Player Matchup

Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Aisaka_deno-_-62
Awilix
Level 28
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
itdayanna
Baba Yaga
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,262 Elo+
Solo
Neith
Neith
kisameak
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Party 2
Team Averages
Level 56
1,461 SR
1,489 Elo+

VS

Team Averages
Level 100
1,567 SR
1,409 Elo+
Baron Samedi
Baron Samedi
DJ_Delivers_
Baron Samedi
Level 124
God Stats
68W - 46L
1,506 SR
Queue Stats
134W - 112L
1,444 Elo+
Solo
Skadi
Skadi
ZV Royalty
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,296 Elo+
Solo
Fenrir
Fenrir
abhjbeh55
Fenrir
Level 81
God Stats
14W - 13L
1,531 SR
Queue Stats
134W - 124L
1,444 Elo+
Party 3
Chang'e
Chang'e
paco_soler
Chang'e
Level 125
God Stats
5W - 1L
1,768 SR
Queue Stats
195W - 202L
1,408 Elo+
Party 3
King Arthur
King Arthur
sovetskiy_krolik
King Arthur
Level 106
God Stats
10W - 13L
1,530 SR
Queue Stats
177W - 166L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 6 / 2
6,543
467
7,326
9,914
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
 
Morgan Le Fay
10
0 / 6 / 0
5,745
410
6,295
10,507
3,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
2 / 6 / 1
6,049
432
6,275
13,426
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
itdayanna
Baba Yaga
9
0 / 3 / 0
5,515
394
4,848
6,061
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
kisameak
Neith
9
0 / 3 / 0
5,500
393
2,974
6,539
2,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJ_Delivers_
Baron Samedi
12
3 / 0 / 7
7,925
566
5,933
7,131
4,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
13
2 / 0 / 2
7,790
556
5,445
6,570
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
abhjbeh55
Fenrir
16
8 / 1 / 4
8,931
638
8,865
13,571
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
paco_soler
Chang'e
13
5 / 2 / 4
8,111
579
6,231
12,271
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
sovetskiy_krolik
King Arthur
15
6 / 0 / 6
10,060
719
9,091
11,592
8,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
24
24
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
2
0.33
L
Morgan Le Fay
 
Morgan Le Fay
0
6
0
0
L
2
6
1
0.42
W
Baron Samedi
DJ_Delivers_
Baron Samedi
3
0
7
6.5
W
Skadi
2
0
2
3
W
Fenrir
abhjbeh55
Fenrir
8
1
4
10
L
Baba Yaga
itdayanna
Baba Yaga
0
3
0
0
L
Neith
kisameak
Neith
0
3
0
0
W
Chang'e
paco_soler
Chang'e
5
2
4
3.5
W
King Arthur
sovetskiy_krolik
King Arthur
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,718
Damage
35,565
46,447
Taken
51,135
14,784
Mitigated
24,597
9,047
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,326
758
0
1,260
9,914
2,623
0
3,100
6,814
40,575
0
L
Morgan Le Fay
 
Morgan Le Fay
6,295
721
0
3,561
10,507
3,546
0
1,197
9,310
32,771
0
L
6,275
3,612
0
1,912
13,426
4,598
0
4,596
8,830
0
34,075
W
Baron Samedi
DJ_Delivers_
Baron Samedi
5,933
66
595
2,588
7,131
4,636
440
2,735
3,974
23,491
0
W
Skadi
5,445
1,710
0
2,021
6,570
1,890
216
3,006
3,184
0
47,748
W
Fenrir
abhjbeh55
Fenrir
8,865
1,353
0
3,608
13,571
6,110
0
3,114
10,189
0
77,449
L
Baba Yaga
itdayanna
Baba Yaga
4,848
107
211
1,039
6,061
1,984
0
917
5,144
29,254
0
L
Neith
kisameak
Neith
2,974
632
0
1,064
6,539
2,033
200
2,207
4,332
0
20,794
W
Chang'e
paco_soler
Chang'e
6,231
422
1,412
6,569
12,271
3,838
97
3,522
8,401
37,355
3,109
W
King Arthur
sovetskiy_krolik
King Arthur
9,091
295
0
2,936
11,592
8,123
136
4,563
6,918
0
66,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
42,817
260
Minions Killed
429
0
Camps Cleared
0
1,324,309
Distance Traveled
1,463,543
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,543
467
79
6
0
265,088
2
L
Morgan Le Fay
5,745
410
48
3
0
235,376
2
L
Awilix
6,049
432
42
3
0
334,047
0
W
Baron Samedi
7,925
566
29
2
0
252,181
8
W
Skadi
7,790
556
83
6
0
276,640
0
W
Fenrir
8,931
638
110
8
0
326,948
0
L
Baba Yaga
5,515
394
54
4
0
243,448
0
L
Neith
5,500
393
37
3
0
246,350
0
W
Chang'e
8,111
579
83
6
0
287,063
0
W
King Arthur
10,060
719
124
9
0
320,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role