Player Matchup

Kumbhakarna
Kumbhakarna
BigWhiteizzle
Kumbhakarna
Level 141
God Stats
2W - 3L
1,278 SR
Queue Stats
138W - 171L
1,536 Elo+
Party 2
Horus
Horus
Grimmgrin13
Horus
Level 171
God Stats
2W - 0L
1,639 SR
Queue Stats
247W - 267L
1,562 Elo+
Party 2
Xbalanque
Xbalanque
OwenRR
Xbalanque
Level 189
God Stats
5W - 1L
1,734 SR
Queue Stats
442W - 216L
1,638 Elo+
Solo
Discordia
Discordia
RavenNoir5
Discordia
Level 149
God Stats
2W - 2L
1,260 SR
Queue Stats
292W - 277L
1,554 Elo+
Solo
Baba Yaga
Baba Yaga
RavenShadow
Baba Yaga
Level 155
God Stats
2W - 3L
1,413 SR
Queue Stats
236W - 240L
1,391 Elo+
Solo
Team Averages
Level 161
1,465 SR
1,536 Elo+

VS

Team Averages
Level 135
1,456 SR
1,537 Elo+
Tiamat
Tiamat
Axrtt
Tiamat
Level 139
God Stats
3W - 5L
1,475 SR
Queue Stats
96W - 98L
1,499 Elo+
Party 1
Raijin
Raijin
Comedovvn
Raijin
Level 158
God Stats
5W - 12L
1,096 SR
Queue Stats
93W - 94L
1,471 Elo+
Party 1
Terra
Terra
NWK Snips
Terra
Level 154
God Stats
11W - 6L
1,758 SR
Queue Stats
491W - 544L
1,514 Elo+
Party 1
Shiva
Shiva
NoSmurfin
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 173L
1,522 Elo+
Solo
Surtr
Surtr
mrpiggles22
Surtr
Level 156
God Stats
9W - 4L
1,450 SR
Queue Stats
328W - 140L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigWhiteizzle
Kumbhakarna
14
0 / 3 / 17
9,115
701
4,973
16,480
17,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 15
10,022
771
11,974
18,331
17,256
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
OwenRR
Xbalanque
15
3 / 4 / 14
9,031
695
14,831
12,466
5,056
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
RavenNoir5
Discordia
19
10 / 2 / 11
10,925
840
22,571
8,506
3,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
RavenShadow
Baba Yaga
18
5 / 0 / 14
10,308
793
16,054
9,362
5,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Axrtt
Tiamat
16
2 / 3 / 5
9,030
695
12,601
9,809
5,697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Comedovvn
Raijin
15
2 / 5 / 6
8,680
668
11,879
11,900
3,322
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
NWK Snips
Terra
15
1 / 4 / 3
9,248
711
5,546
15,364
13,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Shiva
NoSmurfin
Shiva
15
2 / 4 / 7
8,635
664
14,851
16,135
16,639
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 6 / 4
8,275
637
10,740
22,355
20,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
22
Kills
9
11
Deaths
22
71
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Axrtt
Tiamat
2
3
5
1.5
W
Kumbhakarna
BigWhiteizzle
Kumbhakarna
0
3
17
2.83
L
Raijin
Comedovvn
Raijin
2
5
6
1
W
4
2
15
5.75
L
Terra
NWK Snips
Terra
1
4
3
0.63
L
Shiva
NoSmurfin
Shiva
2
4
7
1.38
W
Xbalanque
OwenRR
Xbalanque
3
4
14
2.5
W
Discordia
RavenNoir5
Discordia
10
2
11
7.75
W
Baba Yaga
RavenShadow
Baba Yaga
5
0
14
12
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,403
Damage
55,617
65,145
Taken
75,563
49,510
Mitigated
60,518
24,541
Healing
28,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Axrtt
Tiamat
12,601
707
728
1,876
9,809
5,697
0
6,470
3,191
32,546
288
W
Kumbhakarna
BigWhiteizzle
Kumbhakarna
4,973
178
762
1,866
16,480
17,756
186
8,408
8,072
12,651
1,177
L
Raijin
Comedovvn
Raijin
11,879
96
1,355
1,438
11,900
3,322
0
9,337
2,295
30,790
0
W
11,974
2,599
3,689
6,548
18,331
17,256
516
9,581
8,750
4,042
15,282
L
Terra
NWK Snips
Terra
5,546
217
6,872
4,794
15,364
13,863
0
8,453
6,799
6,991
0
L
Shiva
NoSmurfin
Shiva
14,851
702
2,446
2,479
16,135
16,639
0
7,423
8,524
0
23,527
W
Xbalanque
OwenRR
Xbalanque
14,831
5,413
114
2,437
12,466
5,056
0
5,011
7,455
0
29,919
W
Discordia
RavenNoir5
Discordia
22,571
657
1,058
2,313
8,506
3,627
780
3,465
5,041
41,856
0
W
Baba Yaga
RavenShadow
Baba Yaga
16,054
696
2,333
3,421
9,362
5,815
623
4,933
4,429
35,766
991
L
10,740
2,552
1,213
5,713
22,355
20,997
0
12,751
9,394
1,784
17,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,401
Gold Earned
43,868
185
Minions Killed
129
0
Camps Cleared
0
1,235,395
Distance Traveled
1,192,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,030
695
57
4
0
246,306
0
W
Kumbhakarna
9,115
701
18
1
0
236,059
0
L
Raijin
8,680
668
35
3
0
221,660
0
W
Horus
10,022
771
28
2
0
236,512
0
L
Terra
9,248
711
2
0
0
256,941
0
L
Shiva
8,635
664
21
2
0
254,271
0
W
Xbalanque
9,031
695
28
2
0
220,544
0
W
Discordia
10,925
840
51
4
0
264,582
0
W
Baba Yaga
10,308
793
60
5
0
277,698
0
L
Surtr
8,275
637
14
1
0
213,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role