Player Matchup

Achilles
Achilles
Enclave3
Achilles
Level 184
God Stats
1W - 0L
1,289 SR
Queue Stats
9W - 10L
1,557 Elo+
Party 1
Bacchus
Bacchus
Fεxx
Bacchus
Level 149
God Stats
4W - 3L
1,725 SR
Queue Stats
90W - 49L
1,662 Elo+
Party 1
Osiris
Osiris
LTDeathChair
Osiris
Level 116
God Stats
1W - 1L
1,529 SR
Queue Stats
31W - 35L
1,426 Elo+
Party 1
Freya
Freya
RyuSinji
Freya
Level 156
God Stats
2W - 1L
1,812 SR
Queue Stats
47W - 63L
1,504 Elo+
Party 1
Chang'e
Chang'e
brighteyes88
Chang'e
Level 21
God Stats
3W - 1L
1,552 SR
Queue Stats
6W - 9L
1,421 Elo+
Party 1
Team Averages
Level 125
1,582 SR
1,514 Elo+

VS

Team Averages
Level 54
1,592 SR
1,420 Elo+
Thor
Thor
DeCoY x ReLoADZ
Thor
Level 149
God Stats
2W - 7L
1,593 SR
Queue Stats
62W - 74L
1,465 Elo+
Party 3
Scylla
Scylla
J1T1509
Scylla
Level 27
God Stats
0W - 2L
1,632 SR
Queue Stats
68W - 77L
1,467 Elo+
Party 3
Odin
Odin
Silver14
Odin
Level 29
God Stats
49W - 44L
1,512 SR
Queue Stats
142W - 162L
1,456 Elo+
Party 2
Ishtar
Ishtar
Smaxz
Ishtar
Level 59
God Stats
7W - 7L
1,724 SR
Queue Stats
200W - 214L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
camacazie
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Enclave3
Achilles
11
5 / 1 / 2
5,952
1,190
3,499
5,825
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
Fεxx
Bacchus
10
1 / 0 / 9
5,774
1,155
4,306
3,648
2,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
10
2 / 2 / 6
5,444
1,089
1,772
3,293
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Freya
RyuSinji
Freya
9
1 / 0 / 6
5,368
1,074
3,680
1,891
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
brighteyes88
Chang'e
9
2 / 0 / 2
5,164
1,033
564
1,422
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
5,643
1,129
2,163
3,149
826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
J1T1509
Scylla
9
0 / 3 / 1
4,741
948
3,056
3,351
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
9
1 / 3 / 0
4,888
978
1,243
3,932
2,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Smaxz
Ishtar
10
0 / 0 / 3
5,092
1,018
1,887
3,487
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
camacazie
Cthulhu
7
0 / 2 / 1
4,535
907
611
1,751
825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
11
Kills
3
3
Deaths
11
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Achilles
Enclave3
Achilles
5
1
2
6
W
Bacchus
Fεxx
Bacchus
1
0
9
5.5
L
Scylla
J1T1509
Scylla
0
3
1
0.17
W
Osiris
2
2
6
2.5
W
Freya
RyuSinji
Freya
1
0
6
4
L
Odin
1
3
0
0.33
L
Ishtar
Smaxz
Ishtar
0
0
3
1.5
W
Chang'e
brighteyes88
Chang'e
2
0
2
3
L
Cthulhu
camacazie
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,821
Damage
8,960
16,079
Taken
15,670
10,374
Mitigated
6,000
5,415
Healing
947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,163
164
0
85
3,149
826
0
1,246
1,774
0
10,734
W
Achilles
Enclave3
Achilles
3,499
1,431
0
2,224
5,825
4,831
0
1,221
4,534
0
13,452
W
Bacchus
Fεxx
Bacchus
4,306
840
0
930
3,648
2,936
0
1,269
2,344
9,179
1,316
L
Scylla
J1T1509
Scylla
3,056
60
0
449
3,351
955
0
1,409
1,802
9,256
0
W
Osiris
1,772
277
0
278
3,293
1,754
0
365
2,888
0
9,661
W
Freya
RyuSinji
Freya
3,680
1,445
0
713
1,891
478
0
673
1,063
8,488
293
L
Odin
1,243
451
0
60
3,932
2,338
0
2,240
1,555
0
3,095
L
Ishtar
Smaxz
Ishtar
1,887
1,319
0
294
3,487
1,056
0
1,794
1,528
0
10,009
W
Chang'e
brighteyes88
Chang'e
564
0
797
473
1,422
375
0
36
1,386
3,909
0
L
Cthulhu
camacazie
Cthulhu
611
129
0
59
1,751
825
0
1,166
432
784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,702
Gold Earned
24,899
96
Minions Killed
72
0
Camps Cleared
0
581,788
Distance Traveled
426,960
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,643
1,129
26
5
0
98,806
0
W
Achilles
5,952
1,190
19
4
0
115,478
0
W
Bacchus
5,774
1,155
17
3
0
105,930
0
L
Scylla
4,741
948
15
3
0
94,428
0
W
Osiris
5,444
1,089
20
4
0
133,502
0
W
Freya
5,368
1,074
30
6
0
109,788
0
L
Odin
4,888
978
4
1
0
107,011
0
L
Ishtar
5,092
1,018
27
5
0
91,476
1
W
Chang'e
5,164
1,033
10
2
0
117,090
0
L
Cthulhu
4,535
907
0
0
0
35,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role