
0
0
0
0
L
0
4
0
0
W
Persephone
yvung_donn05
Persephone
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,240
Damage
17,226
29,826
Taken
31,861
22,346
Mitigated
15,171
3,124
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,832
240
0
1,990
7,826
2,251
0
4,228
3,292
0
10,719
L
Bacchus
AustinRoyale
Bacchus
4,457
267
0
1,973
12,426
9,528
0
5,083
6,920
19,104
633
W
Sun Wukong
GroBlocTok
Sun Wukong
5,756
673
0
537
17,719
18,422
1,455
8,390
8,965
0
25,653
W
Neith
MrR01
Neith
0
0
0
0
0
0
0
0
0
0
0
L
10,937
241
0
0
11,609
3,392
0
6,982
4,278
85,807
1,015
W
Persephone
yvung_donn05
Persephone
17,484
968
144
2,443
12,107
3,924
492
6,337
5,709
68,145
258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,521
Gold Earned
34,842
153
Minions Killed
172
0
Camps Cleared
0
618,959
Distance Traveled
760,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,171
598
13
1
0
181,463
0
L
Bacchus
11,464
674
12
1
0
289,555
0
W
Sun Wukong
12,501
735
37
2
0
309,658
0
W
Neith
7,472
440
0
0
0
0
0
L
Janus
13,207
777
147
9
0
289,898
0
W
Persephone
15,548
915
116
7
0
309,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role