Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Dirty Lil Q Tip
Sun Wukong
Level 147
God Stats
5W - 10L
1,485 SR
Queue Stats
189W - 229L
1,432 Elo+
Party 2
Xing Tian
Xing Tian
Judokax
Xing Tian
Level 124
God Stats
40W - 46L
1,546 SR
Queue Stats
177W - 263L
1,427 Elo+
Party 2
Janus
Janus
julzdot
Janus
Level 139
God Stats
7W - 15L
1,220 SR
Queue Stats
107W - 177L
1,394 Elo+
Party 2
Cabrakan
Cabrakan
staircace
Cabrakan
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 44L
1,487 Elo+
Solo
Team Averages
Level 119
1,450 SR
1,448 Elo+

VS

Team Averages
Level 84
1,562 SR
1,489 Elo+
Nox
Nox
AetherTheBandit
Nox
Level 108
God Stats
27W - 23L
1,516 SR
Queue Stats
149W - 121L
1,494 Elo+
Solo
Amaterasu
Amaterasu
FeelingLoopy
Amaterasu
Level 63
God Stats
0W - 2L
1,348 SR
Queue Stats
147W - 135L
1,501 Elo+
Solo
Sobek
Sobek
Harizzment
Sobek
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 24L
1,448 Elo+
Party 1
Osiris
Osiris
KawaiiAnimeQueen
Osiris
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 47L
1,467 Elo+
Party 1
Charybdis
Charybdis
Thooran
Charybdis
Level 109
God Stats
4W - 4L
1,948 SR
Queue Stats
46W - 38L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 4 / 8
7,998
470
9,882
13,499
4,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Dirty Lil Q Tip
Sun Wukong
15
5 / 0 / 4
9,848
579
7,165
12,022
9,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Xing Tian
Judokax
Xing Tian
11
0 / 4 / 7
7,598
447
5,144
18,184
14,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
julzdot
Janus
14
4 / 7 / 5
8,815
519
12,594
9,268
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cabrakan
staircace
Cabrakan
16
5 / 6 / 5
9,841
579
7,482
16,060
10,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
8,359
492
10,221
6,742
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
FeelingLoopy
Amaterasu
4
0 / 2 / 0
5,075
299
1,187
3,369
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
13
6 / 3 / 9
8,766
516
10,800
20,429
16,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
6 / 2 / 6
8,974
528
11,980
16,961
13,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
Thooran
Charybdis
11
3 / 7 / 5
7,272
428
12,621
12,970
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
16
Kills
21
21
Deaths
16
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
4
8
1.5
L
6
2
3
3.75
W
Sun Wukong
Dirty Lil Q Tip
Sun Wukong
5
0
4
7
L
Amaterasu
FeelingLoopy
Amaterasu
0
2
0
0
L
Sobek
6
3
9
3.5
W
Xing Tian
Judokax
Xing Tian
0
4
7
0.88
L
6
2
6
4.5
L
Charybdis
Thooran
Charybdis
3
7
5
0.79
W
Janus
julzdot
Janus
4
7
5
0.93
W
Cabrakan
staircace
Cabrakan
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,267
Damage
46,809
69,033
Taken
60,471
41,761
Mitigated
36,295
15,274
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,882
7,321
0
3,592
13,499
4,889
0
5,691
7,758
0
57,132
L
10,221
518
0
605
6,742
2,008
0
4,002
2,538
45,741
866
W
Sun Wukong
Dirty Lil Q Tip
Sun Wukong
7,165
1,200
0
1,616
12,022
9,221
838
2,122
9,763
0
61,999
L
Amaterasu
FeelingLoopy
Amaterasu
1,187
447
0
1,314
3,369
1,023
0
0
3,369
0
6,843
L
Sobek
10,800
1,307
0
6,212
20,429
16,476
0
5,000
15,139
30,200
0
W
Xing Tian
Judokax
Xing Tian
5,144
273
0
4,768
18,184
14,116
0
4,650
13,206
15,221
570
L
11,980
5,120
0
4,090
16,961
13,039
0
7,538
9,079
0
59,272
L
Charybdis
Thooran
Charybdis
12,621
5,132
0
3,201
12,970
3,749
0
7,305
5,463
0
48,706
W
Janus
julzdot
Janus
12,594
504
0
401
9,268
2,913
287
3,016
6,022
51,658
0
W
Cabrakan
staircace
Cabrakan
7,482
1,256
0
4,897
16,060
10,622
252
4,778
11,050
65,265
956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
38,446
384
Minions Killed
319
0
Camps Cleared
0
1,753,783
Distance Traveled
1,417,253
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,998
470
75
4
0
350,187
3
L
Nox
8,359
492
98
6
0
349,272
0
W
Sun Wukong
9,848
579
106
6
0
335,613
2
L
Amaterasu
5,075
299
13
1
0
59,718
0
L
Sobek
8,766
516
31
2
0
339,627
4
W
Xing Tian
7,598
447
19
1
0
357,296
5
L
Osiris
8,974
528
94
6
0
367,028
0
L
Charybdis
7,272
428
83
5
0
301,608
5
W
Janus
8,815
519
89
5
0
353,977
0
W
Cabrakan
9,841
579
95
6
0
356,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role