Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Duke_Must_Die
Mercury
Level 167
God Stats
10W - 16L
1,493 SR
Queue Stats
184W - 195L
1,589 Elo+
Party 2
Erlang Shen
Erlang Shen
SwisherSweetMini
Erlang Shen
Level 149
God Stats
1W - 3L
1,521 SR
Queue Stats
35W - 62L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
lnstabiIityy
Sylvanus
Level 49
God Stats
1W - 3L
1,366 SR
Queue Stats
140W - 154L
1,440 Elo+
Solo
Team Averages
Level 132
1,476 SR
1,488 Elo+

VS

Team Averages
Level 107
1,526 SR
1,492 Elo+
Hercules
Hercules
BlizMeister
Hercules
Level 122
God Stats
1W - 3L
1,159 SR
Queue Stats
55W - 61L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TMasked
Cu Chulainn
Level 82
God Stats
38W - 26L
1,609 SR
Queue Stats
496W - 470L
1,453 Elo+
Solo
Ymir
Ymir
ZOMBI3MOUNTAIN
Ymir
Level 115
God Stats
11W - 6L
1,553 SR
Queue Stats
54W - 44L
1,533 Elo+
Party 1
Neith
Neith
eugene-sexy
Neith
Level 129
God Stats
7W - 6L
1,507 SR
Queue Stats
266W - 273L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
mendedasp
Zhong Kui
Level 89
God Stats
8W - 4L
1,803 SR
Queue Stats
113W - 104L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 1 / 2
6,897
493
2,633
4,585
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
10
0 / 7 / 2
6,240
446
5,633
12,012
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mercury
13
3 / 5 / 3
7,368
526
6,509
12,804
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
SwisherSweetMini
Erlang Shen
13
1 / 3 / 0
7,503
536
6,432
16,443
19,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
lnstabiIityy
Sylvanus
10
2 / 8 / 0
6,034
431
7,444
15,414
11,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlizMeister
Hercules
13
2 / 2 / 4
7,315
523
5,295
9,348
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
TMasked
Cu Chulainn
14
2 / 1 / 2
8,490
606
10,672
9,972
8,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
7 / 1 / 10
8,827
631
9,802
10,605
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 1
8,429
602
2,817
4,444
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
mendedasp
Zhong Kui
15
10 / 2 / 6
9,141
653
15,967
11,983
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
23
24
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
2
2
L
Charybdis
 
Charybdis
0
7
2
0.14
W
Hercules
BlizMeister
Hercules
2
2
4
2
L
Mercury
3
5
3
0.9
L
Erlang Shen
SwisherSweetMini
Erlang Shen
1
3
0
0.33
W
Cu Chulainn
TMasked
Cu Chulainn
2
1
2
3
W
7
1
10
12
W
2
1
1
2.5
L
Sylvanus
lnstabiIityy
Sylvanus
2
8
0
0.25
W
Zhong Kui
mendedasp
Zhong Kui
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,651
Damage
44,553
61,258
Taken
46,352
41,223
Mitigated
30,740
15,855
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,633
498
0
699
4,585
1,619
0
1,456
3,129
42,886
3,725
L
Charybdis
 
Charybdis
5,633
3,661
0
3,321
12,012
3,695
354
9,346
2,666
0
42,462
W
Hercules
BlizMeister
Hercules
5,295
2,041
0
1,938
9,348
4,464
0
1,137
8,156
0
54,811
L
Mercury
6,509
3,609
0
1,101
12,804
4,952
0
3,394
9,410
0
53,653
L
Erlang Shen
SwisherSweetMini
Erlang Shen
6,432
4,182
0
6,751
16,443
19,150
0
189
16,254
0
52,889
W
Cu Chulainn
TMasked
Cu Chulainn
10,672
2,714
0
100
9,972
8,539
0
144
9,828
189
60,644
W
9,802
2,374
0
2,315
10,605
7,879
0
3,189
7,043
26,924
965
W
2,817
283
0
1,198
4,444
1,365
1,898
772
3,672
0
64,682
L
Sylvanus
lnstabiIityy
Sylvanus
7,444
2,707
426
3,557
15,414
11,807
145
10,381
5,033
22,876
1,606
W
Zhong Kui
mendedasp
Zhong Kui
15,967
6,667
0
5,933
11,983
8,493
1,165
3,124
8,414
57,655
11,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
42,202
378
Minions Killed
438
0
Camps Cleared
0
1,253,651
Distance Traveled
1,365,436
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,897
493
90
6
0
267,423
3
L
Charybdis
6,240
446
68
5
0
246,390
0
W
Hercules
7,315
523
72
5
0
319,616
0
L
Mercury
7,368
526
90
6
0
306,742
0
L
Erlang Shen
7,503
536
103
7
0
226,260
0
W
Cu Chulainn
8,490
606
96
7
0
272,665
0
W
Ymir
8,827
631
32
2
0
282,560
6
W
Neith
8,429
602
111
8
0
225,898
0
L
Sylvanus
6,034
431
27
2
0
206,836
0
W
Zhong Kui
9,141
653
127
9
0
264,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role