Player Matchup

Morgan Le Fay
Morgan Le Fay
Hydrollo
Morgan Le Fay
Level 68
God Stats
8W - 7L
1,562 SR
Queue Stats
121W - 119L
1,548 Elo+
Party 3
Arachne
Arachne
Jethroootje
Arachne
Level 29
God Stats
51W - 39L
1,600 SR
Queue Stats
109W - 119L
1,570 Elo+
Party 2
Serqet
Serqet
lceWalker
Serqet
Level 141
God Stats
1W - 1L
1,384 SR
Queue Stats
95W - 86L
1,575 Elo+
Party 3
Medusa
Medusa
localloek
Medusa
Level 121
God Stats
3W - 2L
1,844 SR
Queue Stats
113W - 96L
1,543 Elo+
Party 2
He Bo
He Bo
superditto1
He Bo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,590 Elo+
Party 2
Team Averages
Level 101
1,578 SR
1,565 Elo+

VS

Team Averages
Level 153
1,637 SR
1,569 Elo+
Nu Wa
Nu Wa
BabyWW
Nu Wa
Level 145
God Stats
30W - 14L
1,682 SR
Queue Stats
111W - 100L
1,575 Elo+
Party 1
Yemoja
Yemoja
GotWife
Yemoja
Level 153
God Stats
3W - 2L
1,504 SR
Queue Stats
179W - 183L
1,572 Elo+
Party 1
Medusa
Medusa
SenorGanador
Medusa
Level 218
God Stats
12W - 5L
1,775 SR
Queue Stats
162W - 134L
1,644 Elo+
Party 4
Hercules
Hercules
electricundead
Hercules
Level 121
God Stats
3W - 3L
1,590 SR
Queue Stats
64W - 57L
1,563 Elo+
Party 4
Hun Batz
Hun Batz
rettenetes92
Hun Batz
Level 128
God Stats
3W - 1L
1,635 SR
Queue Stats
324W - 293L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hydrollo
Morgan Le Fay
12
5 / 2 / 0
6,952
695
7,423
9,093
4,851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Jethroootje
Arachne
8
0 / 1 / 0
4,655
466
2,872
8,214
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
lceWalker
Serqet
7
2 / 1 / 0
5,219
522
3,818
9,210
3,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Medusa
localloek
Medusa
10
0 / 2 / 2
5,704
570
4,774
6,593
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,090
509
2,712
5,265
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BabyWW
Nu Wa
11
4 / 0 / 1
6,251
625
7,059
2,857
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
GotWife
Yemoja
8
0 / 1 / 1
5,187
519
2,656
6,870
2,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
12
2 / 1 / 0
5,875
588
5,297
7,501
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
10
1 / 5 / 0
5,811
581
2,759
9,094
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
rettenetes92
Hun Batz
11
1 / 0 / 3
5,655
566
5,641
7,915
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
7
Kills
8
8
Deaths
7
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BabyWW
Nu Wa
4
0
1
4.5
W
Yemoja
GotWife
Yemoja
0
1
1
0.5
L
Morgan Le Fay
Hydrollo
Morgan Le Fay
5
2
0
2.5
L
Arachne
Jethroootje
Arachne
0
1
0
0
W
Medusa
2
1
0
2
W
Hercules
1
5
0
0.2
L
Serqet
lceWalker
Serqet
2
1
0
2
L
Medusa
localloek
Medusa
0
2
2
0.5
W
Hun Batz
rettenetes92
Hun Batz
1
0
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,599
Damage
23,412
38,375
Taken
34,237
13,837
Mitigated
15,320
14,238
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BabyWW
Nu Wa
7,059
1,697
0
977
2,857
800
0
1,241
1,531
35,832
782
W
Yemoja
GotWife
Yemoja
2,656
774
1,917
1,926
6,870
2,933
0
503
6,367
12,707
0
L
Morgan Le Fay
Hydrollo
Morgan Le Fay
7,423
1,091
0
5,668
9,093
4,851
0
460
8,581
48,590
650
L
Arachne
Jethroootje
Arachne
2,872
1,839
0
3,707
8,214
2,416
0
3,327
4,678
0
29,847
W
Medusa
5,297
1,436
0
2,167
7,501
2,160
0
0
7,501
0
51,284
W
Hercules
2,759
541
0
1,789
9,094
7,033
0
6,451
2,643
0
29,322
L
Serqet
lceWalker
Serqet
3,818
1,175
0
2,070
9,210
3,689
0
2,649
6,377
0
15,589
L
Medusa
localloek
Medusa
4,774
1,609
0
1,336
6,593
1,760
0
728
5,809
0
42,876
W
Hun Batz
rettenetes92
Hun Batz
5,641
1,296
0
3,933
7,915
2,394
0
1,885
5,928
0
45,920
L
2,712
0
0
1,457
5,265
1,121
0
1,746
3,289
31,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,620
Gold Earned
28,779
311
Minions Killed
324
0
Camps Cleared
0
1,087,150
Distance Traveled
1,057,411
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,251
625
73
7
0
213,191
4
W
Yemoja
5,187
519
19
2
0
204,303
5
L
Morgan Le Fay
6,952
695
95
10
0
190,799
1
L
Arachne
4,655
466
53
5
0
227,848
0
W
Medusa
5,875
588
82
8
0
200,917
2
W
Hercules
5,811
581
71
7
0
189,910
0
L
Serqet
5,219
522
17
2
0
243,668
0
L
Medusa
5,704
570
79
8
0
206,023
0
W
Hun Batz
5,655
566
79
8
0
249,090
1
L
He Bo
5,090
509
67
7
0
218,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role