Player Matchup

Cthulhu
Cthulhu
BringerofUndead
Cthulhu
Level 31
God Stats
0W - 1L
1,729 SR
Queue Stats
5W - 3L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
Drams2015
Baron Samedi
Level 27
God Stats
22W - 27L
1,468 SR
Queue Stats
81W - 97L
1,421 Elo+
Solo
Neith
Neith
HOPER97
Neith
Level 19
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Nu Wa
Nu Wa
Lactis--Minerva
Nu Wa
Level 127
God Stats
8W - 7L
1,569 SR
Queue Stats
97W - 126L
1,327 Elo+
Solo
Mercury
Mercury
X Mc Nuggets lX
Mercury
Level 46
God Stats
1W - 3L
1,342 SR
Queue Stats
57W - 80L
1,311 Elo+
Solo
Team Averages
Level 50
1,480 SR
1,395 Elo+

VS

Team Averages
Level 62
1,512 SR
1,446 Elo+
Baba Yaga
Baba Yaga
Nhungerpains
Baba Yaga
Level 87
God Stats
21W - 17L
1,519 SR
Queue Stats
186W - 205L
1,435 Elo+
Solo
Jing Wei
Jing Wei
Plebinsky
Jing Wei
Level 28
God Stats
3W - 0L
1,859 SR
Queue Stats
12W - 10L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
SkeletonGirl
Cthulhu
Level 21
God Stats
1W - 0L
1,286 SR
Queue Stats
12W - 27L
1,287 Elo+
Solo
Erlang Shen
Erlang Shen
cocosettte
Erlang Shen
Level 27
God Stats
3W - 1L
1,569 SR
Queue Stats
41W - 53L
1,390 Elo+
Solo
Nemesis
Nemesis
slytigerdogx
Nemesis
Level 148
God Stats
1W - 3L
1,327 SR
Queue Stats
41W - 36L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,927
827
3,689
12,368
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Drams2015
Baron Samedi
16
1 / 1 / 1
10,163
847
4,561
6,094
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
HOPER97
Neith
13
0 / 3 / 0
8,787
732
2,433
6,761
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 2
9,963
830
11,541
3,444
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 0
9,158
763
1,408
3,019
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Nhungerpains
Baba Yaga
16
0 / 1 / 5
10,778
898
5,996
6,885
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
Plebinsky
Jing Wei
15
1 / 1 / 5
10,371
864
3,516
6,599
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SkeletonGirl
Cthulhu
16
1 / 0 / 2
10,888
907
3,999
7,315
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
cocosettte
Erlang Shen
16
3 / 1 / 3
10,796
900
4,446
10,873
14,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
slytigerdogx
Nemesis
18
4 / 0 / 1
12,292
1,024
8,442
10,786
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Baron Samedi
Drams2015
Baron Samedi
1
1
1
1.5
L
Neith
HOPER97
Neith
0
3
0
0
L
1
1
2
2
W
Baba Yaga
Nhungerpains
Baba Yaga
0
1
5
2.5
W
Jing Wei
Plebinsky
Jing Wei
1
1
5
3.5
W
Cthulhu
SkeletonGirl
Cthulhu
1
0
2
2
L
1
1
0
1
W
Erlang Shen
cocosettte
Erlang Shen
3
1
3
4.5
W
Nemesis
slytigerdogx
Nemesis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
26,399
31,686
Taken
42,458
17,425
Mitigated
30,703
3,023
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,689
214
100
878
12,368
10,925
0
2,602
9,352
21,701
203
L
Baron Samedi
Drams2015
Baron Samedi
4,561
320
274
1,128
6,094
2,218
0
2,376
3,415
34,035
0
L
Neith
HOPER97
Neith
2,433
614
0
460
6,761
1,897
36
2,693
3,927
0
9,051
L
11,541
5,192
0
183
3,444
1,155
28
1,079
2,294
34,455
0
W
Baba Yaga
Nhungerpains
Baba Yaga
5,996
401
41
2,118
6,885
2,444
4,793
2,957
3,928
39,153
806
W
Jing Wei
Plebinsky
Jing Wei
3,516
2,892
0
2,266
6,599
2,084
810
3,375
3,224
0
22,219
W
Cthulhu
SkeletonGirl
Cthulhu
3,999
107
333
752
7,315
8,141
736
3,169
4,146
32,011
341
L
1,408
724
0
0
3,019
1,230
0
103
2,916
0
6,608
W
Erlang Shen
cocosettte
Erlang Shen
4,446
1,584
0
3,150
10,873
14,207
1,987
4,682
6,191
0
23,525
W
Nemesis
slytigerdogx
Nemesis
8,442
3,917
0
3,282
10,786
3,827
3,723
5,405
5,381
0
57,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,998
Gold Earned
55,125
196
Minions Killed
288
0
Camps Cleared
0
869,599
Distance Traveled
1,311,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,927
827
38
3
0
243,766
0
L
Baron Samedi
10,163
847
69
6
0
200,051
0
L
Neith
8,787
732
18
2
0
95,247
0
L
Nu Wa
9,963
830
56
5
0
184,575
0
W
Baba Yaga
10,778
898
66
6
0
231,318
0
W
Jing Wei
10,371
864
33
3
0
234,681
0
W
Cthulhu
10,888
907
49
4
0
278,438
0
L
Mercury
9,158
763
15
1
0
145,960
0
W
Erlang Shen
10,796
900
27
2
0
268,370
0
W
Nemesis
12,292
1,024
113
9
0
299,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role