Player Matchup

Kukulkan
Kukulkan
CaptainFinger
Kukulkan
Level 67
God Stats
16W - 14L
1,551 SR
Queue Stats
199W - 169L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
IwishIwasCrazy
Cu Chulainn
Level 130
God Stats
5W - 3L
1,583 SR
Queue Stats
31W - 29L
1,437 Elo+
Solo
Skadi
Skadi
Sir-Bann
Skadi
Level 170
God Stats
1W - 1L
1,750 SR
Queue Stats
50W - 59L
1,493 Elo+
Party 2
Odin
Odin
VICervantes_l
Odin
Level 158
God Stats
2W - 3L
1,520 SR
Queue Stats
68W - 70L
1,521 Elo+
Party 2
Kuzenbo
Kuzenbo
vasal1991
Kuzenbo
Level 152
God Stats
1W - 5L
1,201 SR
Queue Stats
15W - 18L
1,398 Elo+
Solo
Team Averages
Level 135
1,521 SR
1,466 Elo+

VS

Team Averages
Level 106
1,649 SR
1,523 Elo+
Ra
Ra
BENNATE76
Ra
Level 109
God Stats
1W - 1L
1,324 SR
Queue Stats
54W - 50L
1,510 Elo+
Party 1
Bakasura
Bakasura
Mr TD Gamer3428
Bakasura
Level 72
God Stats
4W - 3L
1,658 SR
Queue Stats
47W - 45L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
QuellyMelly
Jormungandr
Level 106
God Stats
12W - 13L
1,584 SR
Queue Stats
72W - 68L
1,531 Elo+
Solo
Shiva
Shiva
sparkyy7293
Shiva
Level 126
God Stats
15W - 5L
1,773 SR
Queue Stats
68W - 67L
1,479 Elo+
Solo
Xbalanque
Xbalanque
vishwam
Xbalanque
Level 115
God Stats
11W - 2L
1,907 SR
Queue Stats
80W - 67L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaptainFinger
Kukulkan
6
1 / 0 / 0
3,977
497
621
1,114
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
IwishIwasCrazy
Cu Chulainn
9
0 / 2 / 2
4,472
559
2,488
6,943
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Sir-Bann
Skadi
8
2 / 2 / 0
4,585
573
2,980
4,884
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 2 / 0
4,085
511
2,928
5,755
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
vasal1991
Kuzenbo
6
0 / 4 / 0
3,936
492
2,388
8,338
4,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,587
698
2,224
3,059
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
8
1 / 0 / 2
4,608
576
2,359
6,420
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
QuellyMelly
Jormungandr
9
1 / 1 / 4
5,161
645
3,590
5,146
2,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 0
5,464
683
2,957
6,538
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
vishwam
Xbalanque
9
4 / 0 / 1
5,257
657
4,316
4,469
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Kukulkan
CaptainFinger
Kukulkan
1
0
0
1
L
Cu Chulainn
IwishIwasCrazy
Cu Chulainn
0
2
2
0.5
W
Bakasura
1
0
2
2
W
Jormungandr
QuellyMelly
Jormungandr
1
1
4
3
L
Skadi
Sir-Bann
Skadi
2
2
0
1
L
0
2
0
0
W
2
1
0
2
L
Kuzenbo
vasal1991
Kuzenbo
0
4
0
0
W
Xbalanque
vishwam
Xbalanque
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,405
Damage
15,446
27,034
Taken
25,632
12,337
Mitigated
8,975
5,101
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,224
230
120
738
3,059
783
150
471
2,588
36,357
343
L
Kukulkan
CaptainFinger
Kukulkan
621
205
0
232
1,114
281
0
505
609
13,382
385
L
Cu Chulainn
IwishIwasCrazy
Cu Chulainn
2,488
795
0
2,111
6,943
1,975
0
1,709
5,122
0
27,614
W
Bakasura
2,359
1,818
0
3,957
6,420
2,113
0
323
6,097
0
26,963
W
Jormungandr
QuellyMelly
Jormungandr
3,590
1,456
59
2,424
5,146
2,730
55
826
4,320
16,362
2,157
L
Skadi
Sir-Bann
Skadi
2,980
1,131
0
735
4,884
1,120
0
1,478
3,316
0
29,266
L
2,928
474
0
812
5,755
4,145
0
0
5,755
408
19,407
W
2,957
667
0
1,764
6,538
2,149
0
114
6,075
0
34,859
L
Kuzenbo
vasal1991
Kuzenbo
2,388
863
50
1,161
8,338
4,816
0
1,872
6,397
12,129
259
W
Xbalanque
vishwam
Xbalanque
4,316
1,756
0
2,438
4,469
1,200
0
1,281
3,188
0
32,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,055
Gold Earned
26,077
172
Minions Killed
278
0
Camps Cleared
0
726,115
Distance Traveled
828,249
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,587
698
71
9
0
155,527
0
L
Kukulkan
3,977
497
29
4
0
68,238
1
L
Cu Chulainn
4,472
559
52
7
0
183,901
2
W
Bakasura
4,608
576
65
8
0
194,828
0
W
Jormungandr
5,161
645
28
4
0
157,190
2
L
Skadi
4,585
573
47
6
0
148,912
0
L
Odin
4,085
511
37
5
0
165,573
0
W
Shiva
5,464
683
59
7
0
162,918
2
L
Kuzenbo
3,936
492
7
1
0
159,491
0
W
Xbalanque
5,257
657
55
7
0
157,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role